Total War: WARHAMMER III

Total War: WARHAMMER III

Singe's Units For The Empire - SFO
8 Comments
CYLMT Riven  [author] 15 Jul, 2024 @ 8:18pm 
@Schlomo the Hebrew Supremo Hey, Just wanted to let you know that I was having cap issues and ended up datacoreing the table that would be adding the units to the red line skill. So I ended up just adding it anyway for the submod. All the infantry should appear in there now. :steamthumbsup:
The Mountain King 13 Jul, 2024 @ 12:20am 
@CYLMT Riven thanks for the hasty reply boss. I left him a comment the same day I left one here I hope he gets back to us soon
CYLMT Riven  [author] 29 Jun, 2024 @ 5:55pm 
@sclomo the Hebrew Supremo i see what you are talking about. I think that might actually just be something singe forgot to do. If you dont mind leaving him a comment on his mod he should be able to fix it.
CYLMT Riven  [author] 29 Jun, 2024 @ 5:27pm 
@Schlomo the Hebrew Supremo Ill see what i can do.
The Mountain King 29 Jun, 2024 @ 5:13pm 
Hey chief, is there any way we can add the new units to the associated red line skills for lords? The capstone on the right end of the red line "strength from hardship" or whatever doesn't affect the units this mod adds
CYLMT Riven  [author] 15 Jul, 2023 @ 9:22pm 
@Insigar Kayen I can take a look at changing it but fyi i will be adding custom caps to every submod soon. Just finished the compilation of all singes submods so i can finally work on the small things.
Insigar Kayen 15 Jul, 2023 @ 9:17pm 
First wanna say I love that you've done this. Quick question though: To me it would make more sense if the heavy infantry used the greatsword cap instead of hellblaster's. What do you think?
kden 25 May, 2023 @ 7:35pm 
WOAH!?!?!?!?!? A EMPIRE SUB MOD? Bruhhhhhhhhhhhhhhhh that's MEEEESSSAA BUSSSING!!! LET'S GO! Thank you CYLMT Riven! You're the best! Another one! :lunar2019piginablanket: