Team Fortress 2

Team Fortress 2

hikikomori_mall (TF2)
115 Comments
i like the strokes 20 May @ 11:03am 
thank youuuuuu :3
Ethosaur  [author] 20 May @ 10:48am 
Also yes I could probably increase the swim effect if I remember, next time I update this map (If I do)
Ethosaur  [author] 20 May @ 10:47am 
Truth and REAL!
yulgok22 20 May @ 10:39am 
kemono friends mentioned !!!
i like the strokes 20 Apr @ 8:52pm 
Hey Ethosaur, in your next update of hikikomori mall, could I request you consider lengthening the duration of the swim effect you get from punching the condiments painting? Could be really fun with everything swim-flying =D
Ethosaur  [author] 2 Sep, 2024 @ 12:28pm 
Great, let me know if there are any issues with the new update!
Silvestris 2 Sep, 2024 @ 12:20pm 
awesome!!! looking forward to adding it back to my server :]
Ethosaur  [author] 2 Sep, 2024 @ 6:33am 
New version is now out! Check out changelog in the change notes button top right.
Silvestris 28 Jul, 2024 @ 8:26pm 
YIPPEE!!
Ethosaur  [author] 28 Jul, 2024 @ 9:45am 
Working on a new update to fix that robot loader, and add some new areas too while at it, dont know when it will be done but its being worked on!
Ethosaur  [author] 2 Jun, 2024 @ 6:28am 
Thanks, I'll try to get on it soon :steamthumbsup:
Silvestris 1 Jun, 2024 @ 9:54pm 
Okay, I saw you were going on break so please take your time! We all love your maps man
Ethosaur  [author] 31 May, 2024 @ 4:33pm 
I was hoping a new update for TF2 would fix the issue but I am guessing that wont happen for a while (I did forward the bug to them) but I guess I will just have to update the map myself soon then.
Silvestris 31 May, 2024 @ 4:09pm 
Is the map gonna be fixed soon? People in my server keep asking for it LOL
Ethosaur  [author] 18 May, 2024 @ 9:39am 
Yippi
Oshi 15 May, 2024 @ 2:57am 
Found a server running this map 77.237.237.39:27017
Silvestris 2 May, 2024 @ 5:37pm 
okay thank you!!!
Ethosaur  [author] 1 May, 2024 @ 6:04pm 
New TF2 64 bit update broke this map unfortunately, it may be fixed soon though. This should still be fine in Gmod however.
Silvestris 1 May, 2024 @ 5:48pm 
i return after ~4 months everything broke and i dont kjnow why.....!
Ethosaur  [author] 23 Mar, 2024 @ 11:56am 
lol thanks, have fun
󠀡󠀡󠀡󠀡󠀡󠀡󠀡󠀡 23 Mar, 2024 @ 11:47am 
this map looks great. i’m gonna play this or one of your other similar maps while stoned off my ass
Ethosaur  [author] 31 Jan, 2024 @ 2:57pm 
Alright cool :steamthumbsup:

Changing the name of the bsp can break reflections though I think, so just watch out for that
Silvestris 31 Jan, 2024 @ 2:55pm 
Found a fix, gonna comment it here for people with the same issue (if it ever occurs)
I managed to fix it by putting cp_ before the map name in the files, as well as the mapcycle.txt file.
Ethosaur  [author] 31 Jan, 2024 @ 2:53pm 
Thanks, good luck! Happy to hear you want to put my map(s) on your server! Might check it out next time I hop on TF2
Silvestris 31 Jan, 2024 @ 2:49pm 
I'll try, appreciate the quick response
Again, amazing map!
Ethosaur  [author] 31 Jan, 2024 @ 2:47pm 
Hmm, yeah sorry I don't really know then, maybe there is someone you can ask who knows about servers?
Silvestris 31 Jan, 2024 @ 2:45pm 
I'm trying that, but I need to put the name of the map in mapcycle.txt, and for some reason its not working..
Ethosaur  [author] 31 Jan, 2024 @ 2:43pm 
Hi, glad to hear you enjoyed my map! I sadly dont know much about server hosting, but I assume all you need to do is add the map to your server map folder, you can manually download the map file (.bsp file) from either the Gamebanana or TF2maps links in the description.

or you can download the map and launch it from the create server button in TF2s menu.
Silvestris 31 Jan, 2024 @ 2:17pm 
Huge fan of this map, but how do I add it to my server? I'm trying and it doesnt work,,
Ethosaur  [author] 5 Oct, 2023 @ 11:48am 
Added image dump link
Ethosaur  [author] 15 Aug, 2023 @ 9:51am 
Thanks
gay dog 15 Aug, 2023 @ 9:23am 
Good map
Ethosaur  [author] 9 Aug, 2023 @ 4:42am 
Yippi, thanks
JeeKnee 8 Aug, 2023 @ 9:57pm 
Big 2012 Cyberpunk/Habo Hotel vibes love it great work
Ethosaur  [author] 30 Jul, 2023 @ 3:25pm 
Ohh yea
E, the Lord of Farquaad 30 Jul, 2023 @ 2:55pm 
This was on Samwiz1 video, "[TF2] Crack Mall":crate:
Ethosaur  [author] 30 Jul, 2023 @ 1:46pm 
Uhh, dont know anyone of that name? Unless its some video I was in, unaware of.
But thanks I guess

I always go by Ethosaur everywhere, so if its not that name, its probably not me.
SoulFULL390 30 Jul, 2023 @ 1:26pm 
Workshop jam it :steamfacepalm:
SoulFULL390 30 Jul, 2023 @ 1:26pm 
You must be from a youtuber's video with that name E, the Lord of Farqua+d :steamsunny: . No offense i actually forgot this map exists in workship despite subscribing to it long ago :demoticon:
E, the Lord of Farquaad 30 Jul, 2023 @ 1:21pm 
Crack mall:crate:
Ethosaur  [author] 27 Jul, 2023 @ 4:26am 
There is Yume Nikki music and a reference or two, but also i'll be honest I just thought the word was a unique name for a map.

I also already made a VRChat world called "Hikikomori Vacation", which is basically a predecessor to this map, so I just followed the naming scheme from that.
Vedris 26 Jul, 2023 @ 10:20pm 
Why is it called hikikomori mall if there is no Yume Nikki or anything resembling hikki culture on the map?
Annoying on Purpose 24 Jul, 2023 @ 7:32pm 
how do I launch the map using the "map ______" console command?
Ethosaur  [author] 24 Jul, 2023 @ 4:05am 
Yes
Coysonn 23 Jul, 2023 @ 6:47pm 
"That map is pure, condensed, raw autism." -Samwiz1
Ethosaur  [author] 23 Jul, 2023 @ 3:59pm 
Lol, thanks
Samwiz1 23 Jul, 2023 @ 3:46pm 
This map is truly awful
Good work; keep it up! :cupup:
Ethosaur  [author] 10 Jul, 2023 @ 7:28pm 
:steamthumbsup:
bloopah 10 Jul, 2023 @ 7:08pm 
thank you very much, i was using LightmappedGeneric for my transparent animated vtfs and it caused a lot of issues
Ethosaur  [author] 10 Jul, 2023 @ 5:31pm 
For the gerome vmt, these are the settings I used:

"UnlitGeneric"
{
"$translucent" 1
"$baseTexture" "etho_pizzatower\animated\gerome_sandwich"
"%keywords" "tf"
"Proxies"
{
"AnimatedTexture"
{
"animatedtexturevar" "$basetexture"
"animatedtextureframenumvar" "$frame"
"animatedtextureframerate" 15
}
}
}