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Of course, I am always grateful for anyone who wants to help with my mods! You can send them to me on discord: trajannv
Gotcha, no worries. Would you be interested in me taking a few pictures and slapping the images necessary for a unit card together for you? This ended up being my favorite hero I'm running, so I wouldn't mind pitching in on QOL for it.
I'm not an artist. The unit cards are very much just quick things I made.
The innate trait gives FLAMING attacks, while Sear Their Flesh gives FLAMMABLE attacks. Similar name, but they're different and it's intentional.
Maybe just change to like 8% base weapon damage for the army (or AP dmg, since he's a lord with 1000 unkeep) until you can find a better alternative?
Not likely, as I'm not a huge fan of the other 3 chaos gods.
Not likely, as someone else has already made greater spawns for Nurgle and Tzeentch. I'm sure he'll get around to making one for Khorne.
@Darth Kraven
If CA adds new toys to play with, I'm sure I'll make use of them in some way.
Or even better, give all Trajann LL Khornate Lords their own factions that starts at those locations
Thank you! I have a compilation for all my Khorne mods, but not any others. Mostly because my other mods don't focus on any one faction, so a compilation wouldn't really make sense.
@MarineCARMINE
I wanted something with a fire effect, and the Lord of Khorne on juggernaut has flaming eyes, weapons, and leaves a fire trail. So even though we already have a dual-axe skullcrusher unit, it just fit with what I had in mind. But I feel they are different enough compared to the vanilla unit.
To everyone else, this will be added to my compilation! I usually wait a day before I add mods to it, just to see if anyone comes across any game-breaking bugs that I may have missed.
Thanks for the MoD...