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I'll start with those and make sure they're not too over powered, I might even add some RoR specific upgrades which are super expensive or something.
I'll reduce the numbers to be more in line with what makes sense, without making them weak.
I've posted some update notes at the top of the workshop page.
Main things are:
- Poison Wind Explosive Shrapnel is back! (Crude Fuses)
- Added even more new upgrades.
- Added a new Warp-Fuel building chain available in settlements with iron ore.
- Updated everything to the latest tables.
- A little re-balancing (you'll be stronger with all the new features).
If anyone is curious the reason that the Poison Wind Shrapnel upgrade was removed until now was due to weird bug that I couldn't resolve for ages. When I dug back into the mod for the 2.1 update I realised what was happening and was able to resolve it with a simple schema update!
[Patch] Warpstone Unleashed: 2
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3183005124
Ofc, this is not including how all these warpstone upgrades will work when fixed, as that I have no clue…