Stellaris

Stellaris

Improved Leaders View (UI)
86 Comments
Hell  [author] 25 Jun @ 1:54am 
Sent you a message on dm
alankraskow 24 Jun @ 1:31pm 
Hi @Hell I'm working on some mod and wanted to add some new GUI frames for leaders, but when trying to reverse engineer stuff from vanilla files, I couldn't figure out how this work. Any chance I could bug you a bit on priv, to maybe get some directions on how to approach this?
Hell  [author] 18 May @ 5:57am 
Issue resolved. It was calling on an non existent leader portrait that seems to have been removed in the latest update.
Hell  [author] 11 May @ 12:33pm 
I see, I only tested with the compatibility mod enabled as well. I see the crash report with this mod as standalone, should be able to resolve the issue now.
Elitewrecker PT 10 May @ 11:30am 
I tried with everything else disabled.
Hell  [author] 10 May @ 8:17am 
I was unable to reproduce this error, what mods did you have installed along side it? Could be a conflict somewhere. As far as I can tell its working as expected.
Hell  [author] 7 May @ 8:54am 
Likely due to the 4.0 changes, I will investigate and see what the issue is, thanks for letting me know!
Elitewrecker PT 7 May @ 4:10am 
Currently resulting in a crash when starting a new game.
Hell  [author] 12 Feb @ 12:25pm 
Still works for 3.14
Hell  [author] 6 Nov, 2024 @ 9:07am 
I will overview the code to make sure nothing changed since the last update from UIOD but good to hear, not been active on Stellaris but its nice to see people get value from this!
Marchiel Graham 30 Oct, 2024 @ 5:27pm 
@TEC769 still works on 3.13.2 for me, the UIOD patch too
TEC769 19 Oct, 2024 @ 9:15pm 
Does this require an update for the latest version?
Hell  [author] 30 Sep, 2024 @ 4:01pm 
I can take a look this weekend
Figaround 29 Sep, 2024 @ 11:17pm 
Please update. :cozyspaceengineersb:
LordMartron 7 Jul, 2024 @ 4:27pm 
Maybe add a different color highlight for traits that affect the sector/planetary government? It's a pain in the ass to scroll through each leader to check what is useful for a planet. Maybe a blue outline for those?
Hell  [author] 28 May, 2024 @ 10:53pm 
Updated for 3.12 and fixed the crisis dialogue bug. Let me know if anything else is broken as I couldn't find anything else. Thanks for your patience.
Hell  [author] 16 May, 2024 @ 11:06am 
Ill take a look later tonight, thanks for the heads up
Amuamu 16 May, 2024 @ 6:29am 
Crashes on 3.12 when initiating dialogue with the new synthetic queen crisis with this mod enabled. A real pity, I love the look of this mod!
Hell  [author] 20 Mar, 2024 @ 3:19am 
Fix out, thanks for the patience, let me know if it breaks again :)
Hell  [author] 17 Mar, 2024 @ 5:25pm 
Hi, thanks for letting me know. Yes I believe there are some changes with the update so I will push a fix in the morning.
Rage000 17 Mar, 2024 @ 4:05pm 
I think that this may be bugged for 3.11.2
I am noticing skills that have "Empire Effects as Councilor" that are not highlighted with a yellow circle.
Hell  [author] 30 Nov, 2023 @ 12:11pm 
if there was an easy way I would have it in the mod, sadly no. Previously I attempted speeding up the animations by a factor of 1000 to increase FPS after initially loading the menu (so you would skip them basically) but this was causing issues in other areas.
SOPHIA 30 Nov, 2023 @ 12:06pm 
Is there a way I could disable the animations on my end to get some FPS back? without having to wait for an update?
Hell  [author] 30 Nov, 2023 @ 10:30am 
Yeah it seems the devs have not fixed the issue yet unfortunately
SOPHIA 28 Nov, 2023 @ 12:02pm 
Leader view still seems to lag rather bad for me, Dunno how the leader view lag is still a thing in base game.
Hell  [author] 21 Nov, 2023 @ 4:08pm 
No problem guys, let me know if it breaks in the future and ill fix again :)
Athmet 21 Nov, 2023 @ 2:16pm 
Yes !! Working for me as well !! Thank you so much Hell. I did not realize I was missing that mod until it got updated for 3.10. I love it !
