Space Engineers

Space Engineers

Delta Rim Encounters
80 Comments
jddbull 7 Jun @ 1:00pm 
can you post the blueprints I would like to use them in my worlds
UnknonRetad2546 15 Mar @ 6:10pm 
How did you export the blueprints for the ship? ive been trying to make my own MES mod and I cant export a ship with modded weapons
The Doctor 24 Oct, 2024 @ 12:20pm 
can you pls say what is considerd a good ship when using weapon core
thepawnow 10 Sep, 2024 @ 6:05pm 
is it ok if i make a Vanilla Version?
[82DK] wyomingwolf 13 Jun, 2024 @ 4:21pm 
The Weaponcore version (using the awesome ARYX pack) going to see an update too?
eaglegundam 13 Jun, 2024 @ 3:08pm 
but the weaponcore version uses Aryx weapons and not the AWP wich has a weaponcore Version available
FlareEK  [author] 13 Jun, 2024 @ 1:53pm 
@Adivrsity the ships were built for AWP, we will not be making a vanilla version. The weapon core version is available if you wish to use that.
Adivrsity 12 May, 2024 @ 7:19am 
Is there a set of blueprints for these? Also is there a way to make this mod but without any need for Assault Weapons pack?
Abisius Xarvenius Carbensius 11 May, 2024 @ 6:56am 
@eaglegundam
there is a specific wc version of it linked in the moddescription
eaglegundam 11 May, 2024 @ 6:50am 
can i use the AWP weaponcore with this ?
Manshima 31 Mar, 2024 @ 10:20am 
First - This is a great Mod! Love the ships and it fills a needed niche.

Second - that niche is an end game difficult NPC enemy. I thought Reavers were hard! I recommend this for only for those people who have access to the largest ships, as their large ships will be quite a challenge.

Again - Wonderful Mod! I plan on using it as a late-game faction in my solo game.
FlareEK  [author] 23 Mar, 2024 @ 11:58am 
@Seamhut you can! All you have to do is spawn them using the /MES.Spawn.Prefab command where the name of the ship is what you want to spawn! For example, the Fuzang would be "/MES.Spawn.Prefab.[NPC-DRA] Fuzang Destroyer AWE"
Seamhut 5 Feb, 2024 @ 9:55pm 
Why we can't have the blueprints from the ships ?
RougeSable 2 Feb, 2024 @ 7:41am 
Can you confirm they won't spawn on planets please?
Welch9o4  [author] 27 Jan, 2024 @ 7:07am 
Bushtit, sorry to hear about that. I'll State this though, this mod was designed because no other encounter mod was challenging for me...
Bushtit 29 Nov, 2023 @ 7:33pm 
This is probably great for groups or even solo scenarios.

