Crusader Kings III

Crusader Kings III

Foundational Framework
197 Comments
Arión 18 Jul @ 10:32am 
The domain limit bug makes it unplayable
ryan.drew 24 Jun @ 3:54pm 
I don't subscribe to this and I also have the issue of only have a domain limit of 2 as well as a vassal limit of 1. Any ideas?
Atomo24 24 Jun @ 1:35pm 
The domain limit bug, is because for some reson, all the characters in the game get nomad governments on top of their regular governments. So they are subject to the nomads domain rules.

Just letting the dev know so he knows where to look
Geo_kou 20 Jun @ 2:45am 
when update?
Uber-Chad 16 Jun @ 5:53am 
messes up my Holding number and messes up my Vassal limit.

Why does this Mod do this? it is perfect if you remove these blunders but this is literally game ending stuff here impossible to use
Mobius 9 Jun @ 2:24pm 
@Oorestis So this is what's causing that? I'm experiencing that too
Oorestis 9 Jun @ 1:08am 
you need to fix this, this mod is causing a bug limiting the domain limit to 2 regardless of stewardship, buffs or other limits you set
不死鸟 5 Jun @ 6:40pm 
PLS UPDATE !:steamsad:
Sunshine Amigo 30 May @ 1:54am 
@Benn_i can confirm, started a game with just his loaded and the council tasks are purple boxes
shlejma 25 May @ 5:16pm 
update please
fluttershy 18 May @ 10:49am 
the chat gpt mod also causes the purple box issue, plus breaks contracts
A Balkan Bonobo 18 May @ 8:12am 
@Benn_i I actually thought this was the problem too! However, after an entire days worth of testing, I figured out that the "Submission to Authority" of the same MMM collection was causing that issue, hope that helps!
Benn_i 18 May @ 1:11am 
Sadly, this mod turns some of the council tasks into purple boxes.
Ambitions 14 May @ 4:31pm 
BROKEN. Limits maximum domain. Didn't notice it at first cause I started landless. Wasted hours on a broken campaign.
alegdansk 13 May @ 3:04am 
Thank you @Runaurufu 👍
GamerGirlDK 11 May @ 8:18am 
This is broken
Kurosawa0 8 May @ 8:12pm 
minimum domain limit = 1 and maximum domain limit = 2
Kurosawa0 8 May @ 8:12pm 
Are there some new gamerules which set a minimum and maximum domain limit ?
Because in my most recent game i am stuck at 2 domain limit and checking all boni and mali it does not even add up. But at the bottom of the tooltip it shows me a minimum and a maximum domain limit.
GoGambit 8 May @ 4:38am 
@lucathroughout pink square is from the mod 'more game rules'
Kharnath 8 May @ 1:41am 
either this or game rule gadget removes my domain limit.
it turns the + domain limit modifier negative.
so my +6 from stewardship becomes -6 to domain limit. which of course means you can never get more than 2 domains.
牛奶大魔王 6 May @ 12:14am 
Greeting! A great mod, I want more Chinese players used it so i have translation it inside CK3 mod Chinese loc mod,
would u make a line in description?

here's my Chinese translation:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3403925213
GoGambit 5 May @ 7:37am 
@lucathroughout i disable this mod, but still have the pink square icons
_Shankz 3 May @ 1:15am 
please Update
Luca Throughout 1 May @ 2:32am 
I get Pink Square icons with this mod, please fix and update!
Dr. Baphomet 1 May @ 2:04am 
Can confirm the same issue as @Aenon domain and vassal limit stuck at 2 because you are your government type + nomad simultaneously (Visible in F2 Realm Menu)
SadQwesz 30 Apr @ 5:46pm 
With this mod on, message about new prisoner are notified to me but the prisoners are not actually imprisoned.
Aenon 30 Apr @ 4:52pm 
I am also getting the domain limit 2 bug while having this mod enabled.
Otei 30 Apr @ 9:08am 
@-=Illumifant=- I suppose so. Not sure if it's the framework or the gamerule gadget, but one of these seems to be messing up government type, significantly dropping domain and vasal limit without any real ways of bringing it up.
-=Illumifant=- 28 Apr @ 1:54pm 
I assume this mod needs another update for the latest DLC released today, right? >.<
Falvick 20 Apr @ 10:48am 
@Dumbledood , thank you for answer. I just try to make Gamerule Gadget to work. but it doesn`t. As i understand Framework should go first and Gadget Last. But not as 2 first mods, not as last mods they doesn`t work. Also Framework alwaays shows me error icon at game start, but all mods placed according to loadorders in description
Coyote_Black 18 Apr @ 4:26am 
As for load order it shouldn't matter but no it is not stable.
Finarfin 17 Apr @ 11:46am 
Is this currently stable, and does ANYone know where it goes in the load order?
Coyote_Black 14 Apr @ 8:17pm 
Currently makes my game crash with the AGOT mod enabled.
Dumbledood 11 Apr @ 4:05pm 
@Falvick I had the same question, and tried skipping to the 17th page of steam comments to see if anyone asked that question when it came out, and someone did. The mod author says it doesn't matter. So I guess I'll just leave it where it's at in slot #17.
Falvick 4 Apr @ 7:02am 
where to place it in load order?
Whoever 30 Mar @ 2:31pm 
adding/enabling Prisoners of War seems to be fixing the issue, with PoW enabled taking prisoners after completing the siege works properly again
Whoever 30 Mar @ 2:14pm 
@Poison It's because of this mod, I turned it off, completed a siege and successfully took prisoners
Brentipede 28 Mar @ 11:45pm 
Same prisoner issue below for both sieges and raiding.
Poison 20 Mar @ 4:22am 
Since this update prisoners from sieges does not become prisoners. I get the message "Captured X prisoners in the siege oi Y" but they are never transferred to prison. Not using PoW mod.

Can't confirm it's because of this mod, but noticed the issue after this mod was updated.
Fewt 19 Mar @ 11:01am 
You rock!
Stik' | Mostly Mechanical Mods  [author] 18 Mar @ 4:12pm 
Updated for 1.15
KalmarZ 14 Mar @ 4:19am 
Dunno if it's just my pc or the mod load order, but.. well the bookmarks after pressing New Game are cluttered on the top left of the screen, and the date banners are empty, the game just won't budge from the default start date.

Is that because of the framework itself, Entitled and/or gamerule gadget..?
Emanon 3 Mar @ 6:22am 
Cheers. Thanks for your great work!
Tyum 21 Feb @ 3:25am 
gamerule gadget is already updated but it's require this mod which isn't updated yet.
so do it really require this mod.
Xnvyy 20 Feb @ 2:37am 
Is the UI in the game possible to be responsive?
Stik' | Mostly Mechanical Mods  [author] 19 Feb @ 5:12am 
Update is underway, hang in there!
CloXXX 15 Feb @ 6:31am 
It just doesn't work and crash my whole pc.
Xnvyy 28 Jan @ 11:40am 
it changes the whole UI layout and makes the game unplayable as I have a big monitor