Total War: WARHAMMER III

Total War: WARHAMMER III

aRSE with friends - Vassals and Allies count!
43 comentarios
opuntia 29 ENE a las 13:50 
@jammerd
Thanks
jammerd 28 DIC 2024 a las 8:07 
I can confirm, the original works fine, the + friends doesn't function for me. Update?
opuntia 29 OCT 2024 a las 16:18 
Does this still work?
Lemonz 15 MAY 2024 a las 18:06 
Does it work with IEE?
Think Critically 3 FEB 2024 a las 4:36 
This mod is working for me. You have to own 2 settlements listed in the map and select an army which is near one of the settlements and hasn't moved this turn.
Goodpie2 25 ENE 2024 a las 22:48 
Doesn't *seem* to work anymore? as far as I can tell. Doesn't seem to do anything at all.
BloodW0lf 17 SEP 2023 a las 13:06 
any chance for an update? or does it still work?
Fraids 6 JUL 2023 a las 10:27 
unfortunately it doesn't seem to work for me it's a shame because I think it has a lot of potential :/
Diskordjah 29 MAY 2023 a las 8:34 
any plans to add that skavenblight - hellpit line? ;)
(possibly with undercities?)
akeean 20 MAY 2023 a las 0:11 
@Cheeser doesn't seem to work in Co-Op for us. Whenever a client uses the railway, we get a desync at the endturn. Resyncing nixes the railway movement, instead assuming that the army had just used normal movement.
moster8604 14 MAY 2023 a las 19:17 
Hi, is there any chance to make it no more free for the dwarfs but allow the same "free" traffic like chaos dwarfs? Lets say
100g/travelled station
1 by 1 is tireing :/
Wrabble127 3 MAY 2023 a las 10:39 
Thank you so so much for this change! I was trying to figure this one out for myself, this makes me want to do a fresh Chorf campaign immediately!
Pong Lenis 29 ABR 2023 a las 13:02 
is there any reason why the button to use the railways seems to disapear after like 15 turns?
Thuynder  [autor] 28 ABR 2023 a las 6:10 
@price - I've made a mod for global sea lanes, it applies to empire, check that one out!
princeis13yearsold 28 ABR 2023 a las 4:51 
can this be added to the empire too?
Thuynder  [autor] 28 ABR 2023 a las 4:15 
@Goodpie2 - Either alliance covers it.

@Sh'ann D'odd - I agree! Unless you're just trying to paint the map, having allies approve your train stations just makes sense :)
Shandod 27 ABR 2023 a las 20:28 
Adding vassals and allies is a HUGE benefit, especially with Chaos Dwarfs serving as the "arms dealers" for the Chaos factions, it makes sense they'd "approve" of a high speed rail delivery system, hahaha
Goodpie2 27 ABR 2023 a las 17:34 
Tbc, what kind of alliance is needed? Specifically military, or will defensive work?
Thuynder  [autor] 25 ABR 2023 a las 18:39 
@Velox - :) Its finished, I just need to really test it now. Will be up soon!

@Gman9090 - Both mods are savegame compatible, you can swap easily, or take them out at any time if you want. This version will probably give you access to more stations... however:

