Project Zomboid

Project Zomboid

Totally's American Firearms [Updated to B42]
109 Yorum
Huàng Tùng 13 Tem @ 6:47 
can you make this compatible with guns of 93
Totally_Innocent  [yaratıcı] 6 Tem @ 4:31 
@Monkey Magic

Its fine. Already do alot of patches for this kinda thing
Monkey Magic 6 Tem @ 3:57 
I have updated my patch mod Simple Silencers Modded Firearms Patch to include the firearms for this mod if you wanna see for yourself the display issues. You can check with the author of Foldable Survival Rifle if you need assistance, as they have already added the support on their end for the same thing. ^^
Totally_Innocent  [yaratıcı] 6 Tem @ 3:48 
@Monkey Magic

Oh! Hi. I can do that sure. Ill see what i can di!
Monkey Magic 6 Tem @ 3:39 
@Totally_Innocent - I have had a request to support your firearms for my Simple Silencers mod. While technically this is possible, there are some display issues that - given how my mod works - would need to be corrected on your end to be viable:

M1 garand - suppressor floats a bit
M3 Grease Gun - suppressor displays vertical
Trench - N/A (is a shotgun)
Thompson - suppressor floats a tiny amount
Carbine - no issue
Thompson drum version - does not display suppressor
Browning - no issue

For now I will upload as is with the caveat that display corrections are needed for this mod. Thanks for your time.
Doctor_GLASS 1 Tem @ 23:16 
Hell Yeah!
Billo J Dahka 30 May @ 17:58 
Could you possibly include model images for all guns?
Comrade Khleb 30 May @ 3:23 
The new mod update fixed the problem for me.
Comrade Khleb 28 May @ 4:58 
I'm on B42.8.1
Totally_Innocent  [yaratıcı] 28 May @ 4:43 
@Comrade Khleb

B42 or B41?
Comrade Khleb 28 May @ 4:37 
LOG : General f:0, t:1748431395662> Couldn't find item Base.ThompsonM1928A1
LOG : Lua f:0, t:1748431395663> [WARN] Item Base.ThompsonM1928A1 not found!
ERROR: General f:0, t:1748431395664> LuaManager.getFunctionObject > no such function "SpecialLootSpawns.OnCreate1911"
LOG : General f:0, t:1748431395696> Couldn't find item Base.M1A1Carbine
LOG : Lua f:0, t:1748431395696> [WARN] Item Base.M1A1Carbine not found!
ERROR: General f:0, t:1748431395697> LuaManager.getFunctionObject > no such function "SpecialLootSpawns.OnCreate1911"
ERROR: General f:0, t:1748431395699> LuaManager.getFunctionObject > no such function "SpecialLootSpawns.OnCreateGasMask"
ERROR: General f:0, t:1748431395699> LuaManager.getFunctionObject > no such function "SpecialLootSpawns.OnCreateWeaponWithStock"
Comrade Khleb 28 May @ 4:36 
Something seems to make the firearms in this pack not showing up (even on a fresh new save file and no mod aside from simple item spawnmer to check for the availability of the guns ). I checked the log for anything related that might be causing the problem but can't pin point out exactly which it's causing the problem. Here is the only thing that i could find. however the log below might be related to the bandits creator mod: log above
G.I Joe with Garand 27 May @ 15:17 
Interesting. But welp. Firstly already released packs should be updated for B42 (Maybe for Axis Pack add Romanian Orita M1941 or 9mm Conversion of PPsh-41?)
Totally_Innocent  [yaratıcı] 27 May @ 15:11 
@1959 Skoda Octavia Combi

1. Modern
2. British
3.Cowboy/ New West
4. 93 - Law Enforcement and Criminal
G.I Joe with Garand 27 May @ 15:09 
As far as i know, one of them is British pack...So i would wait for other 3 to be available on steam
Totally_Innocent  [yaratıcı] 27 May @ 15:02 
@1959 Skoda Octavia Combi

Oh for sure!

But im gonna get the other mods up the scratch, then release the 4 unreleased mods i have
G.I Joe with Garand 27 May @ 14:49 
Would in future some forgotten WW2 US guns?
M50 and M55 Reising (.45 ACP SMG used in Early war by USMC and later by various LEAs. M55 have folding stock, M50 solid stock)
Johnson M1941 Rifle and Johnson M1941 LMG (Semi-Auto rifle and LMG, used in limited numbers by USMC and Netherlands. Using same caliber as BAR and Garand)
United Defense M42 (SMG used 9x19 mm and mostly used by Resistance movements in Europe, but saw service in US Army, although in limited numbers)
DINOMAN907 25 May @ 22:41 
Ohhh sorry
Totally_Innocent  [yaratıcı] 25 May @ 22:26 
@DINOMAN907

Yea, they aren't added to B41 yet.
DINOMAN907 25 May @ 18:05 
I don't know if the new weapons only work in B42 or not but for me their not working
Totally_Innocent  [yaratıcı] 25 May @ 10:40 
@Remless

Thanks for the heads up!