Dant 21 Nov, 2023 @ 1:14pm 
Can confirm, issue is resolved. Thanks Hell
Hell  [author] 20 Nov, 2023 @ 11:59pm 
Also if you still see the triangle saying its for an outdated version it has not updated on your computer.
Hell  [author] 20 Nov, 2023 @ 11:58pm 
I checked the steam files after uploading, did you try unsubscribing and resubscribing while the game is not open?
Athmet 20 Nov, 2023 @ 6:49pm 
Can anyone confirm this was resolved ? I still have the issue but wondering if Steam has not updated the mod correctly.
Hell  [author] 20 Nov, 2023 @ 2:13pm 
Updated to 3.10, issue should be resolved now
Kornasarn 19 Nov, 2023 @ 7:54am 
I can confirm for Dant's issue, that it actually affects all Leader assignments: You can't change around council positions, who is governing a planet, or leading a fleet - if it's something that involves "clicking" to select the leader for something, it wasn't possible to do (Can't confirm for things like Federations/Galactic Community, or First Contacts, as it just wasn't playable to even try to go that far).
Hell  [author] 18 Nov, 2023 @ 10:04am 
Alright will check that out, thanks for letting me know!
Dant 17 Nov, 2023 @ 5:53am 
Having an issue after 3.10 launch where the mod seems to be preventing me from assigning leaders to roles. Turned the mod off and I could assign them again. Specifically Scientists to Science vessels, didn't check other leader/assignment combos to see if it affected all of them.
Hell  [author] 31 Oct, 2023 @ 11:05am 
Yeah it is a shame really, I try and assign leader traits from the pop up when they unlock a new trait nowadays to avoid this lag.
Pillowesque 28 Oct, 2023 @ 8:16am 
The part that really bothers me if I'm being honest (sorry for the rant) is that you have to enter that menu so many hundreds of times to assign traits and every single time it gets more sluggish, it's like Paradox doesn't play their own game if they don't realize it's a problem... Unless they all auto assign? How boring!
Pillowesque 28 Oct, 2023 @ 8:14am 
I'm still having the problem but unfortunately I still have it with static portraits =[ I think it's just the vanilla engine struggling to pull up so many leaders and so many traits all at once lategame. The only workaround I've found so far is that, once you've gotten all your leaders set, you can add a mod that allows you to reduce leader pool to 1 or 0 so that at least it's just your clutter. When I saw paradox addressed it in the patch I got excited but clearly it's still a problem I was having it yesterday around 45 years in
Hell  [author] 28 Oct, 2023 @ 1:17am 
Is this still a problem guys? I can go back and remove leader animations again if this is something people want! Let me know!
Pillowesque 27 Oct, 2023 @ 10:11am 
@skavak haha that's how I found this mod... I saw that they addressed this issue in the patch notes but *wow* I cannot fathom how Paradox straight up breaks their game with this change (every single time I open the leader menu lategame I'm down to 1fps and my cursor is freezing all over the place) and I have a computer that can run Cyberpunk/bg3/MW on max settings max fps. Absolutely crazy! If you find a mod that fixes this issue please, please share it =]
Skavak 26 Oct, 2023 @ 12:15pm 
Hi, its offtop, but do you know how to fix bug that slowing fps while opened leader window? I know its confirmed bug, that not fixed since 3.8, but maybe exist solution from modders?
Hell  [author] 22 Sep, 2023 @ 8:06am 
Updated to 3.9, no major changes.
Hell  [author] 22 Sep, 2023 @ 12:36am 
Hello, not sure what changed with 3.9 but I suspect probably not. Either way I will push an update today as it has been a hot minute since I last looked at the code.
Daskans 21 Sep, 2023 @ 5:49am 
is there really a need for a patch ?
ЛюбительЧая 13 Sep, 2023 @ 8:35am 
please, patch for 3.9
Admiral von Spee 1 Aug, 2023 @ 11:00am 
Can holographic effect be removed from the leaders in all instances?
Paradoxwyn 22 Jul, 2023 @ 11:40am 
Did you remove the leader animations?
Hell  [author] 17 Jul, 2023 @ 1:30pm 
Wonderful, then I will take a look at this over the next few days! It would help a lot indeed.
Omega 17 Jul, 2023 @ 8:58am 
Yes it would be, adding a new icon to a new file does not affect the checksum.
Hell  [author] 16 Jul, 2023 @ 2:04am 
Yeah that would be a possibility. However, would this still be achievement compatible then?