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回報翻譯問題
I parked the truck outside my base and spent two days in the base not doing anything, then went to leave and found that over time it had drifted such that it blocked my front entrance while turned off and parked. I got in and watched it for a few seconds and noticed that it did indeed slowly slide backwards.
goobie: <3x2
kArMaFPS: Thanks!
* Hmmvw 2d/4d, m35_88, fo_f700_90_boxlarge and fr_pi_engine_90 are _terrible_ to drive on grass, even without towing anything, driving on a clean grass area they slow down and stop completely like some vanilla cars can do when they tow across bushy wilderness. The boxtruck I guess makes sense is bad on grass, the others feel stranger.
* fo_ecoline_86: this one spawned for me white with dirt on lower area of car, but the car doors were completely clean, making it look bugged. I saw some other cars have similar issue but less glaring, but might be just the color of the car that made it extra obvious.
* all cars seem to be missing the left part of mechanic screen where you see a representation of the car itself in colors based on percentages, not sure if this is something that just happens with all modded cars in PZ.
Hope some of this is useful :)
I have tried doing some testing, on at least one car of each model (not every sub type), and here's stuff I noted, some obvious bugs, other stuff might be features, so take the feedback as just things I noticed while testing:
* Some cars are possible to uninstall parts without the correct vehicle magazine read:
- m151_85 - can uninstall windshield
- fo_bronco_80, fo_crownvic_85, fo_falcon_73, fr_fo_mustang_64, fr_po_gto_65, fr_po_transam_77, vw_beetle - can uninstall hood and trunk lid
- fo_f350_80, fr_to_hilux_83_lb - can uninstall hood without recipe
* Many of the cars have clipping with character model, most noticable if you have baseball bat equipped, but hats can also sometimes pop through roof.