Must have missed it. Will push and update ASAP
Remless 25 May @ 9:19 
and so many gun has unfinished glitch no category and some bugs found so many guns of gunpoint heading to the north and trench gun has no crit
Remless 25 May @ 8:32 
mod is good but m1 clip part is not weapon categorized so hard to find
ElGranCristianYTOfficial 16 May @ 16:33 
B42 please!
The Darkness 29 Nis @ 14:18 
b42!
SDgamer 15 Nis @ 13:13 
Only since i never tried it out, does the M9 Bayonet work with the Trench Gun?
Crusader 22 Şub @ 13:27 
Using Mod Manager to use the mod in my server but it's red and X'ed out, can't use it. Is it because it's overlapping with another mod is something?
idecentdriver 11 May 2024 @ 14:58 
Thank you!
Totally_Innocent  [yaratıcı] 10 May 2024 @ 11:34 
Oh, I use 2 sources for the clothes of that style:
First I recommend Overlooked Military Surplus, adds WW2 equipment.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3034952726
Just an FYI, I am biased, as I helped pay for it as a commision.
2nd I recommend Sharks stuff. Currently you cant get the orignal upload since its down until B42, however, check out the reupload!
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2982807308&searchtext=SMUI
idecentdriver 8 May 2024 @ 15:54 
This isn't directly related to the mod itself (great mod btw) but i was wondering, what mod add's in the G.I outfit and M1 helmet in the 4th pic? thx
Totally_Innocent  [yaratıcı] 25 Nis 2024 @ 10:34 
Im not sure, it would probably work fine, since it doesnt overhaul stuff
Irradiated_yogurt 23 Nis 2024 @ 19:13 
Does this work with guns of '93?
Totally_Innocent  [yaratıcı] 21 Nis 2024 @ 0:09 
No. It works well with VFE and B41 Firearms
balls 11 Nis 2024 @ 21:13 
if i use this with vanilla firearms expansions, will the overlapping ammo types be separate? ex. 12 gauge from here being separate form vanilla shotgun shells
Totally_Innocent  [yaratıcı] 3 Nis 2024 @ 2:31 
Probably not. Britas is a complete overhaul. You can try though
North Tower 2 Nis 2024 @ 16:30 
Will this work with Britas weapons and Arsenal 26
Totally_Innocent  [yaratıcı] 30 Mar 2024 @ 1:20 
Sure
Цикута 30 Mar 2024 @ 1:06 
It's better to talk in person, okay?
Totally_Innocent  [yaratıcı] 29 Mar 2024 @ 22:57 
Sure, whats the question
Цикута 29 Mar 2024 @ 22:42 
so, i need to ask one question
blackhawk700 22 Mar 2024 @ 10:03 
mp?
RandomAviator 6 Mar 2024 @ 17:45 
"So now its goodbye Spiffo im off to Louisville far across the maaap its the same ol story up to old glory to win another fight for liberty!" :spiffo:
Gravyboat 12 Oca 2024 @ 17:35 
no m1911 :(
Totally_Innocent  [yaratıcı] 11 Oca 2024 @ 9:17 
Vanilla 12 gauge
yowai inudesu。 10 Oca 2024 @ 11:40 
does m1897 require new type of shotgun ammo or it uses vanilla shell, i want to add this mod mid game but i don't want to go far away from rosewood to find this new ammo
Totally_Innocent  [yaratıcı] 1 Oca 2024 @ 14:24 
yes
Clickeh 31 Ara 2023 @ 14:36 
Does your M1 Garand Ping?
Gukech 1 Ara 2023 @ 6:51 
awesome job man
Catzuy5665 15 Kas 2023 @ 20:26 
can we get some vietnam war gunz???
Totally_Innocent  [yaratıcı] 26 Eki 2023 @ 2:10 
I have kept both of VFE garand and my own garand in, since the VFE Garand technically is a US Navy modified Garand, rather than a true M1, as it has been converted to .308 from .30-06.

I am happy to add a function to remove it