Counter-Strike 2

Counter-Strike 2

Rainbow Six: Siege | House [CS:GO ORIGINAL VER. KEPT FOR NOVELTY]
12 Comments
ASH 4 Jun @ 1:21pm 
niceeee
Chako 16 Dec, 2023 @ 2:58pm 
You did an outstanding job on this
Darth Durai 22 Sep, 2023 @ 2:41pm 
Superb map! Really excellent. Nice twist on CS gameplay. Liked and faved.
MRTRN18 13 Sep, 2023 @ 2:04pm 
I am currently, editing the video description. Stay tuned, any moment ep.8 will be live on Youtube. About the map, I've loved it. One thing I notice, level feeling smaller and faster than the org. game one. But that is just CS:GO, Source. Just an observation. Still, loved the map! Hope to see more from You as well! :gman:
 [author] 20 Aug, 2023 @ 1:18am 
@MrTrane18 Thank you! Definitely a labour of love. I spent a lot of time making it look right, often going back over areas if I found more fitting textures or if I realised the geo didn't quite match up
MRTRN18 19 Aug, 2023 @ 8:48am 
Amazing work bro!

I have played the game , Rainbow as well, so once I take a close look at the map, I will have an vibe to compare with.

By the photos, the detail and the work seems done amazing.

I even happened to play the map as well, love the staircase vibe the photos give!

+REP, for adding a video the map item. As adding increases the chances of getting noticed. As an maper to anothe maper! ✔️✔️


I usualy post a feedback video on my Youtube profile, You can find me by - @mrtrane18
 [author] 6 Aug, 2023 @ 8:30pm 
@Kyojuro Rengoku I've thought about plenty. The limitation for the kind of bar I'd want to hit is the engine itself. Siege maps are very open and stacked upwards, CS is flat and segmented - room, connector, room, connector etc. Source really prefers tighter closed in spaces. You *can* actually crash this version of house if you noclip out over the water, turn around and drop into it. It causes the whole map to try being rendered and overloads it. Thankfully I couldn't replicate any crash during normal gameplay so I let it slide.

When CS2 drops fully, I'll tinker around and see how far that can be pushed. I definitely *want* to make more, but I feel I'd need the new engine to really push it how I'd want to. If CS2 lets us go crazy, I could see plenty of remakes down the line ;)
ANGULO MUERTO MIRA TENSA!! 6 Aug, 2023 @ 8:18am 
+rep, pls sign me:csgocross:
rethrow 6 Aug, 2023 @ 3:09am 
COOL MAP
MaaJ0r 4 Aug, 2023 @ 3:24pm 
do you think about creating more maps of Rainbow Six Siege?
Cawam! 30 Jul, 2023 @ 5:50pm 
Insanely detailed, probably one of the most faithful recreations of the OG Siege House on the workshop, I watched as this was getting made and I'm not even sure how he managed to do it, tenouttaten hard recommend
sMonkey 30 Jul, 2023 @ 12:51pm 
Crazy map, really well made. Not sure how you managed to do it