For any one else like me that enjoys playing solo, likes starting on moons in a pod, and doesn't know how to change settings in mods... Don't turn this mod on at the start of your game.
The tier 0 ships are way to big to handle with just a space suit and grinder and will wreck your drop pods before you can build a base. The spawn rate is way too high by default to even grind 10% a single ship down before more spawn in. Save yourself the 5 hours of pain I just went through. The spawn rate is just slow enough to give you false hope. I was 3 power cell components away from being able to start a safe under ice base, but so many things spawned and crashed that I couldn't run outside my base or get back in. Most of that 5 hours was me trying to dig, grind, trade, and fight my way through crashed ships to get that last bit done.
CynicDragon 19 Nov, 2023 @ 10:59pm 
can this be used with out the weapons pack?
gizmo_killer14 3 Nov, 2023 @ 4:31pm 
i think its pretty much a single ship cause thats all ive seen with it
UnknonRetad2546 21 Oct, 2023 @ 1:32pm 
I have the required mods but I still haven't encountered any of the ships
Welch9o4  [author] 13 Oct, 2023 @ 5:23am 
Sorry, but unfortunately they're not available on workshop
Arclight 3 Oct, 2023 @ 7:55am 
Are the ships in the mod available in the workshop?
AgentBlindNutz 1 Sep, 2023 @ 5:00pm 
nvm i think the ship crashed at some point cause a part of the front ship is missing so that may be the issue
AgentBlindNutz 1 Sep, 2023 @ 3:45pm 
Hello, i recently started a new sp world and made a small base, after i went ahead and explored the moon, i came back with my base fully destroyed by a Refit Starlock Freighter and died, but then i could respawn on it. So idk if its because i didnt have a faction or why was the freighter friendly and let me spawn on it and let me fully control it?
xenon187 19 Aug, 2023 @ 6:28pm 
search for Factions.sbc file in the mod folder. Then open it with notepad or something similar (i use Notepad++ for such task).
an egg cultist 19 Aug, 2023 @ 3:23pm 
Yo, how do I edit an npc faction tag? Is it in config?
PolyPropylen 18 Aug, 2023 @ 4:12pm 
Pěkně postavené
an egg cultist 15 Aug, 2023 @ 1:51pm 
ohhhhh, that explains. I can change it I think so thank you
FlareEK  [author] 6 Aug, 2023 @ 2:08pm 
@an egg cultist
@Sinfully_Sweet
the reason for this error is that Ares at War adds a faction that has the same tag (DRA) as the one in this mod, which causes the game to not load the world.
FlareEK  [author] 6 Aug, 2023 @ 1:55pm 
@Griffin Gaming
these ships were constructed with weapon mods in mind (namely AWP and AWE), and these ships would not work well in combat without them.
Kilroy 6 Aug, 2023 @ 6:46am 
i see ships like this and it makes me want to pick this game up again
Griffin Gaming 6 Aug, 2023 @ 6:23am 
Can you replace moded wepons with vanilla or dlc wepons?
an egg cultist 5 Aug, 2023 @ 6:42pm 
Was actually going to say what @Sinfully_Sweet said. Would love to have it added but have no idea why its not loading alongside it.
Ariyalia_Wiccan_VT 1 Aug, 2023 @ 11:10am 
there's a mod conflict with Ares at War and IO is it possible to get a fix for these crash issues?
Strategic Developments 31 Jul, 2023 @ 3:57pm 
Doesn't seem to spawn, maybe post the threatscore threshold in the description to clarify usage.
Ren'Dahu Nation 31 Jul, 2023 @ 3:37pm 
Same. they did for a bit but now nothing and no other factions show either?
[AI]Survivor2020 31 Jul, 2023 @ 11:02am 
For some reason the ships aren't spawning in.
Ren'Dahu Nation 30 Jul, 2023 @ 10:59pm 
should it be placed last in the load order after modular encounters?
FlareEK  [author] 30 Jul, 2023 @ 1:51pm 
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3012511910
WeaponCore version with shields. Unlisted for now while I test but will work fine with both servers and private worlds. Please comment any issues you find.
revansdownside 30 Jul, 2023 @ 1:13pm 
I prefer somewhat vanilla when it comes to blocks. Anyway for the players like me to get a version with the weapon block mod?? Just curious.. Looks amazing otherwise.
[82DK] wyomingwolf 30 Jul, 2023 @ 12:38pm 
You do a great service to the community. Looking forward to that version and crying in the corner waiting for my demise at the ships with shields pummel by base to dust
FlareEK  [author] 30 Jul, 2023 @ 12:33pm 
@literallyeveryonetalkingaboutweaponcore
I will post link here with a version of the mod that has AWE and Defense Shields in a few hours.
xenon187 30 Jul, 2023 @ 5:30am 
@Dova dude. I just blacklisted all new AWP guns that aren't in WC edition from appearing on spawned ships. They can be substituted with guns from other mods since i have all NPC ships with randomized weapons (with strict sizing. e.g. 3*3 weapon can be replaced only by another 3*3 weapon). Also i modified spawngroups to allow randomized weaponry.
Abisius Xarvenius Carbensius 30 Jul, 2023 @ 1:32am 
@Dova Dude
that withou problems isnt correct.
any se cant handle multiple wepaonframeworks which results in one gettign the upper hand and the other one having no proper ai targeting, in case of wc and the vanila system wc would ge tthe upper hand and the vanila weapons go down to just 4m ai range, even with the unsupportet mode from wc active. only thing the unsupportet mode does is deactivating the deletion of nonwc weapons.
also wepaons can only intercept ammunitions of the same weaponframework, so vanilla weapons cant intercept wc ammunitions and wc weapons cant intercept vanilla ammunitions.
Dova Dude 29 Jul, 2023 @ 5:53pm 
@xenon187 You can switch back and forth between vanilla AWP and WC AWP, but with WeaponCore it won't have the newer guns and they won't come back if you switch back to the vanilla AWP, plus you can just put on WeaponCore unsupported mode and use the vanilla without problems.
FantazeR 28 Jul, 2023 @ 9:03pm 
@xenon187
not yet
jlink33 28 Jul, 2023 @ 7:29pm 
The dravus artillery cruiser keeps belly flopping when it comes inside the gravity of earths moon.
xenon187 28 Jul, 2023 @ 1:07pm 
Is this mod compatible with WC version of AWP?
Dots 28 Jul, 2023 @ 11:40am 
this mod, I really wanted to play with it on one of twitch streamers server but they are not happy that the weapon pack it comes with is not compatible with Weapon Core.
Abisius Xarvenius Carbensius 27 Jul, 2023 @ 11:57pm 
@jlink33
if you mean the defense shields mod from darkstar:
non wc wepaons wil visially penetrate and still have inertia in the shots but the dmg should be stopped. there is only a barebone vanilla support in place and its nowadays mainly designed to work with weaponcore based weapons.
jlink33 27 Jul, 2023 @ 10:11pm 
Are the weapons supposed to be able to penetrate the shields of the Defense Shields mod?