Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Could you repurpose another building instead of just flipping it, put in a Turret or two as well?
And enemies spawn points are horrible, they all too close to player spawn (there were two pods a one dash-move from the landing zone, I tried to wait but all the others pods moved toward me), no pod was patrolling the building.
The map type was like the one on third image, but with a green/normal flora and the building was vertical.
Thanks for the clarification, and for the mod Tedster, much appreciated
Is this the line? I too like the abandoned city :)
And how to remove it? Delete the line, or put ; in front of it?
Thanks!
Yes, just delete the relevant line in XComPlots.ini