Crusader Kings III

Crusader Kings III

A GRANDER Building Compatch
236 Comments
󠀡󠀡 14 Jul @ 2:40pm 
i am having problem with that mod hiding buildings hello
牛奶大魔王  [author] 13 Jul @ 8:46pm 
@Genesisroyal
NO

@THE__333 7
会在游戏中显示吗
󠀡󠀡 12 Jul @ 3:02pm 
i dont understand that
Genesisroyal 5 Jul @ 4:46pm 
out of curiosity, is this compatible with ek2? id scroll the comments but i have to go to work soon
NEST-7 2 Jul @ 10:19pm 
这个要放在所有模组最下方覆盖吗?还是任意位置都可。
THE__333 30 Jun @ 7:34pm 
没开幻萌mod的时候使用原版兼容会在建筑栏里显示幻萌的建筑,使用幻萌兼容版反而不会显示
[22:15:29][E][jomini_script_system.cpp:284]: Script system error! (while building tooltip/description)
Error: Undefined event target 'holder'
Script location: file: common/scripted_triggers/00_building_requirement_triggers.txt line: 6 (building_requirement_tribal)
file: common/scripted_triggers/mbr_triggers_common_buildings.txt line: 744 (hm_trigger_construct_muhou_02)
file: common/scripted_triggers/mbr_triggers_common_buildings.txt line: 831 (hm_trigger_upgrade_muhou)
file: common/scripted_triggers/hm_triggers.txt line: 248 (hm_trigger_upgrade_buildings)
file: common/scripted_guis/hm_guis_buildings_slots.txt line: 112 (hm_upgrade_all_button:is_valid)
󠀡󠀡 30 Jun @ 3:17am 
when i load your mod there is no more "warrior lodge " building to build
Thanks man :) Appreciate it
哥教你们秀 16 Jun @ 12:55am 
谢谢作者大大!
牛奶大魔王  [author] 15 Jun @ 11:55pm 
@blazeknave
it is inside unless u use COW3 together, if u use COW3 u don't need add more buildings reboot
blazeknave 15 Jun @ 11:53pm 
thx! what about more buildings reboot? MPE compat?
牛奶大魔王  [author] 15 Jun @ 11:52pm 
@blazeknave
if you use Special World u dont need this mod unless u use anther building mod together

@alexanderfalcor
done

@哥教你们秀


@Shlomo McNugget - Fist of Jesus
done
Does this mod make Architect of Wonders and Realms in Exile compatible with eachother?
哥教你们秀 14 Jun @ 6:55am 
@牛奶大魔王 作者大大,请问幻萌是不是直接用这个mod就行了?
blazeknave 13 Jun @ 10:42am 
Haven't used this in a long time. Can I run along with Gambo Compatch/Special World (MPE, no MB+)? and use this to turn on More Buildings Reboot?
alexanderfalcor 13 Jun @ 8:59am 
@牛奶大魔王

That is fair so instead could you add City Walls to the com-patch? it adds well City Walls to cities honestly rather self explanatory
牛奶大魔王  [author] 12 Jun @ 6:14pm 
@alexanderfalcor
MPE didnt add any building it dont need this mod
alexanderfalcor 12 Jun @ 10:44am 
Thank you for listening to my request and I hate to ask for more but I think this mode would be a wonder and delight when added to your compatch! The mod is More Providences Expanded and it makes the map larger by adding counties to make the world closer to its historic size and scope!
牛奶大魔王  [author] 10 Jun @ 9:10pm 
@alexanderfalcor
done

@织田信长
加了,中世纪美术只是残存代码在而已 已经不需要了
alexanderfalcor 9 Jun @ 9:51am 
Could you add ARY NEW Traditions to your compatch please its such a good mod that I really want to use it with some of these!
织田信长 7 Jun @ 8:28am 
ARY的传统(ARY NEW Traditions)这个MOD也根据文化传统增加了一些建筑,你没有收进来,导致用了这个MOD反而建不了建筑。

