Carrier Command 2

Carrier Command 2

Lubricant: Combat Edition
25 Comments
Kidney Airline 30 Apr @ 2:03am 
I realized something lol, you can turn off sections of the ship, weapons repairs etc at the breakers where the carrier is turned on, this can double the speed of the Crane, double the speed of propulsion, and probably increase aquiringspeed of cannons (but thats ´just wishful thinking hahaha)
Kidney Airline 30 Apr @ 2:00am 
Ah so no chance it can be adjusted through the vehicles themselves....sad
Ribbons0121R121  [author] 29 Apr @ 5:21am 
thats the alby, not sure the relevance here

if you mean the in flight roll speed, thats calculated by the size of the body box
if you mean runway taxi speed, thats controlled by graph links in the carrier xml for all vehicle on the path
Kidney Airline 29 Apr @ 4:08am 
File name was "vehicle_chassis_wing_small"
Kidney Airline 29 Apr @ 4:07am 
HEy Ribbons,

for the Roll Speed of the planes

could this be relevant?
<wheels>
<wheel steerable="true" stiffness="2.00000000e+02" damping="2.50000000e+02" suspension_length="5.00000000e-01" relax_rate="5.00000007e-02" grip="1.00000000e+02" radius="5.00000000e-01" name="wheel_front" acceleration="2.00000003e-01">
<pos x="0.00000000e+00" y="-9.80000019e-01" z="1.81131315e+00"/>
small"
\Carrier Command 2\mod_dev_kit\source\game_objects
NxPlayer 24 Feb @ 8:40am 
Ahh ok Thanks for the fast reply ^^
Ribbons0121R121  [author] 24 Feb @ 7:57am 
perimeter guns have much shorter ranges than the 15mm, and do best damage against ground vehicles, for things like when players try to drive a bear inside the carriers vehicle bay and safely pound it from there
the mule boxes allow the carrier to resupply units sitting around on the carrier just like a mule, i,e, an IR missile seal or walrus thats chilling on the flight deck
NxPlayer 24 Feb @ 7:47am 
Ok, I Gotta ask now because I don't really get it. The 15mm turrets I get they are for attacking; if I'm not completely mistaken, what are the perimeter guns for? And the mule boxes?
Brodep 11 Dec, 2024 @ 8:22pm 
Alright thanks!
Ribbons0121R121  [author] 11 Dec, 2024 @ 3:54pm 
not now actually, big modding update happened and i need to make more changes soon, specifically make the elevator speed changes less janky
big also, this is probably the most bloated mod for just speed changes, pick stock lubricant instead
Brodep 10 Dec, 2024 @ 7:57pm 
Was wondering if you're cool if I use this in a mod for speed changes for the carrier?
Ribbons0121R121  [author] 17 Oct, 2023 @ 10:34am 
ive had a lot of weird reports like that but it seems to work find on my end, cant find issues nor can anyone find them when i ask them to test
starting to wonder if it isnt some hardware specific nonsense, this game has like NO hardware support outside of like 3 brands, the vr and hotas """"support"""" should be good examples of what i meant by very little support
if you happen to be on mac the game barely runs on it
Nteger 15 Oct, 2023 @ 2:25pm 
Do the resupply boxes work for anyone else? I had a bear sitting next to them, but it wouldn't refill the cannon. I also tried giving Bears their own resupply box, but they wouldn't refill themselves or each other. Sitting next to a Mule with the same box does work, though. I haven't been able to find anything in the Mule's file that would need to by copied over to the other chassis.
WATCHERYCE 3 Aug, 2023 @ 2:57am 
Hey ribbon glad to see you started doing workshop again
Ribbons0121R121  [author] 21 Jul, 2023 @ 5:07pm 
if you mean the laser missile, that most certainly works
also vls is not my mod, thats bredrolls mod
Wolfvar 21 Jul, 2023 @ 7:44am 
VLS seems to crash into the deck and not be usable.
Ribbons0121R121  [author] 11 Jul, 2023 @ 4:15pm 
its strange how all these reports are coming in months after its been confirmed to work, and no game patch has come out
OrangeGills 10 Jul, 2023 @ 10:46pm 
Cool idea, but the lubricant features don't work. No increase in speed in launching/landing operations, timed against vanilla with no other mods enabled.
Ribbons0121R121  [author] 14 Jun, 2023 @ 7:18pm 
enable, load up a game where youre in the drydock or a new one, launch before you save because going back in the save while its in port will make it repeat the script and youll lose all your ammo, i have no idea why it does this and i cant fix it
-Mark- 14 Jun, 2023 @ 6:12pm 
how does this mod work you just enable it and start new game or no?
Ribbons0121R121  [author] 12 Jun, 2023 @ 2:52pm 
if someone finds a way to get the bear artillery gun to spawn in properly then let me know so i can update the mod
Tomoko 12 Jun, 2023 @ 8:20am 
now this, is a battle carrier we needed
FamousHobo 11 Jun, 2023 @ 5:47pm 
ah ok thanks
Ribbons0121R121  [author] 11 Jun, 2023 @ 5:18pm 
if you mean the mule boxes on the deck, they are used
FamousHobo 11 Jun, 2023 @ 3:56pm 
are the container that look like vls dec or used?