Total War: WARHAMMER III

Total War: WARHAMMER III

Trajann's Burning Castellan
34 Comments
Maximus 13 Aug, 2024 @ 4:51am 
imagine if daniel could use the parts from this it would be dope
Trajann V  [author] 8 Jul, 2024 @ 4:51pm 
@srum
Of course, I am always grateful for anyone who wants to help with my mods! You can send them to me on discord: trajannv
srum 8 Jul, 2024 @ 1:44pm 
@Trajann V
Gotcha, no worries. Would you be interested in me taking a few pictures and slapping the images necessary for a unit card together for you? This ended up being my favorite hero I'm running, so I wouldn't mind pitching in on QOL for it.
Trajann V  [author] 8 Jul, 2024 @ 1:24am 
@srum
I'm not an artist. The unit cards are very much just quick things I made.
srum 6 Jul, 2024 @ 10:46am 
Fantastic mod, love this thing. My only question is why the unit card shows an entirely different unit. Is this a bug I have due to something conflicting, or just something that wasn't worth the effort? Cheers!
Xeonzs 10 Apr, 2024 @ 9:45pm 
Ah I missed that, my bad.
Trajann V  [author] 10 Apr, 2024 @ 9:33pm 
@Xeonzs
The innate trait gives FLAMING attacks, while Sear Their Flesh gives FLAMMABLE attacks. Similar name, but they're different and it's intentional.
Xeonzs 6 Apr, 2024 @ 11:31pm 
I noticed a probably small oversight, the inherent talent/trait gives the army flaming attacks, but then one of his unlockable skills in the unique line "Sear Their Flesh" also gives it.

Maybe just change to like 8% base weapon damage for the army (or AP dmg, since he's a lord with 1000 unkeep) until you can find a better alternative?
Skylocke 16 Mar, 2024 @ 10:53pm 
This guy would make an epic chaos lizardmen faction leader
Trajann V  [author] 25 Feb, 2024 @ 6:07pm 
Updated to 4.2
Trajann V  [author] 3 Jan, 2024 @ 10:11pm 
Mod has been updated with slight stat adjustments, as well as bringing the Castellan to the undivided lords and Daniel!
Maximus 21 Dec, 2023 @ 10:22am 
tbh i wish i had the parts of this guy for daniel it would be glorious
haxo 30 Jul, 2023 @ 12:45pm 
all of your mods are insane, really amazing job all around!!
09Eagle 24 Jul, 2023 @ 2:55am 
I would love to see what you could do with the other Chaos Gods, especially Nurgle with his weird stuff
Trajann V  [author] 23 Jul, 2023 @ 4:47pm 
@ASulkyDragon
Not likely, as I'm not a huge fan of the other 3 chaos gods.
ASulkyDragon 22 Jul, 2023 @ 5:00pm 
Khorne lineup like your compilation, not giving khorne units to tzeentch lol
ASulkyDragon 22 Jul, 2023 @ 5:00pm 
Can you make a khorne lineup for Tzeentch at some point? Praise the changer of ways
Trajann V  [author] 10 Jul, 2023 @ 8:31pm 
@Count noctilus
Not likely, as someone else has already made greater spawns for Nurgle and Tzeentch. I'm sure he'll get around to making one for Khorne.

@Darth Kraven
If CA adds new toys to play with, I'm sure I'll make use of them in some way.
Darth Kraven 9 Jul, 2023 @ 12:45pm 
I'm sure you probably use some of the new units from the order factions that will come with the upcoming dlcs to make new khornate versions of them, when the new units from the Empire arrives, if it brings some good cavalry, then I have the perfect name for them the "Blood Templars of Khorne" or the "Brazen Templars of Khorne" or for an infantry unit the "Brass annihilators of Khorne" or the "Brass tyrants of khorne".
Dark Cacao Cookie 8 Jul, 2023 @ 4:36pm 
Could you try making a great/greater chaos spawn of Khorne please.
Bismarck 24 Jun, 2023 @ 3:52pm 
By far my fav mod so far.
Ballagorn 24 Jun, 2023 @ 8:43am 
:chaosstar: Please some one help our boi Trajann to give that nice Khornate Daemon his own faction that will start at Bloodwind Keep or Howling Citadel or Palace of Ruin or Daemon's Gate :chaosstar:
Or even better, give all Trajann LL Khornate Lords their own factions that starts at those locations
PrometheusGER 23 Jun, 2023 @ 11:32pm 
Realy cool daemon model if not so far my favorite.
Kaneda 23 Jun, 2023 @ 9:40pm 
thank you ❤️🔥🍻
nelsonoteroaz.2014 23 Jun, 2023 @ 8:58pm 
you were already doing well putting units other other factions volvote Khorne
MarineCARMINE 23 Jun, 2023 @ 6:17pm 
okay cool, I'll try them out my next khorne campaign.
Trajann V  [author] 23 Jun, 2023 @ 3:52pm 
@Waaas geht aaaaaaaaaaaaaaaaaab
Thank you! I have a compilation for all my Khorne mods, but not any others. Mostly because my other mods don't focus on any one faction, so a compilation wouldn't really make sense.

@MarineCARMINE
I wanted something with a fire effect, and the Lord of Khorne on juggernaut has flaming eyes, weapons, and leaves a fire trail. So even though we already have a dual-axe skullcrusher unit, it just fit with what I had in mind. But I feel they are different enough compared to the vanilla unit.

To everyone else, this will be added to my compilation! I usually wait a day before I add mods to it, just to see if anyone comes across any game-breaking bugs that I may have missed.
REITERPALLASCH 23 Jun, 2023 @ 2:03pm 
He's going in the compilation right
NINA rojozangre 23 Jun, 2023 @ 10:14am 
Hey, will you include this in your -Mod Compilation? Or is this a separate mod?

Thanks for the MoD...:steamthis::steamthumbsup::steamhappy:
EzUNreal 23 Jun, 2023 @ 8:08am 
So this is not included in your khorne compliation?
土豆脑袋 23 Jun, 2023 @ 6:20am 
Awesome!
MarineCARMINE 23 Jun, 2023 @ 6:19am 
Don't we already have that RoR in the base game? What was the reason behind this making another one?
Altus Aquila 23 Jun, 2023 @ 5:06am 
Thank you a lot! Always a pleasure to see your releases. Can't wait a HE/DE lords from you.
was geht aaaaaaaaaaab 23 Jun, 2023 @ 4:47am 
You make great fantastic Mods. Don`t stop your modding idea. I find your Mods and sfo the best Mods in the workshop. Can you make a Kollektion from all your Mods because i am not sure that i have all Mods that you make ?