XCOM 2
[WOTC] Extended Personnel Info Redux
59 Comments
trashcanhands 30 Mar @ 10:38am 
@RustyDios
Ahh, I always thought Will determined that! You're the man, Rusty.
RustyDios  [author] 30 Mar @ 10:11am 
The "Strength/Might" number. It's used in checks against things that can disorient/stun you, such as the Stun Lancers strike or the Berserkers Smash.

For most soldiers/users it's a hidden value that doesn't really do much... but someone requested I if I could make it show up as they had plans to use it (iirc it was either HudsonSavage- for his item mods... or Mitzruti - for some perk)
trashcanhands 30 Mar @ 7:07am 
What is the small blue icon to the right of Psi in the left panel? Most of my soldiers are listed as having '40', but I can't tell what it indicates.
Void Smasher 28 Feb @ 10:50pm 
Hm, so the problem is in LWOTC itself...
RustyDios  [author] 28 Feb @ 12:50pm 
1) not a problem with this mod, but in how the perk is setup
2) ?? the colour comes from the perk source .. which again is not something this mod sets
Void Smasher 28 Feb @ 2:31am 
Thanks for the mod! It is very useful! However, there are some minor problems.
1) Some LWOTC abilities are missing icons (only in this mod interface).
2) All passive abilities shown with white colored icons as if they are 1 AP active abilities. Maybe change their color to something different.
Leokosta 27 Feb @ 6:38pm 
Thx. Im on a new campaign, deleted saves and config. Its a problem I have for a long time, since I stopped using Quick Soldier Info.
RustyDios  [author] 26 Feb @ 1:42pm 
There is, I can't recall how. Sometimes it just takes a while for the texture cache to catch up. You can also try deleting some saves/campaigns, xcom might be hitting it's upper allocated space limit
Leokosta 25 Feb @ 12:44pm 
Hello. Is there anyway to force the game generate soldiers portraits ? On Armory, some have and some dont. LWOTC + TedJam. Thank you
John keL1er 15 Jan @ 8:12pm 
possible add to config - fonts size for extended menu ?
Shezagorath 3 Jan @ 9:37am 
Took forever to find a mod that showed Willpower from View Soldiers menu. Thank you! Absolute nightmare to manage fatigue across your army without this.
DaViper 21 Aug, 2024 @ 8:01pm 
I'll gladly volunteer for testing if it gets there, because yeah, to my style of play, bonded pairs are paramount...yeah, me preaching to the choir. :steamhappy:
RustyDios  [author] 21 Aug, 2024 @ 4:57am 
@DaViper
You and me both buddy, you and me both!
So far every method I have tried for sorting bonded pairs ends up.. um .. terrible.
But when/if I do get it working it'll go right on in!
DaViper 21 Aug, 2024 @ 4:00am 
If you are taking requests, my kingdom for the ability to sort bond pairs. :steamhappy:
Denis 2101 9 Aug, 2024 @ 10:58pm 
@RustyDios,
I am grateful for the answer.
Probably, if the squad icon cannot be added, then its title too.
RustyDios  [author] 9 Aug, 2024 @ 10:26pm 
That button is actually from the Detailed Soldier Lists Redux mod .. but, unfortunately not possible either way.

A) The game has some hard coding in the flash-side script that the country flag is tied into.
- I could possibly get around this ... but ...

B) Neither LWotC or the standalone Squad Manager actually "give out" the squad (or icon) the unit is assigned too, for use by other mods. Until either makes it possible there is no way for me to display the squad icon on any other UI element.

Sorry ;(
Denis 2101 9 Aug, 2024 @ 10:17pm 
@RustyDios, In this modification, is it possible to switch from the country flag icon to the squad flag icon?
When using the "TOGGLE DETAILS" button
missymcmuffin 27 Jul, 2023 @ 10:17am 
Hihi. Thank you so much for exposing the order listings of the full width slots in configs. Really appreciate it lotssss. Everywhere in the game, be it base game's equipment loadout UI, or RJSS and even Iridar's Loadout Manager... the order is always Armor > Primary Weapon > Secondary Weapon > etc etc etc.

