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would u make a line in description?
here's my Chinese translation:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3403925213
Никто никогда не договаривался. Просто брали и шли, либо их не пускали (Обычно не пускала армия). Часто было как в Первой крестовом походе, когда толпа каких-то голодных бомжей разграбила Венгрию.
I'm consistentlly getting my provinces wrecked from armies getting routed by my liege in interminable rebellions and the defeated armies shattered retreating to my provinces before recovering, even though I'm not directly involved in the war. Every time it happens 8 months of work by my marshal is undone. I can't anticipate where these armies will end up because they move insanely fast thanks to shattered retreat and as soon as they recover that's a control hit on the county they ended up in and any they have time to march through before I intercept on their way out of my realm.
This should straight up be in the base game, its so good.
So when you say you don't see any real impact, it's because you don't see it with player involvement/interaction. Players will take advantage of a weakened enemy a lot more. My point being - the AI can't function with advance knowledge of this behavior, so balance with a player will always be off.
I still use mods like this on occasion but with house rules.