Darkest Dungeon®

Darkest Dungeon®

Dogs & Brigands
16 kommentarer
Lechemisier 9. mar. kl. 11:01 
I just encounter a very annoying bug where after killing the brigand the 2 dog left was doing tamed beast for nothing, it's fine ok but the issue is that the name of the attack stay after the turn of the dog and *even* after the fight is end. Leading to a situation where I'm locked with no possibility to forward or backward in the dungeon (I have a screen to illustrare if you want).
And also is normal that the last ability of the dog do nothing ? That have a buffing icon but never see a buff coming from that attack, maybe that's a buff only for brigand but they always use it way too late like r4 when I'm stalling and all mobs are dead outside of the guard dog

Very cool mod tho, just idk if I will continue to use it if bugs like that happen once again
thereliabletaxi 30. dec. 2023 kl. 16:21 
Is there a order that this must go? Can it stack anyplace in the order?
Wolfie Spider 25. dec. 2023 kl. 21:38 
this works with other monster mods right?
黒人  [ophavsmand] 4. okt. 2023 kl. 14:01 
@.the.impaler. Yes. I'm pretty confident that it should be compatible
.the.impaler. 2. okt. 2023 kl. 20:56 
Very interesting mod! Is it compatible with Mash Variety Project?
黒人  [ophavsmand] 13. aug. 2023 kl. 12:41 
Update:
- Simplified Chinese translation added

Big thanks to 54NBB for providing the necessary localization files!
黒人  [ophavsmand] 13. aug. 2023 kl. 7:00 
@Первй после Глеба Found the problem.

It's fixed now. Thanks for reporting it.

:)
Яндекс.Warhammer 13. aug. 2023 kl. 1:33 
A big issue in tutorial. Place where 1 bandit spawn replaced...and there spawn of 2 dogs, brigand with knife and gun.
Red110 11. juli 2023 kl. 8:06 
@黒人 i think you can take art for Brigand Dog from https://www.nexusmods.com/darkestdungeon/mods/63
黒人  [ophavsmand] 7. juli 2023 kl. 4:24 
@neIVIesis Check your friend list
neIVIesis  [ophavsmand] 6. juli 2023 kl. 10:25 
lol, I think having "tame gnashers" with Wolves at the door is a product of cutting corners and reusing assets, not that it made sense.

I also never liked the idea of, for example, having cultists team up with the pigmen in the Warrens, or having a madman in the Weald. I think these common enemies for all regions were a necessity from budget constraints. It would have made more sense to have different variants of each enemy reflect whatever physical features are in the region. So for example, cultists that show up in the Cove should have fish features or the mushroom infection in the Weald, and even their abilities should be slightly different.

It might be a mod worth making.
黒人  [ophavsmand] 6. juli 2023 kl. 7:51 
@neIVIesis I agree with you in terms of rabies not causing zombie-like disfigurement (perhaps something more akin to chronic wasting disease) but I'd beg to differ. It might be because of some sort of Darkest Dungeon equivalent of rabies that the gnashers look like zombie dogs. Or it might be some other disease explained by in-game lore, rabies just happens to be one of many diseases they're suffering from. Maybe it's caused by Weald's surrounding corruption? Who knows :D

On the topic of taming gnashers. It's possible and it has been confirmed. Look no further than the "Wolves at the Door" event. Brigands are accompanied by tamed gnashers whilst looting and pillaging Hamlet's streets. Both the elite brigands, Raider and Hunter, and the normal brigands have them. The gnashers even fight side by side with them during combat encounters.

Regarding your suggestion about a war dog skin. Sure! I'd be down for that. I'm open to collab. Send me a friend request on Steam.
neIVIesis  [ophavsmand] 6. juli 2023 kl. 7:10 
Rabies doesn't cause dogs to turn into half-skeletons :D. Also, a dog with rabies would be feral and not controllable by even brigands.

If I make a war dog skin for you, would you consider it using it?
黒人  [ophavsmand] 6. juli 2023 kl. 2:31 
Update version 1.1
- Added mashes for level 2 and 4 quests, just in case.
黒人  [ophavsmand] 5. juli 2023 kl. 9:26 
@neIVIesis Thanks for the feedback! You can blame rabies for the zombie-like appearance

:lunar2019piginablanket:
neIVIesis  [ophavsmand] 5. juli 2023 kl. 7:53 
Cool mod, I think it would make more sense if the brigand dogs weren't zombie dogs and instead use a custom skin.