After 3 months...I'd finally realize that I can re-order them to the above format too for consistency purposes. And to stop my eyes from jumping around to look for that damn Armor slot. LOL >.< Cheersssss.
Aks 10 Jul, 2023 @ 9:39am 
Thanks for this cool mod! I made a russian translation, please add it.
RustyDios  [author] 4 Jun, 2023 @ 1:10am 
@Saul
That is an issue with DSL (and the old DSL at that!) and the Dark MOCX Author not setting his icons to the correct size. I would bring that to the attention of the MOCX author ...
Saul 4 Jun, 2023 @ 12:14am 
Dark Templar from "Proficiency Plugin: The MOCX Initiative Factions" got a super big icon. Is this something you can control or need to report to the MOCX author?
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2984726607
RustyDios  [author] 21 May, 2023 @ 6:45am 
@holgerschlegel
Many Thanks for the translations work! I will place them into the source mods as they get updated! Modders are always on the lookout for good translations! I only know English and Bad English. :)
holgerschlegel 21 May, 2023 @ 5:44am 
@RustyDios
As I prefer to play this game fully translated into my native language, I usually create translations into German for all mods I'm using. Except those only adding soldier customization options.
Over the years I'm playing XCOM 2 now, I also created translations for some of your mods.

Just in case you want to include it directly into your mods, you can download a zip file with the corresponding files using the following link: https://drive.google.com/file/d/1dJNQwfOf99G1OJYetucQtMCa-u1bxyQT/view?usp=sharing

That zip file contains mod folders with the ".deu" files for the German translations and the original ".int" files I used as reference.

Beside of that, keep up your good work.
tiktaalik 8 May, 2023 @ 12:27pm 
I hated the overlap too. But now I realize I really miss knowing the compatibilities - you now have to jump back to the main soldier list to check who's compatible before assigning to a squad. It actually makes the task of creating squads very very cumbersome. That being said, you take your time, you've already done SO MUCH.
RustyDios  [author] 8 May, 2023 @ 4:50am 
Not at the moment.. I removed it because I really hated the UI overlap .. I'm working on 'moving' the information to another panel/area for the Squad Manager view .. but "real life" has me pretty busy at the moment....
tiktaalik 8 May, 2023 @ 4:35am 
[LWOTC] Really miss the popup with the compatible soldiers on the left in squad management view. Any way to bring it back via ini edit?
RustyDios  [author] 1 May, 2023 @ 4:24pm 
Well, yeah.. like I said nothing outside of LWotC can get the officer rank. But by disabling DSL Redux, you've also lost: The second page details, the better layout showing all the stats, the in-line bond indicator, the better AP/combat intelligence icons, the spark-unit icons, custom stacking class icons support, dynamic rank/class icon support, the legend panels ... and likely a few other other things I've forgotten about .... for the sake of a shorthand rank name

Seems like a raw deal to me honestly..
Andserk 1 May, 2023 @ 3:07pm 
Gotcha! it's ok, I managed to make it work by disabling DSL Redux. https://imgur.com/a/wWcMPa8
RustyDios  [author] 1 May, 2023 @ 2:22pm 
Okay.. everything in the central part is DSL Redux ... anything in the 'wings' is this mod.

The first screenshot's UI section isn't controlled by either mod ....

The 2nd screenshot (DSL Redux) should be working fine with Iridars Rank replacer, the issue is likely the officer mod you are using... and so far pulling information from "officer" components is always a difficult thing to do without breaking the mod for non-officer-mod users

In the case here it gets the shorthand name for the units current (main class) rank, because there is no way to get a unit's officer rank in the non-officer mod.
Andserk 1 May, 2023 @ 1:07pm 
Hi again, i'm having a small issue when using this mod or DSL Redux. Officers have soldier rank names shown, here's a couple screenshots https://imgur.com/a/vELJPYE

I'm also using Iridar's Cosmetic Rank Replacer, but I had the name replacements disabled, if I enable the name replacements it still pulls the rank level from the soldier instead of officer level so a 2nd Lieutenant would show up as a Captain because their soldier rank is "higher".
RustyDios  [author] 30 Apr, 2023 @ 10:12pm 
@Andserk
Yeah that looks like some private version of the original mod, as that leftside info is normally Bondmate details. But also... look at how it completely overlaps the UI below, looks ugly, imo.

I'll try to contact DerAva and see what he did here for that.

Everything else on the left panel can be accessed through DSL Redux's "Toggle Details" button at the bottom of the screen ... and I've already placed the Headshot in a more appropriate position near the SquadView button ..
Andserk 30 Apr, 2023 @ 9:30pm 
@RustyDios oh yeah, I totally mixed both lol, I apologize.

