Total War: WARHAMMER III

Total War: WARHAMMER III

End Times: Incarnate Traits
146 Comments
Kriega1  [author] 23 May @ 3:00pm 
@ewobmrk , yes
ewobmrk 23 May @ 8:42am 
does this mod stil work
Dairak Logrus 12 Apr @ 9:53am 
)
Kriega1  [author] 12 Apr @ 8:07am 
@Daddys_Belt , Did you read what I said from 1 day ago?
Daddys_Belt 12 Apr @ 7:10am 
up plzzz
Kriega1  [author] 11 Apr @ 3:45am 
@Dairak Logrus , No that was regarding the hotfix that fixed lots of mods breaking
Dairak Logrus 11 Apr @ 2:33am 
i think need update for patch because foxconnor speak about it
Kriega1  [author] 11 Apr @ 2:05am 
@Dairak Logrus , For what?
Dairak Logrus 10 Apr @ 11:30pm 
up soon?
foxconnor272 26 Mar @ 6:36am 
Update coming soon. Love the OP endgame lords.
JD$ 16 Dec, 2024 @ 10:40am 
Can confirm for you that I ran a campaign and it worked flawlessly now
Kriega1  [author] 12 Dec, 2024 @ 8:19pm 
Should be fixed now
Kriega1  [author] 12 Dec, 2024 @ 7:29pm 
Will try and fix
JD$ 12 Dec, 2024 @ 12:46pm 
New patch seems to have broken it unfortunately
Supramaister 24 Nov, 2024 @ 7:09am 
thank you very much man!!!
Kriega1  [author] 24 Nov, 2024 @ 6:57am 
Also adding a single image/icon from game files/dependencies tab into your packfile makes it easier to import your images into the correct folder. Also looking at vanilla tables helps for understanding how stuff works.
Kriega1  [author] 24 Nov, 2024 @ 6:55am 
@Supramaister , Most of the Trait icons I used are from ui/campaign ui/skills, I reused the spell lore icons. The gelt necromancy trait I used a nagash book icon from ui/skins/default, the valten trait icon is a custom recoloured version of a existing icon I found somewhere in the games files, I extracted it, recoloured it in GIMP and then imported it into the ui/campaign ui/effect_bundles folder. For creating new icons I usually just recolour existing ones, but the very few custom ones i've done for my mods I've used an existing one as a template to make sure the icon size and file format is correct.

