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https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1353416695&searchtext=
"Reactor output is NaN" bug, is coused by solar pannels that since an update also have a negative output....
so in one of these maps solarpanels hav an poweroutput of about -2.000.000GW (per solarpanel!!!) this couses the reactors to overload and use up all the uranium instantly
@everybody
the pitchblack map on this page is sadly broken by one of the updates i have managed to load the map with lighting working but the sky has become a solid "fifty shades of .. wel you know... grey" thus destroying the resons of having this skybox
i ask all of you to ask modders to create a new and working skybox (with sun settings to <1% instead of no sun) and ambient of 0 (to create true dark places inside buildings/ships when there are no doors and/or lights
i wish i could do this but sadly my knowledge of building an advanced skybox with specific light settings is limited...
Reacotr Power Output is NaN.
followed by a huge list of boolean failed at (various locations and their args[])
If I click ignore enough times the game will continue running but there is no lighting at all.
I hope this error sheds some "Light" on the problem. :)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=361894923
It's the same mod, but with an invisible sun, so solar panels and meteorites work. I actually liked that you can't use solar panels (I mean, without a sun...), but you don't need to use them, all other functionality seems to be the same.
The lights aren't working! Interior Lights don't lit anything, Spotlights don't lit anything, and not even the astronaut's helmet lights work... And I had found out about Omega's DS just a few days ago! ...Oh fate can be cruel sometimes...
http://space-engineers.com/server/13529/
Tnx a Million to the creator <3
Nice