XCOM 2
Fallout Factions
12 kommentarer
EvilBob22 25. nov. 2024 kl. 8:42 
Works fine with AML for me. Most of the time mods built for the pre-WotC game don't work well in WotC, which is why the 2K launcher disables them by default. But, voice packs and flag mods work well, which is why AML doesn't disable them by default.
Von-tora  [ophavsmand] 25. nov. 2024 kl. 6:35 
Has anyone confirmed it works with the Alternate Mod launcher? I don't subscribe to my own flag mods as I have a local mod where I lumped them all together.
EvilBob22 24. nov. 2024 kl. 9:53 
Oh, is that why people have been saying it doesn't work? The 2K launcher has not worked well with mods since WotC was released. Use the Alternate Mod Launcher and it should work just fine. https://github.com/X2CommunityCore/xcom2-launcher
branox 24. nov. 2024 kl. 9:24 
just to let you know with the new update and launcher. This mod no longer works on WOTC. I haven't tested to on the base game. Also i love this mod and have been using it for a long time :)
Dr.Pepper Will See You Now 26. jan. 2024 kl. 2:46 
doesnt work
Plurpo 29. juni 2023 kl. 14:00 
@EvilBob22 for Yes Man they could use his face or the symbol on the duster you get from Lonesome Road if you choose the independent path
EvilBob22 11. juni 2023 kl. 15:50 
Maybe a securitron face. But that leads to "what about Yes Man?"
Von-tora  [ophavsmand] 11. juni 2023 kl. 15:47 
@Adenn666, I know that Reilly's Rangers has a logo but not sure that Mr. House had one. Do you mean like the screen image of his face?
Adenn666 11. juni 2023 kl. 7:47 
Any plans to add a flag for Mr. House or Reilly's Rangers?
Pzaroj 6. juni 2023 kl. 13:26 
The bear and the bull and the bear and the bull
Von-tora  [ophavsmand] 5. juni 2023 kl. 0:01 
@EvilBob22, I will definately look into that as I have struggled to resolve that. It bugs me that they are dark also. Thanks for the tip.
EvilBob22 4. juni 2023 kl. 13:56 
The UI flags are looking dark, you probably need to edit them in the Unreal Editor and uncheck "SRGB" (just for the UI flags, not the ones that go on the characters). They'll look super light in the editor, but perfect in game.