Left 4 Dead 2

Left 4 Dead 2

improved left 4 dead ragdolls
100 Comments
xof 21 Jun @ 6:26am 
fuck the xdr conflicts lmao it stil works regardless
John Piss 20 Jun @ 4:41pm 
a masterpiece. a triumph, even. exactly what I was looking for! :griefer:
Omega Query 12 Jun @ 12:57pm 
Epic. Thanks, fren.
jahpeg  [author] 12 Jun @ 12:51pm 
will shit out a nmrih mod soon
Omega Query 12 Jun @ 10:49am 
Also sorry, small side inquiry, how the heck did you make your profile pitch black? That looks sick as fuck and I would love to do that too. Thankies.
Omega Query 12 Jun @ 10:47am 
Hi! I love your mod for Left 4 Dead 2 very much. Is it possible to port this to No More Room In Hell? If need be I could just do it myself manually, but if you'd be willing to port it, I would appreciate a million times over, thanks!
xof 12 Jun @ 8:30am 
:steamhappy:
jahpeg  [author] 12 Jun @ 8:28am 
(:
xof 12 Jun @ 2:56am 
coach eating a mars bar out of a boomers ass
xof 11 Jun @ 10:39am 
I second that
vv
jahpeg  [author] 11 Jun @ 10:37am 
yup
i apply extra mass on the feet cause it looks nice but that means they have to be tiny like a steam moderator's penis otherwise they go through the ground half the time
xof 11 Jun @ 9:00am 
unrelated to what's happening here, but I've only noticed foot clipping when the ragdolls had a lot of weight/mass, other than that, yeah - idk ignore this.
0rak 11 Jun @ 7:24am 
sent a friend request, didnt notice steam screwed with it
jahpeg  [author] 11 Jun @ 7:17am 
steam's eating your comments, try sending the stuff in messages instead
0rak 11 Jun @ 6:46am 
its just the qc files, maybe you can try compiling it yourselves maybe it will work on your end(?)
0rak 11 Jun @ 6:20am 
drive (dot) google (dot) com/file/d/19G6YXg9yhdGq7ynLQmJcaYSnM3AA2mDH/view
0rak 11 Jun @ 6:12am 
jahpeg  [author] 11 Jun @ 12:40am 
send over all the files and i'll take a look
0rak 10 Jun @ 8:20pm 
crowbar just completely ignores L_foot, no errors or anything??
0rak 10 Jun @ 8:16pm 
so it seems that the left foot is just NOT in the .phys file. definitely the compiling, how do i properly compile anim_common?
0rak 10 Jun @ 6:57pm 
this might be not what's happening since I just edited the mass and inertia values of a ragdoll mod that doesn't have this problem then it just has its whole feet going through the ground all of a sudden
jahpeg  [author] 10 Jun @ 9:56am 
dunno without seeing an example so i might be talking out of my ass with what i'm about to say;

what's probably happening is the ragdoll spawns with its feet already intersecting with the ground so they immediately fall through, in that case just slim the foot colliders down enough to stop them instantly going through the ground from a standing position

helps if you specially build your collision model over the rig of whatever model you're gonna be using, guarantees no differences in proportions and all that
0rak 10 Jun @ 8:18am 
if so how do you fix it (some rag mods here do have feet collision) and none of the authors really answer my question on how
0rak 10 Jun @ 8:14am 
hey jahpeg is it just me or do most ragdoll mods here on the workshop just not have their feet colliding with the ground (its really irritating when you headshot and their feet go through the ground)
jahpeg  [author] 7 Jun @ 7:01am 
screenshot?
withextradip 6 Jun @ 10:57pm 
Like a previous comment has said, some of the corpses, specifically the police in No Mercy, break with this installed. Their bodies just kind of float in the air.
xof 26 May @ 8:59am 
Thanks! Will see if repackaging helps. I doubt I'd get answers from whoever made xdr.
jahpeg  [author] 26 May @ 6:06am 
rat?

for answers on the file conflict ask the guy who made xdr

for results disable ragdoll mod or xdr, or locally repackage xdr without the conflicting file
xof 25 May @ 4:53pm 
ratman how and why does this conflict with XDR? Or is this just a me-problem and I'm just dumb
some kinda fkin anim_hulk.phy bs.
jahpeg  [author] 24 May @ 5:57pm 
zomg
ChickenChucker96 16 May @ 2:50am 
how do you get banned from the Gmod workshop?
xof 15 May @ 5:30am 
utterly amazing, and updated recently too
Omega Query 5 Feb @ 7:42pm 
albeit the ragdolls are good and mighty doey
Critas 16 Dec, 2024 @ 2:51pm 
niggeling
jahpeg  [author] 10 Dec, 2024 @ 12:50am 
my nigga 💪
Nert 9 Dec, 2024 @ 6:37pm 
Owning the something or others by commenting.
mr.Delamo 16 Oct, 2024 @ 12:59pm 
Really great mod, but i think it causes problems with prop corpses on L4D1 campaigns, they get all messed up, cant post a pic Steam deletes links
Jace 10 Oct, 2024 @ 6:50pm 
i think someone ported it now.
jahpeg  [author] 6 Oct, 2024 @ 3:57am 
cant im banned :steamhappy:
Jace 5 Oct, 2024 @ 1:20pm 
yo, could this maybe ported to gmod??? i enjoy the physics with this addon and there's nothing like it on gmod.
bubby 3 Oct, 2024 @ 4:28pm 
oh ok :steamthumbsup:
jahpeg  [author] 3 Oct, 2024 @ 4:08pm 
just recommended
bubby 3 Oct, 2024 @ 12:49pm 
is the survivor ragdoll thing a requirement?
or is it a recomended thing?
Dr. Coomer 23 Aug, 2024 @ 12:02am 
Fucking beautiful
The Mist 25 Jul, 2024 @ 3:25am 
it was because xdr replaces the tanks physics.
The Mist 21 Jul, 2024 @ 4:47pm 
this conflicts with xdr if i remember correctly for some reason
AbsoluteDmg⭐ 21 Jul, 2024 @ 4:02am 
I like this add-on alot, but it has gotten abit jankie. The witch bride is especially bugged, she would rotate and get all twisted. A few fixes could make it all smooth again! :steamthumbsup:
Omega Query 9 Jul, 2024 @ 5:19pm 
Based and ragdoll pilled.