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Make a folder named "custom" in steamapps\common\Black Mesa\bms and put the .vpk file in there, which can be found in steamapps\workshop\content\362890
That point should be Xen, or if you want that earlier, it should be after losing all your weapons. I really like the idea of a character changing weapon models or animations after a specific point of the game story. I do it in Half-Life 2 MMod, installing different skins and animations to the pistol in the 3 parts of the story, like having an old russian pistol model for the Episode 2 but a modern Combine modified UPS Match for the Episode 1. That type of things are so cool, we need that in Black Mesa
Cheers regardless!
(why has this never been done in a game before?)
other then that, good animation, and at times i feel more like its suspenseful to reload the spas when your fumbling to even get a shell into the gun