另外我不是很清楚,Medieval Arts/中世纪艺术 好像没有修改00_holdings.txt啊,应该不需要做兼容
牛奶大魔王  [author] 29 May @ 2:18am 
@岸波白野
修了
岸波白野 27 May @ 9:23am 
奶皇,奇观建筑师新增的建筑正确写法是uba_piazza_01,你写成了uba_piazza:steamhappy:
kyokinta 27 May @ 8:00am 
@大丨绅士 我研究了下是现在改成根据发展度给不同buff然后一块地能选4个建筑。之前的独特建筑全删掉了也就没这个规则了。
牛奶大魔王  [author] 26 May @ 7:48am 
@大丨绅士
我没玩过MB+ ,因此不清楚
大丨绅士 26 May @ 7:43am 
以及,能问下这个mod能和下面发的那个兼容补丁一起用么
大丨绅士 26 May @ 7:39am 
COW3最近的更新有点看不懂,好像是删了5级以上的地产等级换成地产buff?然后各种特殊建筑只能选一个获取不能像以前一样全都要了。
Silver 26 May @ 3:28am 
要是有EK2就好勒,EK2除了加了几个法师建筑其他都没动,很是无趣啊,还搞得没法和其他建筑mod坚韧,真是的
牛奶大魔王  [author] 25 May @ 9:07am 
@HowDost
那个不是说的很清楚吗,兼容众多模组中包含的特殊建筑的补丁。
HowDost 25 May @ 9:05am 
想請問和這個兼容補丁有什麼區別嗎 ?

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2875587269
牛奶大魔王  [author] 25 May @ 6:56am 
@大丨绅士
@kyokinta
COW3最近更新了 我还没有研究过 所以
大丨绅士 25 May @ 2:58am 
我这找不到“游戏规则:COW3独特建筑”来着
kyokinta 24 May @ 8:01am 
cow3新版本更新后使用万能兼容会导致所有cow3的事件建筑都能手动建造。
907074471 24 May @ 4:20am 
东方王朝兵种扩展mod和地产建造师打这个mod没有生效,兵种扩展mod的建筑还是不能建造
牛奶大魔王  [author] 20 May @ 7:58pm 
@forever mol
兼容地产建筑师,本模组未含庄园建筑

@[巫女]
啊?
forever mol 20 May @ 6:50pm 
能兼容庄园建筑师和地产建筑师吗?
牛奶大魔王  [author] 17 May @ 7:33pm 
@[巫女]
只需要一个
[巫女] 17 May @ 5:20am 
请问,用HM的话,万能建筑MOD兼容幻萌版和这个都要订阅吗?
因为我只订阅万能建筑MOD兼容幻萌版的话,会在文化里出现重复相同的HM文化革新
牛奶大魔王  [author] 13 May @ 11:19pm 
@白凪瑶尘
白凪瑶尘 13 May @ 9:12pm 
奶黄啊,这个是要放在所有相关mod下面还是上面?
牛奶大魔王  [author] 28 Apr @ 7:07pm 
@qiualpha
i cant, the Special Buildings only have one

@hamletsdead
it didn't change holding so do not need compatch

@919211572
这是UI问题……

@NachoAverageGuy
黑暗亲王加了什么东西
qiualpha 19 Apr @ 8:26am 
Is it possible to let it work with COW-AGOT and AGOT Additional Models and Special Buildings?
hamletsdead 15 Apr @ 9:33am 
Could you please add Rus Flavor to the patch? It adds 3-4 new buildings, so pretty tiny, but the buildings are cool as can be. Kudos for the work?
919211572 9 Apr @ 6:01pm 
对的,就是荒野伯爵领的首府建筑格子殖民按钮是灰色的,点不了
NachoAverageGuy 6 Apr @ 4:43am 
跪求什么时候奶皇能兼容一下黑暗亲王
St.Ar 4 Apr @ 10:41pm 
in zz_holdings.txt there is a duplicate for breweries_01 in castle_holding, with "AGOT Added base game building"
Not a big issue, was just browsing though debug.log and saw an error
牛奶大魔王  [author] 29 Mar @ 3:06am 
@919211572
荒野是不同地产吧
919211572 29 Mar @ 2:48am 
奶皇 好像没法解决指环王mod的兼容问题,打你这里兼容的建筑mod会让地图上的荒野无法种地
牛奶大魔王  [author] 26 Mar @ 6:14pm 
@Avalanche
no