I saw that squad/officer side-wing info thing in a DerAva video but I think that was a private mod, here's the screenshot in case i'm not being clear https://imgur.com/a/YmfQtYw

anyway, I found the config to have just the base stats, thanks!
RustyDios  [author] 30 Apr, 2023 @ 8:16pm 
The left panel had a huge UI overlap though, and I really wanted to avoid that.
I will look into presenting the left panel objects (bond details) in a different space... maybe above?
Traul 30 Apr, 2023 @ 7:24pm 
You should keep the left panel in the squad management view: seeing bond compatibility is really useful when building squads. The right panel overflows in Astral's mod but the left side if fine.
RustyDios  [author] 30 Apr, 2023 @ 3:37pm 
? Yet again, I think you may have this mod confused for Detailed Soldier Lists Redux. This mod deals with only the side-wings information. DSL Redux has config options for what goes into it's stats display readout, by default it tries to calculate everything, base stat + items + perks/effects. Please see that mods configs to change this.

As for getting the officer information out of LWotC.. I would like that as well, unfortunately due to how LWotC handles the officers as 'component objects', it's not really possible without extensive invasive techniques that would then make this mod not-work without LWotC. And I'm not prepared to do that, as I don't play LWotC myself.
Andserk 30 Apr, 2023 @ 2:18pm 
I would love if we could see the squad a soldier belongs to and under which officer the soldier served the most, for the leadership bonus (i'm using lwotc). Also I would like to see the soldier's base stats without gear bonuses (like smgs giving bonus mobility), or at least an indication in the UI of this like +2, etc. Awesome mod tho, very sleek :)
RustyDios  [author] 29 Apr, 2023 @ 1:14pm 
Well, yeah.. -bg's- original DSL doesn't have Officer Icons iirc ... it was an added icon for the LWotC-integrated-dsl ... which I've used in DSL Redux too for LWotC compatibility. But again, the UI just reports the state of the hidden toggles and stuff from the background. So if it is showing the officer icon, the game thinks that unit is an officer.
Phrozehn 29 Apr, 2023 @ 8:56am 
Shoot, I think you're right. I just checked again and it's DSL Redux. My bad! I was bouncing around between both of these while trying to identify the culprit!

I play LWotC: Mod Jam+. I suppose it would be on the LW side of things, but I doubt there'll ever be any other updates.

Oddly enough, using bg's original DSL doesn't have this issue. Only your DSL Redux . Any idea why that might be?
RustyDios  [author] 28 Apr, 2023 @ 5:48pm 
? That seems like an issue with whatever Officer Training mod you are using, not correctly cancelling the unit out of officer training.

This mod doesn't make any changes to units, it just reports and shows the information presented.
This mod also doesn't -show- any officer training icons, anywhere. But I understand if you are getting this confused with Detailed Soldier Lists Redux, as it is an easy mistake to make, and likewise that mod is also just UI, reporting/showing information presented.

In both cases you need to trace back to the source Officer Trainging mod and get it to fix it's "On Cancel Training" button/project.
Phrozehn 28 Apr, 2023 @ 3:10pm 
Heyo, love the mod, but I'm having a small issue:
If I start training a unit as an officer and then cancel said officer training the unit will forever after have an officer icon over it's class icon as thought it's an officer. This only happens with this mod is installed. Any ideas?
GazingRhino 26 Apr, 2023 @ 9:32am 
you did man!! :steamhappy: AWESOME!
Alexandr 25 Apr, 2023 @ 7:00pm 
You rule, Rusty. Every time you put out a new mod, it's something awesome. Thanks!
RustyDios  [author] 24 Apr, 2023 @ 2:41pm 
@Loose
I swear your name gets longer every time I see it!
I appreciate the kind words, thanks !
LooseNooseZeusMooseGooseJuice 24 Apr, 2023 @ 2:39pm 
You're a champion Rusty. Thank you for all your hard work!
RustyDios  [author] 24 Apr, 2023 @ 2:16pm 
So in the mod description there are several points in the features marked with FIXED ... those would be the main changes .. oh! and the addition of the PCS slot... and the large-slot-order config
Garr Incorporated 24 Apr, 2023 @ 2:09pm 
Please help me understand the "redux". How does this version differ from the original mod?
Lux Manifestus 24 Apr, 2023 @ 10:27am 
@RustyDios You're the best. Much appreciated.
RustyDios  [author] 23 Apr, 2023 @ 12:40pm 
@Lux Manifestus
I made it config editable, with a default of 3 ... I think more than 6-8 though would break the panel
Lux Manifestus 23 Apr, 2023 @ 12:21pm 
Awesome. Can I make a small request? Can you increase the size of the bond compatibility list from 3 to as many as possible? This helps when forming a strategy about which pairs to develop and bond. Otherwise, I have to go into and out of the 'Soldier Bonds' screens of multiple soldiers to form the strategy. It would be much easier to just quickly survey the top compatibilities of multiple soldiers- the top 3 is often not enough, in my experience. Thank you!
starlancer 23 Apr, 2023 @ 7:37am 
Nice mod ! Thanks you RustyDios !!