Total War: WARHAMMER III

Total War: WARHAMMER III

Expanded Albion (Reupload, updated to latest patch)
38 Comments
Kentathor  [author] 6 Apr @ 7:30am 
@ZhangJao It does do some changes and I will look into that but it's another mod that changes so other units are added. It isn't this.
ZhangJao 6 Apr @ 6:47am 
By any chance does this mod impacts garrisons? I"m playing in the Old World map and my Outpost garrison on the chaos wastes is all fucked up with units from many different factions
Kentathor  [author] 4 Apr @ 6:34am 
@Apex Yeah, I'll get around to it sometime. Just waited for the newest patch. Altough this mod rarely breaks much. I will look at Albion's roster and see.
Apex White Wolf 3 Apr @ 5:39pm 
some ranged units would be interestimng to add tbh
Kentathor  [author] 18 Mar @ 10:17am 
@stevens2222 thank you, will look into it. Should be doable, but I will see how to implement it. The easiest would be to ask other modders for their permission to use models and spells. But I will look into it.
stevens2222 17 Mar @ 9:52pm 
As a reference to the druid, I think something similar to this would be great, although this mod fits very well with the faction, I don't know why they didn't add it.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3203268651
stevens2222 17 Mar @ 9:48pm 
Thank you very much for your great work. On the island of Albion there are giant spiders, ogres, orcs,gnomes and goblins. Although I was thinking of animals like boars, bears, or deer, or a druid who summons them since this faction is based on Celtic culture, I think a (1) dragon similar to that of the Wood Elves would look great with the units. What I feel should be improved would be the campaign mechanics of the pillars, but I think that's already up to OVN. Thanks anyway.
Kentathor  [author] 17 Mar @ 6:21pm 
@stevens2222 I have thought about adding some units (Like oathsworn archers) but any suggestions are welcome.

The roster is pretty stacked, maybe other units that already exist in the game like with the mammoth this mod let's you recruit or units from other ovn-mods that fit.
stevens2222 17 Mar @ 12:48am 
Thanks for this mod, hopefully in the future we'll have new things, thanks again, I love this faction
Nukular Power 30 Dec, 2024 @ 10:52pm 
thank you for this
Gluttony589 14 Dec, 2024 @ 5:53pm 
Thanks for the work you do man.
Kentathor  [author] 14 Dec, 2024 @ 10:22am 
Everything looks good after last patch but I will test it and see. Should work as long as the main Albion mod works.
Kentathor  [author] 30 Nov, 2024 @ 12:41pm 
@DewdMayne It looks good but I will try it and see if it works. You can also say which mods you use that might interfere. Any mods that changes those regions or overhauls?
Kentathor  [author] 30 Nov, 2024 @ 12:33pm 
Haven't checked since the last patch with this faction. I'll check and try but it'll take a couple of days.
DewdMayne 30 Nov, 2024 @ 9:56am 
seems to be a problem with the waystone marker building keeping me from launching, also possible to be my bad with other mods/load order.
Ciaphas Cain 2 May, 2024 @ 5:41pm 
Nice one! It will be in basic information where you can change it
Kentathor  [author] 2 May, 2024 @ 10:04am 
I have updated it, should work fine. But I'll change the title if I can.
Ciaphas Cain 2 May, 2024 @ 8:00am 
Will this need updating for the thrones of decay? If not then I'd recommend updating title to include 5.0
Kentathor  [author] 23 Apr, 2024 @ 3:43am 
@stevens2222 Updated, but nothing needed fixing. It should work well. Maybe when the big update comes that will change.
stevens2222 23 Apr, 2024 @ 12:49am 
up pls
sigmars_disciple 15 Dec, 2023 @ 12:26am 
The mod I requested below showed up from a different modder in slightly different form - here's the link: https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=3108032866 It expands Albion's roster with a few fitting units from "Children of the Woods" (which is a required item). Enjoy! <3
sigmars_disciple 6 Nov, 2023 @ 4:12am 
Hey! Good work!

The mod that integrates fitting Children of the Woods units hasn't received a 4.0 fix, or has it?
Albion Woodfiend or something? :) Thx for the clear instrructions here, with those even I can probably get it to run <3
Kentathor  [author] 15 Oct, 2023 @ 11:26pm 
@Morcalvin OVN: Albion needs to be subscribed and activated, but this does not need the older outdated mod subscribed or activated.
Morcalvin 15 Oct, 2023 @ 8:11am 
Is this a patch to be used with the original mod or is it standalone?
marauderB 6 Oct, 2023 @ 5:01am 
FYI: Main Albion mod updated.
Thanks for doing this - makes some big improvements!
Kentathor  [author] 28 Sep, 2023 @ 5:25am 
@ssbigbirdjr Subscribe and open the mod in rpfm is the fastest way, I can post them here to if you want?
ssbigbirdjr 27 Sep, 2023 @ 5:38pm 
Are the unit ids currently available anywhere?
Kentathor  [author] 24 Sep, 2023 @ 2:02am 
Cool, mr translator!
Abisha 19 Sep, 2023 @ 5:35am 
@Thrakerzod
yea 4 factions are made that also beefed like Albion.
they likely not yet updated which is bad.
Thrakerzod 19 Sep, 2023 @ 3:09am 
are there other mods like this for the other OvN factions?
Kentathor  [author] 17 Sep, 2023 @ 1:59am 
@Abisha if you use a mod manager it should sort itself automatically but it should be above the main mod, loading after the main mod.
Abisha 16 Sep, 2023 @ 10:31pm 
can you also add a load order? do i need to add this above the original or original below!.
thanks for the update btw.
Kentathor  [author] 16 Sep, 2023 @ 5:32am 
@cooperftw Thanks, but I mostly did it for myself as I like this mod. :WH3_greasus_rofl:

That said, you are absolutely right. This (and other) mod communities are great.
cooperftw 15 Sep, 2023 @ 6:28pm 
@Kentathor @CaptainSnafu absolute legends! Great example of the mod community helping each other out. Thanks, guys.
´EE`∞EternaL 14 Sep, 2023 @ 1:55am 
cool, Im looking forward to your updates
Kentathor  [author] 13 Sep, 2023 @ 4:55pm 
@´EE`∞Eternal Father Yes, you should be able to do that if you could do it in the original mod. But I think it works on some other places were there are h-elves too.

Haven't played that far with this mod enabled yet. But no errors or other strange things remain.

I will test all features of this mod under the coming days. I will also look more in detail how the mod is built.
´EE`∞EternaL 13 Sep, 2023 @ 2:52pm 
thanks a lot mate! so to be able to recruit high elf units I need to have provinces on the elven island?