Total War: WARHAMMER III

Total War: WARHAMMER III

Frostfiend
88 Comments
Ben 3 Jul @ 5:11pm 
@Calm&NormalTime
If anti-infantry, then definitively it should have The Hunger for more staying power and Aura of Chill to not let infantry escape so easy.
And that sonic roar hex? Even better to eliminate infantry as it, combined with the Aura of Chill, could essentially slow down infantry to a crawl, leaving them as easy prey.
Calm&NormalTime  [author] 3 Jul @ 9:57am 
Thanks for the feedback. The frostfiend is balanced around being a t3 anti infantry monster, like a manticore or feral wyvern. It disrupts infantry and causes terror. It's not supposed to be able to solo heroes, lords or other single entity monsters. It should lose in those situations. However I do plan to revisit this unit in future and will keep your ideas for abilities in mind.
Ben 2 Jul @ 2:11pm 
Am I the only one who thinks that the Frostfiend seems kinda underpowered in terms of survivability? Last time I used it, a Sorcerer of Tzeentch was overpowering it in melee (sure, he was using spells, but even that shouldn't affect the fight that much).
I propose the following:
1. Buff it up to Tier IV.
2. Add three additional things to it to make it a tad better: The Hunger, Aura of Chill and a custom Hex skill that would further slow down and debuff enemies. A sort of sonic roar that would fit in-line with its lore since the Frostfiend, while diving down to hunt down their prey, unleash a terrible roar that would freeze the blood in a person's veins from the sheer terror it causes.

But those are just suggestions. It's your mod dude.
Baligdur 2 Jun @ 3:07am 
Could you give him to Norsca ?
Óðinn Alföðr 21 May @ 12:47am 
It's okay.)))He says I made a mod, but I've never used it)))This is how a good half of things in our lives are done))):WH3_greasus_rofl::WH3_greasus_rofl::WH3_greasus_rofl:
Calm&NormalTime  [author] 20 May @ 3:48pm 
if it doesn't work, let me know, but i'm not going to investigate without cause
Calm&NormalTime  [author] 20 May @ 3:46pm 
I mean I don't know. I made it but I've never used it.
Óðinn Alföðr 20 May @ 1:33pm 
What do you mean, I do not know??? I've been looking for a mod for weeks now that often crashes my game and the mod creator says "I do not know???":WH3_horror_Blegh::WH3_horror_Blegh::WH3_horror_Blegh:
Calm&NormalTime  [author] 19 May @ 12:01pm 
I dont know
MVGkaiser 19 May @ 10:20am 
does this still work?
Hextra Lettuce Plz 30 Mar @ 12:09am 
just wanted to let you know i just beat a campaign as kislev and ol stanky leg could recruit the fiend just fine, although i dont recall if it gets the bonus as other monsters as i recruited it so late into the campaign
Calm&NormalTime  [author] 23 Dec, 2024 @ 1:31pm 
Its the clenched teeth with gaps either side for sure
Boshty 23 Dec, 2024 @ 10:33am 
Last pic in the picture reel there... why does the face remind me of a wallace and gromit character. do dodo doooo dodo do dooooooo (8)
LilGoose 19 Nov, 2024 @ 6:46pm 
can this be recruited at tier 3 or 4? 5 seems a bit much
WarNob123 8 Nov, 2024 @ 12:26pm 
update please
RatboyW 13 Oct, 2024 @ 7:14pm 
In that case disregard, my b o7
Calm&NormalTime  [author] 13 Oct, 2024 @ 6:52pm 
Anti infantry describes their battlefield role, not the presence of a stat bonus
RatboyW 13 Oct, 2024 @ 1:16pm 
Since they don't actually have anti-infantry bonus, could the anti-infantry bullet point be replaced by Frostbite?

( Extremely minor issue lol, I just can't unsee it after noticing)
Calm&NormalTime  [author] 16 Jul, 2024 @ 10:02am 
I wouldnt know how to prevent the ai from recruiting it, so yes
lwhのsama 16 Jul, 2024 @ 6:02am 
:steamthumbsup:great units but available for ai ?
Aku 1 Jul, 2024 @ 11:34am 
is peak!
Brando-7 30 Jun, 2024 @ 5:16pm 
I freakin love this thing. Thanks for making it!
Calm&NormalTime  [author] 15 Jun, 2024 @ 1:32pm 
Oh, didnt realize. Will try and fix tomorrow. At friends weddimg today. This was never meant to be ostankya exclusive
totalwarwarhammer2 15 Jun, 2024 @ 10:44am 
i have cheked the wiki, apparently its a new building, it doesnt exist outside the dlc maybe?
BigCoolTony 14 Jun, 2024 @ 7:49pm 
Ditto not able to see it on the Haunted Forest building.
totalwarwarhammer2 14 Jun, 2024 @ 2:54pm 
it doens´t appear anywhere, its the Haunted Forest building right?, i cant find it.
Calm&NormalTime  [author] 13 Jun, 2024 @ 1:55pm 
are you unable to recruit it?
totalwarwarhammer2 13 Jun, 2024 @ 11:55am 
Can you make it so that non-dlc owners can recruit it?
Purge8642 24 Mar, 2024 @ 9:55pm 
This really should have been a new unit for Kislev imo.
Calm&NormalTime  [author] 4 Mar, 2024 @ 2:55pm 
true that's a good idea i'll implement it soon. thank you
TheRexYo 4 Mar, 2024 @ 1:18pm 
Frostfiend's Heat Vision might be able to use the new Revealed attribute, which could be really interesting and would also negate the UI weirdness.
Norman 3 Mar, 2024 @ 3:21am 
Awesome mod!

After 4.2 however, I think you need to adjust the tier it's recruited at, it's not a Tier V monster - CA increased the 3rd level of the Forest Building Chain to Tier V. After playing a long Kislev campaign, I think it's much better suited to be recruited from Tier III, both for the player and the AI
Brando-7 25 Feb, 2024 @ 5:25pm 
Man I just LOVE the look of this thing. So so good!
Aku 24 Feb, 2024 @ 1:35pm 
could you please update it?
Calm&NormalTime  [author] 28 Dec, 2023 @ 1:50am 
...
jrmynt1 29 Nov, 2023 @ 6:45pm 
this is SO well-made
Calm&NormalTime  [author] 12 Nov, 2023 @ 3:55am 
It doesn't replace anything. Just adds a new unit
Rotjaw 12 Nov, 2023 @ 3:12am 
I'm new to running mods in my game. Does this unit replace something else or is it added to the building's recruitment panel without affecting anything? I know your other mods such as the crows/ravens and spiders replace other units by design but I wasn't sure if this one does too?
Lazy Skeptic 29 Oct, 2023 @ 1:33pm 
I would like to pet this creature.
Such a wonderful fluffball!
ArmoredCondom 15 Oct, 2023 @ 7:09am 
Paolumu?
Kaneda 10 Oct, 2023 @ 7:55am 
Thank you
dinovart 8 Oct, 2023 @ 1:53pm 
Amazing. Living northern species of therorgeist :)
pleeb2 7 Oct, 2023 @ 12:28pm 
@Calm&NormalTime To answer your question from 2 weeks ago, I hadn't thought it would be made of snow and ice. I had thought of it have movements and textures that still looked organic, like the Incarnate of Beasts.
Brando-7 7 Oct, 2023 @ 10:17am 
this is PERFECT
Wilgryf 4 Oct, 2023 @ 11:41am 
Hello, I made submod to balance this for Duke's Damned Nations
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3045762866
Calm&NormalTime  [author] 3 Oct, 2023 @ 4:07am 
I updated it like 2 hours ago and its been privated since. Just steam being steam
Wolfie von Carendot 3 Oct, 2023 @ 3:09am 
Gonna have to comment it here, but can't help you with the Spiders mod just yet cause the mod is privated. I saw the ping but can't quite see it fully.
Calm&NormalTime  [author] 25 Sep, 2023 @ 1:23am 
You mean you expected them to be made of snow or to look like the incarnate of beasts model?
pleeb2 24 Sep, 2023 @ 7:42pm 
I had envisioned them as looking more like Elementals, but I loooove me floofy bats!