I'd recommend opening my mod in RPFM to see how it works, and if you need help you should check the modding den discord.
Supramaister 23 Nov, 2024 @ 7:35pm 
Hello! FIrst of all, your mod is awesome, second of all, I want to mod custom traits too but I don't know how or where are the icons for the traits (besides the default ones being in the db), or how to create a new icon, I would ask you some directions please
Amogus 13 Oct, 2024 @ 4:56pm 
I would appreciate if anybody could make an SFO submod for this mod and the Chaos version.
I really like the Idea as a Warhammer nut and the mod is super cool but it gets extremely unbalanced even on VH/VH.
Dairak Logrus 4 Oct, 2024 @ 12:24am 
ok thx man)
Kriega1  [author] 3 Oct, 2024 @ 3:08pm 
@Dairak Logrus , Works on current patch, no update is necessary
Dairak Logrus 3 Oct, 2024 @ 12:27pm 
up pls!
Kriega1  [author] 25 Aug, 2024 @ 2:05pm 
He could be considered for a bonus trait potentially in the future but I do not plan to make a Incarnate trait for him
Kriega1  [author] 25 Aug, 2024 @ 2:04pm 
@Birdsthewordisay , He wasn't really a chosen incarnate and it wasn't until the very end of End Times where he forcefully took it from the previous dead hosts and it destroyed his body anyway, plus I feel like there's already better mods to add flavour to him, e.g. The Teclis can fly mod or the Kill Team Teclis mod which also gives him more magic to use
Birdsthewordisay 25 Aug, 2024 @ 1:59pm 
Will there be no Teclis trait?
Kriega1  [author] 22 Aug, 2024 @ 3:48pm 
@shadow_ hunter_ chris , I've already done a Mortach traits mod as a submod for the Legions of Nagash mod. As for other incarnates, i'll consider others potentially (where it may make sense) in the future like Katarin, Orion, Ariel etc... but not others such as Wurzzag who have no basis in being a incarnate of one of the winds / avatar of a god.
shadow_ hunter_ chris 22 Aug, 2024 @ 12:52am 
i kinda wanna see potentialy made up icarnate traits. idk with Wurzzag becomming the vessal of Gork and Mork just boosting up his magic and just makeing savage orcs insanely powerful and the rogue idols too. Or who knows you could make a mod for the Mortarchs of Nagash
Kriega1  [author] 21 Aug, 2024 @ 3:18pm 
Updated
lightofsun88 21 Aug, 2024 @ 5:40am 
it crashes after new update...unfortunately..
Kriega1  [author] 21 Jul, 2024 @ 8:58am 
@Broly The Legendary Super Saiyan , Has an issue where giving Nagash Death + Vamp lore spells seems to remove his Undeath spells, working on a fix for that. Other than that it works.
Broly The Legendary Super Saiyan 20 Jul, 2024 @ 6:53am 
Legions of nagash has been Reuploaded by a different author idk if your Nagash trait also needs an update
REITERPALLASCH 19 Jul, 2024 @ 5:09pm 
Thats true
Kriega1  [author] 19 Jul, 2024 @ 3:26pm 
I'll consider it in the future though
Kriega1  [author] 19 Jul, 2024 @ 3:23pm 
@REITERPALLASCH , the Incarnate of Ice magic is basically the Ancient Widow, not Katarin
REITERPALLASCH 19 Jul, 2024 @ 1:53pm 
SHould make an incarnate of Ice for Katarin would be dope
Kriega1  [author] 27 Jun, 2024 @ 5:46pm 
Added Valten trait, gave Lore of Heavens to Franz, Lore of Light to Tyrion, and updated Grimgor's trait.
Lickher_ish 20 Jun, 2024 @ 10:03pm 
lol do you even warhammer @sid
SID 10 Jun, 2024 @ 4:32pm 
oh sorry i didn't know it was based on lore
Kriega1  [author] 10 Jun, 2024 @ 3:11pm 
@SID , I didn't write the End Times lore and decide who became the Incarnates
SID 10 Jun, 2024 @ 1:11am 
wouldn't it make more sense to give Beasts to tehenhauin?
Kriega1  [author] 6 Jun, 2024 @ 3:06pm 
@ikojin , maybe in a future update but for now im working on another mod
ikojin 6 Jun, 2024 @ 9:35am 
Hello, thank you for this great mod. Do you think it would be possible to play the incarnates in custom battles ? To be able to test them outside of campain ?
Jeffica 5 Jun, 2024 @ 8:04am 
I am using a handful of mods that could have overwritten the stances. But it's working now? Which is odd, I did nothing to the other mods to remove stance changes it just showed up after about 8 more turns later.
Kriega1  [author] 4 Jun, 2024 @ 6:50pm 
Also remember the stance is only for his army
Kriega1  [author] 4 Jun, 2024 @ 6:42pm 
@Jeffica , What other mods are you using? What faction are you playing? I've tested it and it's working
Jeffica 4 Jun, 2024 @ 4:30pm 
For Malekiths's trait it says he gets a new stance. I do not see any new stances for him after getting the trait
Kriega1  [author] 11 May, 2024 @ 9:57am 
@Mikeru , most of it is from the End Times books. The black and white colour scheme is a artistic choice I think though, not necessarily accurate to their lore appearance (though I think there has been previous artwork of Franz in black armour, also Gelt did have another piece of art where he was wearing black robes even though in the final battle his robes were red).
Mikeru 11 May, 2024 @ 9:53am 
by the way, where can i find the incarnate artwork that you have? all the pictures you have uploaded in this mod? Is that how karl looked with the black armor in the end times?
Kriega1  [author] 9 May, 2024 @ 6:30pm 
Im not sure yet, have to look at lore sources and maybe older tabletop rules
Mikeru 9 May, 2024 @ 6:27pm 
please add a bonus trait for valten, what would it be like?