安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題
Tweaked animation and plumage/fluff/beak visuals (with extra additions), and clothing compatibility in the works.
Working out plans to make the transition as seamless as possible. For those concerned with models based around previous sprites, they will be included within the BirdUp mod files for personal use.
Keep an eye out for new race mods in the works as well!
I believe it's more of a spectrum based on a human/bird ratio. Closer to the human side you get bulkier features, and on the latter end you'd have lighter features. But I could be thinking too far into it.
You can find either in the description. Hopefully this patches individual needs up, and feel free to shout out if something doesn't quite work!
I would also need separate resprite and additions version of the mod. I run a popular Starbound server and multiple of my players would be interested in using the resprite as a client-side mod. However, due to the mod also containing additions, we'd have to make the mod server-side and force everyone to use the resprites, which is not something I'd like to do.
I could even help you create the separate versions, I don't mind.
At the moment i have another project in the works thats sapping up my time. That'll be next in line!
Alternatively, would it be possible to upload the plume styles by itself? You have a very good sense of style.