@Custodes - Allies need a tier 3 settlement as well. Shouldn't be too overpowered :)
Thuynder  [autor] 25 ABR 2023 a las 18:37 
@NYET - Its all good, I appreciate the response!
Custodes 25 ABR 2023 a las 14:38 
Question, does your vassal/ally need a tier 3 settlement or does they just need to own that territory?
Gman9090 25 ABR 2023 a las 10:31 
@Thunyder just to clarify, in theory we should be able to switch between this MOD and the OG? No problem? Thanks for making this I'm looking forward to using it at some point!
Bop 25 ABR 2023 a las 9:42 
The sealanes sound swweeeet!
NYET 24 ABR 2023 a las 6:05 
Just want to say I apologise for my comment, didn't see the OG authors statement in the description that he didn't mind. My apologies. Great mod. Thanks for sharing it.
Shogun 23 ABR 2023 a las 15:19 
now i can ARSE my friends
Cheesers 22 ABR 2023 a las 23:39 
Awesome mod! Anyone know if it's MP compatible?
Thuynder  [autor] 22 ABR 2023 a las 23:36 
@Kalessin I'm glad you like it! I'm making a more grand version of this mod that creates universal sea lanes, in a similar vein to this. but if the author of aRSE wanted to work on something, I'd be happy to!
Thuynder  [autor] 22 ABR 2023 a las 23:26 
@Planewalker - savegame compatible as it is 100% script. should turn the base mod off, it replaces the script anyway.
Rustic "Kalessin" Citrus 22 ABR 2023 a las 20:44 
Oh wow, thank you! I love this version more, and if you ever work together it would be even more awesome! :WH3_clasp:
Planewalker 22 ABR 2023 a las 20:09 
should I turn off the other mod to use this? I guess what I'm asking is if its savegame-compatible
Thuynder  [autor] 22 ABR 2023 a las 14:05 
I made this version for my own use, and it looks like others prefer it as well. I thought to speak with that mod author, but the permissions clearly state we can make different versions. If the mod author contacts me and asks, I'll take this down, but his permissions were clear :)

Cheers!
LuminousClarity 22 ABR 2023 a las 13:39 
Why are you guys being offended after what I said? It's just a suggestion, not a requirement lmao. It took 3 of you say one thing like a bunch of bots and yes I read the original mod description. The only take I absolutely understand is Franky's because he explains why.

When you make mods, the normal thing everyone does it work off other people's work so the original mod maker still gets the credit and it's shown by the subs and follows. Most people on the workshop just see something cool and download.

If it's not possible to submod, then I understand. If it's possible to submod, then it's completely normal to ask to do so. Its a modder's etiquette, especially from the discord where the modders all talk in.

If the original modder doesn't care, then that's that lmao. There isn't any drama, don't point it like what I'm saying is just. I'm explaining what submodding is and why it's ethical like the comments below.
Lemonz 22 ABR 2023 a las 12:00 
@LuminousClarity
Copy Pasted from the original mod:
Permissions
You can use the mod for whatever you want, copy the code, make a different version of it, whatever, I dun care.
Franky 22 ABR 2023 a las 9:30 
@LuminousClarity You lot are making drama where none exists. This ain't plagiarism by any definition: the author very clearly gives due credit and states he is not the original creator and I'd much rather download the ONE mod that I want to use for my needs then download 2 and clog up my mod list for the sake of some people being extremely pedantic.
It would be one thing if the author of the original mod was bothered about it and requested such a thing but as it stands, its just some people wanting to annoy everyone as if they were concern trolling.
Dewrill 22 ABR 2023 a las 9:24 
@LuminousClarity are you offended in behalf of someone else? have you read the description of the original? calm you tatas
LuminousClarity 22 ABR 2023 a las 8:25 
I would suggest to go to the modding den discord and figuring out how to submod it, otherwise you're taking people away from the main mod rather than giving it more attention
LuminousClarity 22 ABR 2023 a las 8:23 
The difference is if he's only changing a few tables vs the whole mod. What this counts as is plagiarism. Submods just change a few things to make compatible, which allows for both mods to be downloaded.
NYET 22 ABR 2023 a las 5:12 
great idea, but would be more ethical to be a sub-mod.
NotAnarchy 22 ABR 2023 a las 3:13 
Wouldnt be better to be a submod instead of a replacer?
Thuynder  [autor] 21 ABR 2023 a las 21:44 
Fair point. Updated description. Pushed an update to the mod too, fully functional now.
laureja 21 ABR 2023 a las 21:36 
The size of the mod is very similar so likely standalone is my guess
laureja 21 ABR 2023 a las 21:35 
Was gonna ask same thing....
Play For War 21 ABR 2023 a las 21:34 
Does this require the original mod to function (and thus be a submod) or is it a standalone ? You might want to say which one it is in the description.