No More Room in Hell

No More Room in Hell

Killing Floor 1 Character Pack
56 Comments
Pandp3526 18 Jun @ 12:10am 
Thank you
mage  [author] 17 Jun @ 10:48pm 
didn't find any issues, possible mod conflict so check if you use any weapon mods released before july 2022 (c_arms update)

check if cl_viewmodel_hands_force_default is set to 0 as well
Pandp3526 17 Jun @ 10:13pm 
The arm model is not showing up for me ;(
Hakurei Reimu 14 Jun @ 10:16pm 
its raining money! dosh!
mage  [author] 9 May @ 6:08pm 
i don't have plans of including him either due to being a masterson & davin kitbash, similar situation to Sergeant Powers and Private Schneider
Angel <3 9 May @ 5:18pm 
Corporal Lewis?
mage  [author] 2 May @ 10:55am 
they were ignored on purpose & by request

i do not plan to add it either
Zen 2 May @ 8:15am 
The only problem that I do not like, and I do not know if it is a discourse or error, is that the melee attacks do not stain the hands of tomato sauce, and it is a base detail of the game and these designs disappear, I would like them to be added
mage  [author] 1 Mar @ 6:41pm 
fixed, caused by a ragdoll sequence that was conflicting with the zombie animations. likely caused by a nmrih update.
Lupo 1 Mar @ 5:25pm 
Could you please update the mod and fix the problem that Police Sargeant Davin's skin has in his zombie version? His animation in zombie mode is bugged...
Cronnoll 3 Feb @ 7:16pm 
My mistake, the issue was indeed with the plugin on the servers. Thank you.
Porcelain Buddah  [author] 3 Feb @ 2:53pm 
@Twitch.tv/Cronnoll Pretty sure that's a plugin from the server you were on not an official feature. Reason why it's known to have this problem with custom models since it's not officially supported.
Cronnoll 3 Feb @ 11:18am 
The character Police Sergeant Davin has a bug; when he turns into a zombie, he runs glitched. When he is equipped with a melee weapon while using a firearm, the melee weapon appears on his head.
TheMasterLag 14 Jan @ 3:27pm 
best character mod i love it
вова 17 Dec, 2024 @ 10:51pm 
man i love you people
mage  [author] 17 Dec, 2024 @ 10:39pm 
it surely is, but it's quite a amount of work to do it properly. more likely that we'll work on the second pack instead in the future.
вова 17 Dec, 2024 @ 10:10pm 
is it possible for us to get KF2 guys?
Koma 15 Dec, 2024 @ 10:19pm 
Favorite mod :drewhappy:
MrSuneko 15 Nov, 2024 @ 12:18pm 
I love these. I'd hope for Steampunk Mr. And Mrs. Foster to be included but these are very good alone! Lovin' it!
mage  [author] 14 Aug, 2024 @ 6:45am 
Re-released at Gamebanana [gamebanana.com] for manual installation and easier access of extras!
LeBron James 7 Aug, 2024 @ 6:57pm 
Yeah, that makes sense.
mage  [author] 7 Aug, 2024 @ 6:29pm 
most likely not, but if so

they would all be clots lmao, crawlers wouldn't fit a biped scenario, the husks would be goofy without using their gear, resized bloats & fleshpounds are even more comical and no idea where the siren would fit in. their assets are only meant for KF1 usage imho

their seasonal skins would be a lot of work as well, but let's not forget hitboxes & proportions either
LeBron James 7 Aug, 2024 @ 6:07pm 
Are there any plans to replace the zombie models with the clots and zeds from KF1? I love this mod btw.
nerdy  [author] 19 Mar, 2024 @ 11:32pm 
@Kazemystic nah.
mage  [author] 19 Mar, 2024 @ 11:29pm 
not really my type of thing
Zen 19 Mar, 2024 @ 9:49pm 
It would be better individually because I don't want to change all the characters, just change the one I want to use, it would be better than a pack to change the skin of all of them, it would be good if it was individual
NiceNeard/OjeBalström 22 Dec, 2023 @ 9:43am 
cool
n0vez-k 7 Dec, 2023 @ 12:44pm 
Cool:VBCOOL:
Shepard 1 Dec, 2023 @ 8:31pm 
the arms dont change for me nooooooooo :USSR_ball::USSR_ball:
Porcelain Buddah  [author] 12 Nov, 2023 @ 9:23pm 
UPDATE

The pack now features Overhauled first person arms for all characters as a QoL improvement.

Offering more visual variety and consistency with the actual design of the characters, courtesy of Mage.

For those who prefer the original viewmodels they will still be available in the description for you to download
popeye508cs 1 Nov, 2023 @ 2:42am 
Top tier add-ons of all the time
ŴΔƗ₣Ữ ĦỮŇŦ€Ř 30 Oct, 2023 @ 10:51am 
Good
Porcelain Buddah  [author] 23 Oct, 2023 @ 6:49pm 
@stirlingsworld10 Download them manually with the Bitpit link in the description, extract the zip file and apply them to the following route:
C:\Program Files (x86)\Steam\steamapps\common\nmrih\nmrih\custom
HACKLORD 220066 23 Oct, 2023 @ 6:36pm 
how do I use the alternate skins?
TOMAS 8 Oct, 2023 @ 7:32pm 
The nostalgia hits hard with this mod. God damn.
Ramiro 7 Oct, 2023 @ 12:34pm 
GG:steamhappy:
DUCATISLO 28 Sep, 2023 @ 1:19pm 
gg
Dzouk 18 Sep, 2023 @ 5:44am 
thank you, it works fine now
mage  [author] 18 Sep, 2023 @ 5:39am 
just released a hotfix, removed specular all together. not a big loss anyway, it just seems to be very volatile in NMRIH
Dzouk 18 Sep, 2023 @ 5:38am 
it seems that reflection of those parts are too bright, although mrs Fosters shirt is also shining, even it's not metal, it also happens only after I load a map
mage  [author] 18 Sep, 2023 @ 5:23am 
are they 100% white?
Dzouk 18 Sep, 2023 @ 4:50am 
very nice mod, but metal parts of every model are way too shiny in dark.
mage  [author] 17 Sep, 2023 @ 6:21pm 
He's too much of a zombie himself.

we had ported him much earlier in development, but we scrapped him because he was simply too hard to distinguish from human to zombie, somehow more low poly than wilkes and his viewmodel was awful.
󠁳 17 Sep, 2023 @ 12:51pm 
Hey, can you please port Security Officer Thorne? It's another DLC Nightfall Character
mage  [author] 12 Sep, 2023 @ 2:40pm 
HDR issue has been fixed. Never use defaultcubemap.vtf for you cubemaps people :captainclown:
mage  [author] 12 Sep, 2023 @ 2:30pm 
@Darkel Sorry, can't add it in and I wont be able to host your fix here. Seems like it's a issue with the current cubemap I was using.

"engine\defaultcubemap.vtf"

yeah this one cubemap texture always seemed shady at first, didn't though it was the culprit. Not only that however you kind of removed some of the specular features, and you haven't offered a reason of why they were broken, still, thanks for pinning it down
{ST} nina.gamer 12 Sep, 2023 @ 1:48pm 
Awesome port :cartel_love:
Everlasting 12 Sep, 2023 @ 7:29am 
zynthetic is in your nmo_cabin
[as] Wendigeaux 11 Sep, 2023 @ 7:25pm 
i didn't see it mb, looks swagger
mage  [author] 11 Sep, 2023 @ 6:55pm 
it's literally in the first image