XCOM 2
Mechtoid Spark Outfit
37 Comments
Kinsect 31 May, 2024 @ 11:42pm 
Say what does the Mechtoid rifle fire? Does it fire the green plasma from the TLP’s plasma weapons?
Kinsect 14 May, 2024 @ 2:54pm 
it's only available for the Tier 3 armor if your not using Unrestricted Customization
(found that out with the MEC Troopers)
Kinsect 6 Nov, 2023 @ 1:49pm 
Is it possible to make the outfit available for all of the base game spark armor type's for those who don't use Unrestricted Customization? ^^;;
(and maybe the Spark Ruler armor as well? ^^;;)
Makuta Zyber 15 Jun, 2023 @ 6:01pm 
now this just make me want to see the EU aliens in the game.
Asthye  [author] 2 Jun, 2023 @ 5:37pm 
@GreatOldOne its up to you
GreatOldOne 2 Jun, 2023 @ 8:16am 
Since there are none provided, which arms work best with this?
is the gun supposed to animate like an elerium phase-cannon with the projectiles coming from beside the unit?
Magnus 21 May, 2023 @ 12:50am 
Can you not shrink the model down and extend the arms?
Rover 20 May, 2023 @ 9:50pm 
I don't suppose you can port cosmetics from Insurgency: Sandstorm? I'd be willing to commission a mod. :)
Asthye  [author] 19 May, 2023 @ 12:59pm 
@Ydah Shet, sadly no not much I can do....
Ember 19 May, 2023 @ 12:32pm 
the eyes lack the distinct orange tint along the edges, and while I know that the arms are hard to port over to a SPARK chassis, but default spark arms look super off with it, is there anything you can do?
Asthye  [author] 19 May, 2023 @ 12:27pm 
For some reason you do need Unrestricted Customization, sorry for the trouble
Andrei Cineva 19 May, 2023 @ 10:30am 
Unfortunately, that's not an option.
Lex Imperialis Enjoyer 19 May, 2023 @ 9:20am 
Try using Unrestricted Customization.
Andrei Cineva 19 May, 2023 @ 7:39am 
Apologies for another comment ... I imagine it's supposed to have the torso and leg options for all armor tiers. Yet, I only seem to get it for Powered Armor. Not sure what's going on there.
Andrei Cineva 19 May, 2023 @ 7:29am 
By the way ... it looks great. Very realistic. Great job!
Andrei Cineva 19 May, 2023 @ 7:24am 
Nevermind, I am a numpty. I didn't scroll further down.
Asthye  [author] 19 May, 2023 @ 7:17am 
Do you have Template master - Core?
T'erissk 18 May, 2023 @ 6:26pm 
@Asthye Okay, just wanted to check, because that comment "Kinsect" made had me worried.
Asthye  [author] 18 May, 2023 @ 6:17pm 
yes
T'erissk 18 May, 2023 @ 4:59pm 
Is this for the SPARKs?
KhaosByDesign 17 May, 2023 @ 11:30am 
I've been hoping someone would do this for so long, thank you! :sectoid:
Krieger 17 May, 2023 @ 5:51am 
Man I missed these guys, especially loved the animation that'd play when you used a mec trooper to perform a finisher move on em!
Mac Dog64 17 May, 2023 @ 5:15am 
Can someone make a Mechtoid as an enemy with varied tier levels? I know the Bio division mod made one but its all green. It would be cool to have a standalone Mechtoid enemy that's like the original, possibly having a followup mod that adds different versions that use different abilities and get larger for the intimidation factor:)
Newt 16 May, 2023 @ 7:50pm 
can you add arms skins plz?
Kinsect 16 May, 2023 @ 7:04pm 
ok weird, it's not showing up in my spark cosmetics
I use the Laser sparks and MEC's
Kinsect 16 May, 2023 @ 6:52pm 
@Haite
The Bio Division technically does this by adding a custom Mechtoid
I hope one day we can get the rest of the Xcom classic enemy's like Cyberdisc's, Silacoid's, and the aliens Reaper
Kinsect 16 May, 2023 @ 6:44pm 
Heck Yes!
Ember 16 May, 2023 @ 1:53pm 
Oh hell yeah.
Dr.Kringus 16 May, 2023 @ 1:46pm 
I love it, good to have the Mechtoid back in some way.
Haite 16 May, 2023 @ 11:25am 
wait...If is possible to put mechtoid over sparks... isn't it possible to reintroduce them as enemies!? :0
Phillip 16 May, 2023 @ 11:15am 
Now this is an epic addition.
Phillip 16 May, 2023 @ 11:15am 
@Zigg Price The Bio Division has that, yes.
nathanx2000 16 May, 2023 @ 11:11am 
Good Loooooooord this is cool
LeoArcticaa 16 May, 2023 @ 11:04am 
This should of been done ages ago! XD
Zigg Price 16 May, 2023 @ 10:58am 
Wasn't there a mod that had a mectoid enemy?
NightNinja54 16 May, 2023 @ 10:54am 
hello old friend