Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem
Out of curiosity though, any blocks in particular you were looking for?
Thank You!
Unfortunately that isn't something I'm looking for. If you're desperate you can try to make it yourself. A month ago I had no experience with 3d-modeling myself :)
I've been using Blender with the SEUT plugin: https://semref.atlassian.net/wiki/spaces/tutorials/pages/131411/SEUT+Installation+Guide
It took me a few nights and had to look at several tutorials. Also looked at some other mods on the workshop for inspiration.
The resources Keen makes available with the SE SDK were of great help as well!
@mike, the mod now includes a small grid variant.
@Tek, @Edicius, I added an offset variant. I didn't think it necessary earlier, but now I actually like the addition! The light panel is slightly out of bounds which causes some z-fighting. I tried shrinking the model to keep it in bounds, but it just didn't feel right that way.
@GuyInGrey Thanks dude, collision has been fixed.
This NEEDS to be made vanilla!
@mike I don't know how hard it is to add a small ship variant. Maybe I'll have a look after my holidays, but no promises.
Thank you for making the mod this is awesome!