Garry's Mod

Garry's Mod

Enhanced Aperture Science HandHeld Portal Device Without HL2 Weapon Changes
22 Comments
FRAGMENTATION 29 Jun @ 11:50am 
alright, appreciate it
Jariner  [author] 29 Jun @ 11:31am 
thats a problem the original addons has aswell, can't fix that.
FRAGMENTATION 29 Jun @ 11:26am 
[Enhanced Aperture Science HandHeld Portal Device Without HL2 Weapon Changes] bad argument #4 to CreateConVar (string expected, got bool)
1. unknown - lua/entities/projectile_portal_ball/shared.lua:15
People of Portals 5 Jun @ 3:01pm 
I LOVE IT :GDEasy: P:p2blue:RTAL GUNS ARE AMAZING
The Celestial 29 Mar @ 4:32pm 
[Enhanced Aperture Science HandHeld Portal Device Without HL2 Weapon Changes] lua/entities/trigger_portal_cleanser/init.lua:14: attempt to index a nil value
1. unknown - lua/entities/trigger_portal_cleanser/init.lua:14
UNIT1 10 Mar @ 6:56pm 
life saver for this addon
fucking hated the smg shooting one bullet
Vinnie Bounty Hunter 2 Feb @ 9:53am 
Also in the original there is a bug that you got when you threw a grenade, it disappeared when you threw it with right click and with left click it got stuck, does this fix that? because if you threw it it said Lua error!
Jariner  [author] 16 Dec, 2024 @ 7:01am 
we are bidone
Antoneeee 16 Dec, 2024 @ 4:24am 
its so joever
Jariner  [author] 16 Dec, 2024 @ 12:51am 
thats literally a problem from the original mod mate, i cant fix that shit.
Antoneeee 15 Dec, 2024 @ 7:46pm 
the portals have this weird and frustrating behavior where If I enter through a portal on a wall and exit onto a portal on the ground, at walking speed it's impossible to land on a surface. but if I sprint, it'll launch me forward into the air at high speed. This behavior never occurs in any of the portal games.
josie 15 Mar, 2024 @ 12:53am 
I always found it weird that portal gun addon felt the need to rewrite hl2 weapons, it wasn't really noticeable until my npc wouldn't react to gunshots lol
DitieBun 19 Sep, 2023 @ 5:16pm 
now my favorite portal gun addon :steamthumbsup: I love that it's customizable
DitieBun 18 Sep, 2023 @ 10:49am 
I'll test it out, ty
Jariner  [author] 18 Sep, 2023 @ 5:09am 
i think it could, plus i have never ever encountered that glitch in the original so i have 0 idea
DitieBun 17 Sep, 2023 @ 5:07pm 
does this also prevent that one glitch where using it too much makes every half-life 2 viewmodel look bizzare halfway through your play session?
(e.g gravity gun missing everything but the prongs and glow, pistol missing slide, revolver is just the cylinder, crossbow is weirdly skinny, RPG is nonexistent, etc)
Jariner  [author] 17 Sep, 2023 @ 4:42am 
i guess the original mod changed it so that it would work together or some shit, but it dosent work and breaks both of them anyway
DitieBun 16 Sep, 2023 @ 4:55pm 
finally a portal gun that doesn't change the other weapons for no reason
LλMBDλ 4 Sep, 2023 @ 12:08pm 
"npcs shooting with the smg1 too slow like the original has." would you happen to know where this file is so i can edit it please?
J 31 Aug, 2023 @ 3:19pm 
nvm. found that pressing R resets the portals
J 31 Aug, 2023 @ 3:17pm 
I'm having an issue where I can't move the portals, but they still change rotation. Does this only happen on the chromium branch?
josaic 30 Aug, 2023 @ 4:36am 
man your a really good reuploader, also this is great