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Without the mod I lost 4 ironguts.
With the mod I lost 1 irongut and 2 ogre cavalry. Which is weird but could be explained... the real issue is that it didn't tell me I'd lose the cavalry when I hovered autoresolve. It told me I'd only lose 1 irongut. That makes this mod unusable imo.
But for a table that changes base game values, you can load whenever. Most of my mod pack files start with z_ or zz_ to make them easy to sort in my data folder, but I can make them high priority or work as submods with an ! or !! in the beginning of the table name. Feel free to friendlist me if you wanna talk modding or stuff, here or discord. I'm Lycia Pintella#8769 on Discord.
Unrelated but more important: Vanilla is best girl.
It has generally seemed on the order of 10-20% more casualties but I have not done extensive testing on this, if you find that a particular battle has much larger total casualty difference than this with the mod versus vanilla I'd be interested in the battle details.
At the very least this mod makes things more consistent and predictable which is nice