Garry's Mod

Garry's Mod

Hemorrhage (Bleeding System)
Počet komentářů: 163
GaussTheWizard  [autor] 15. čvc. v 18.18 
See if this still happens if you've disabled your other addons. If not, something you had before is conflicting.
LAUNDROMATSKI 15. čvc. v 16.54 
I'm not sure what the problem exactly is but bleeding never actually happens to me or NPCs.
GaussTheWizard  [autor] 15. čvc. v 16.00 
I'm retired from addon dev; I'm only maintaining my old addons to fix serious bugs which completely break/ruin the addon.
LAUNDROMATSKI 15. čvc. v 0.27 
Is this still supported?
ReximusMax 24. čvn. v 16.38 
can you add a setting so you can turn off the text
vextroii 14. čvn. v 6.56 
Does it support jmod?
GaussTheWizard  [autor] 26. kvě. v 10.57 
Yes! Anything that restores health at all will stop bleeding.
CrispyLipwing 26. kvě. v 8.47 
Can i use other healing items from other mods? like a left4Dead first aid kit?
Ken Steakfries 3. dub. v 9.45 
When i start bleeding the dropped blood has the texture of an antlion blood,how can i fix this?
spy_gaming 8. bře. v 3.52 
the npcs are not bleeding help
Coyc 7. bře. v 3.34 
addon broken rn
TheMar 27. lis. 2024 v 21.18 
does this work with vj npcs? cause i dont see them bleeding
Crecellia 22. lis. 2024 v 22.55 
dude, i was using this addon for the first time and was in a firefight with some combine,
and randomly i was attributed to a kill
and i think "wait do i have bio annihilation ammo equiped"
i check my weapon, and it's normal.
then i realize the combine could bleed out
AstoraNoble 31. říj. 2024 v 8.44 
Can't find any addons that conflict with this, but nothing is taking effect. I checked the spawnmenu options too
evil foll ginlan davbrer witer 4. zář. 2024 v 14.36 
can you add a setting that multiplies the damage of the bleeding
GaussTheWizard  [autor] 17. čvc. 2024 v 12.29 
It multiplies how long the bleeding lasts for each point of damage someone receives. Bigger values mean longer, deadlier bleeds.
Dr. Thrax 17. čvc. 2024 v 6.46 
what does scale multiplier even mean?
GaussTheWizard  [autor] 29. čvn. 2024 v 12.10 
Yes! There is also some unique configuration options for NPCs.
buzzburg 29. čvn. 2024 v 8.08 
Does this work for NPC's?
GaussTheWizard  [autor] 7. čvn. 2024 v 13.03 
Try it!
Уберлейтянант 7. čvn. 2024 v 4.14 
does this have compatibility with Enhanced Damage?
Papryka 15. dub. 2024 v 11.50 
Regarding to the armor mods and all, I think that a convar for minimum damage-to-trigger could make for a greater compatibility with them. Like a threshold, between "blunt force trauma damage" that doesn't cause bleeding, and "pierced the vest" kinda one.
Kerk 15. bře. 2024 v 19.42 
stav why would you think that would be a good idea manhacks are electrical
slav egg 7. bře. 2024 v 10.34 
I mean, u can make the manhacks bleed oil, u know?
GaussTheWizard  [autor] 7. bře. 2024 v 9.42 
Armor will only prevent bleeding if it reduces the incoming damage enough.
⸸ₓナイトメアₓ⸸ 7. bře. 2024 v 0.04 
does this have compatibility for Jmod or some kind of armor mod? will i still bleed if i have armor?
GaussTheWizard  [autor] 5. bře. 2024 v 13.34 
Oh, they do? I thought I added an exception to prevent that.
slav egg 5. bře. 2024 v 12.16 
so why they bleed?
GaussTheWizard  [autor] 5. bře. 2024 v 9.26 
Well yeah, robots can’t bleed.
slav egg 4. bře. 2024 v 23.49 
I dont think manhacks can bleed tf?
GaussTheWizard  [autor] 22. pro. 2023 v 16.01 
Hotfix has been deployed. Do let me know if the issue continues.
GaussTheWizard  [autor] 22. pro. 2023 v 15.36 
Please refer to the previous comment I made referring to this error.
Tom 22. pro. 2023 v 14.43 
hi ,im getting this console error when shooting a combine

[Hemorrhage (Bleeding System)] lua/autorun/gtw_bloodloss.lua:106: Tried to use a NULL CTakeDamageInfo!
1. GetAttacker - [C]:-1
2. unknown - lua/autorun/gtw_bloodloss.lua:106

Timer Failed! [BloodLoss-199-1][@lua/autorun/gtw_bloodloss.lua (line 98)]
GaussTheWizard  [autor] 22. pro. 2023 v 8.45 
Thank you for reporting the error. I’ll look into this, in the meantime you should check for conflicts from other addons (particularly ones that can change or deflect damage).
BλdλBoom 22. pro. 2023 v 8.03 
No clue, alive this addon yet or no, but due to stupid gmod updates (damn they are so annoying!), NPCs can't die, instead I got that error

[Hemorrhage (Bleeding System)] lua/autorun/gtw_bloodloss.lua:106: Tried to use a NULL CTakeDamageInfo!
1. GetAttacker - [C]:-1
2. unknown - lua/autorun/gtw_bloodloss.lua:106
Nuclear Swag 11. pro. 2023 v 11.50 
hemroids
доктор деструкт 29. lis. 2023 v 9.20 
love this :47:
GaussTheWizard  [autor] 15. lis. 2023 v 16.28 
:rage:
Wahfulls11 15. lis. 2023 v 15.48 
BA3 WHEN GAUSSTHEPISSARD
GaussTheWizard  [autor] 15. lis. 2023 v 5.42 
:rage:
Sneaky Beaky 14. lis. 2023 v 20.14 
aight but BA3 when?
GaussTheWizard  [autor] 14. lis. 2023 v 19.50 
Anything more complicated than simple decal replacements (i.e. GHM blood mods) can be expected to not play nice with Hemorrhage.
DapperMaverick 14. lis. 2023 v 19.29 
doesnt work with some blood mods for some reason (i use GalaxyHighMarshal & Zippy's Insane Blood Effects)
GaussTheWizard  [autor] 9. lis. 2023 v 6.45 
I can't do that, unfortunately.
John Burger 5. lis. 2023 v 9.24 
can you a mod for making rebels crouch behind cover like combine or does that already exist
GaussTheWizard  [autor] 4. lis. 2023 v 14.12 
That's not very nice
Jogurt 4. lis. 2023 v 13.00 
DexocrafterRa you talk too much bro
GaussTheWizard  [autor] 20. říj. 2023 v 16.00 
Nah, it's characteristic.
DexocrafterRa 20. říj. 2023 v 14.30 
but you collection is still called "Sninctburs Tweaks" are you also gonna rename it?
GaussTheWizard  [autor] 20. říj. 2023 v 12.35 
My old name was difficult to spell/pronounce and didn't make for as good of a trademark.