Garry's Mod

Garry's Mod

TFA Melee Pack
72 Comments
Serotonin Hunter 6 Apr @ 4:59am 
Thank you dude!
schlingusss 5 Apr @ 4:25pm 
alr it's [Half-Life 2 Beta] city17_04demo - Cremation
schlingusss 5 Apr @ 4:23pm 
the thumbnail is a little foggy and super orange
schlingusss 5 Apr @ 4:21pm 
Serotonin, I don't really remember but it def. has something to do with the hl2 beta
Serban331 7 Feb @ 3:12pm 
perfect for nzombies
Serotonin Hunter 29 Dec, 2024 @ 10:25am 
Hey what was the map you used in the addon page video
the map seemed so aesthetic
Professional Autist  [author] 28 Dec, 2024 @ 11:55pm 
Depends on a weapon, zweihander does. I tried to make the damage somewhat realistic.
Fluffy The Umbreon 28 Dec, 2024 @ 9:24pm 
I'm glad your TFA Melee weapon pack doesn't kill enemies in one or two swings.
v-2 2 Sep, 2024 @ 3:21pm 
the, the changes you made are shit. Like, the swings used to be really meaty, especially with the crowbar, but the new thrusts and the slow swings just ruin that.
Serotonin Hunter 7 Aug, 2024 @ 3:05pm 
directional attack system is good
but weapons are shit
Professional Autist  [author] 3 Jul, 2024 @ 11:05pm 
Thants. I didn't made them.
Nate 3 Jul, 2024 @ 10:34pm 
Those deploy and holster animations are amazing.
Енот Хак 1 Jul, 2024 @ 6:11am 
I gave it a chance and it looks SUPER bad.
Professional Autist  [author] 30 Jun, 2024 @ 12:47am 
Sorry man but i lack the coding knowledge to make something like this.
Give it a chance though, you can always force the previous animations by walking left and right.
Енот Хак 18 Jun, 2024 @ 6:08pm 
Damn, I can't find any replacement... Please, make it possible to switch between old and new animations... I beg you...
Professional Autist  [author] 17 Jun, 2024 @ 4:00am 
¯\_(ツ)_/¯
Енот Хак 17 Jun, 2024 @ 3:31am 
Eh... Well, then this addon doesn't work for me anymore.
Professional Autist  [author] 14 Jun, 2024 @ 10:57pm 
Your atack is dependant on the direction you move. For example while walking right you will swing left to right.
Енот Хак 14 Jun, 2024 @ 4:02am 
What is "artack system"? Previous animations felt good.
MrDeadlyMatt 10 Jun, 2024 @ 5:57pm 
can npc's use these
Professional Autist  [author] 26 May, 2024 @ 12:50am 
I'm sorrt you dont like it but making it like this is the only way to keep the artack system consistent.
Енот Хак 7 May, 2024 @ 8:05am 
New crowbar animations are bad...
Енот Хак 3 Feb, 2024 @ 10:24am 
I LOVE THIS ONE
Professional Autist  [author] 29 Jan, 2024 @ 1:21am 
Sorry but i only use models of orgianl mod + half life 2 for this one.
Alferd 28 Jan, 2024 @ 4:27pm 
Could you add a Longsword? I think it would suit this mod well since it includes a parry ability.
Xubbers 20 Dec, 2023 @ 6:28pm 
Nvm i found it
Xubbers 20 Dec, 2023 @ 6:21pm 
How do I bind the block/parry?
Gentleman_green 17 Dec, 2023 @ 12:21pm 
Ah ok
Professional Autist  [author] 17 Dec, 2023 @ 7:24am 
But seriously. I have the katana in my spawnmenu, perhaps you are using other mod that overwrites it.
Professional Autist  [author] 17 Dec, 2023 @ 7:23am 
@GreenDemon Cry about it weeb.
Иван 17 Dec, 2023 @ 6:41am 
Error from tfa_melee_stunstick
DataTable warning: predicted_viewmodel: Out-of-range value (255.000000) in SendPropFloat 'm_flPlaybackRate', clamping.
Gentleman_green 12 Dec, 2023 @ 4:07pm 
their is no katana
Vyg5512 2 Dec, 2023 @ 7:13am 
bug hand
Joe Dirt 1 Sep, 2023 @ 3:47pm 
NOW THIS IS THE COOLEST MELEE MOD EVER
butthole destruction 11 Jul, 2023 @ 6:47pm 
Seriously, if this could have some 3rd person animations and a couple more weapons, this would be so much better than the Melee Arts shit.
butthole destruction 11 Jul, 2023 @ 12:25pm 
In all honesty this is the best TFA melee pack to be using rn. Thanks lmao
Professional Autist  [author] 5 Jul, 2023 @ 10:16pm 
And if you want to use it for making something yourself go ahead.
Professional Autist  [author] 5 Jul, 2023 @ 10:15pm 
Oh im already on it. I just dont play Gmod much lately.
Strangah 5 Jul, 2023 @ 5:25pm 
Is anyone allowed to make edits of this mod? maybe make packs with different models with this as a base?
Vincent 12 Jun, 2023 @ 8:08pm 
These are good. I actually prefer this Zweihander to the other ones on the workshop.
Venandi 27 May, 2023 @ 8:55am 
no i teraz zajebiscie jest. Dzieki ziomus dobra robota!
Professional Autist  [author] 18 May, 2023 @ 11:40pm 
Dzięki z feedback Venandi. Ogarnąłem już wszystkie animacje tak żeby zdawanie obrażeń zgadzało się z momentem uderzenia. Możesz to sprawdzić i powiedzieć mi czy działa.
LukeCARPcroc 14 May, 2023 @ 5:57pm 
Can you add the shovel from Killing Floor 2?
Professional Autist  [author] 12 May, 2023 @ 5:57am 
Ostatnio nie bardzo gram w komputer ale jak wrócę to postaram się to naprawić. Dzięki za feedback.
Venandi 11 May, 2023 @ 2:07pm 
(ale ze zweihenderem wszystko git)
Venandi 11 May, 2023 @ 1:52pm 
haha widze po nazwie, że Polak rodak:) sluchaj jest jedna sprawa. Podczas używania heavy ataku broni dmg jest zadawany troszke wczesniej niz powinien (zabijasz typka zanim walniesz go) prosilbym pieknie zebys to poprawil bo krew mnie zalewa jak takie zajebiste animacje sa psute tym malym niedociagnieciem :) btw jakbys chcial jeszcze cos zmienic to przydala by sie animacja biegania z niektorymi bronmi i bylo by kozak. Pozdro
Professional Autist  [author] 6 May, 2023 @ 6:27am 
You need to bind it in TFA options it's by default
Sub-Brick Courier 6 May, 2023 @ 3:28am 
what button is block?
googleton 13 Apr, 2023 @ 2:01pm 
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