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MORE THAN A MILLION
SUBSCRIBERS ON STEAM!
=======================
At last count, there were 1,010,000+ subscribers to the 60+ mods of the sp0ckrates Steam Skyrim workshop. My mod-making partner and I couldn't have done it without everyone who tried out our mods. Dudes! You are the best!
dont get the dev aeva its quite lagged
Check it out at: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=516936805&searchtext=sp0ckrates+previews
Here's a link: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=516936805&searchtext=sp0ckrates+previews
You may check it out, HERE .
:)
Amazing Race Tweaks! Orc
Hope to have it completed, today. Thanks to all who patiently waited while I developed the SET: Halloween mod.
For those who requested a vanilla edition of the mod that does not require the Dawnguard DLC, it is now available, here:
SET: HALLOWEEN (NO DG)
Check it out, HERE
I will be releasing the new mod SET: HALLOWEEN! this weekend. It will feature many additions and changes to add to the fright of the holiday spirit, including:
* Five Frighteningly New Draugr . Now you'll meet more than one kind of draugr in dungeons, including burnt, bloody, ghost, mummy and invisible draugr. An update to the mod will give each new powers, too.
* Monstrous Guards . Each hold has some guards that change into creepy creatures at night, or if attacked during the day. Guards become ghosts, vampires, werewolves, armored skeletons, draugr and the like. The eyes are visible through the guard helmets, so you can tell which ones are vampires. In combat, they change into beast form or use the spells for their type of race.
* Costumed Kids . Skyrim's children are now dressed up for Halloween and are wearing witch, vampire, Imperial general, executioner and Dragonborn costumes.
* Creepy Scenery and Clutter . Changes in scenery include braziers with burning jack-o-lanterns, bloody wood chopping blocks and sawmills, bloody woodcutting axes and pick axes, bloody buckets, bloody human bones are hanging next to rabbits, fish and other game, and more!
* Ghoulish Behavior . Cannibalism once hidden in the shadows of Markarth is now practiced in the open of every tavern and campsite! People are eating severed hands and drinking from bloody cups, cooking spits are simmering bloody or slimy heads and other body parts.
* Hair-raising Carriage Drivers . Look for carriage drivers who are headless ghosts, grim reapers, devilish daedrics and the like.
* And Much More!
I released the mod Saturday. Among other things, it makes the chests which hold ALL of the merchant's inventories available for thieves to pick the lock and get rich, quick! You may check out the mod HERE
Just uploaded the fifth mod in the series to Steam. You may subscribe to it HERE . It gives the Bosmer player character race several new and improved abilities and powers, including:
* Transform animals and creatures encountered into permanent companions! Works with 40 different animals and creatures, including trolls and mammoths. They obey commands and will follow you into cities and buildings, unless you tell them to wait.
* Pacify animals as often as you want. Calm all animals in the immediate area any time you like, or command all animals in the area to fight for you once a day.
* Track people, animals and creatures. Works like the detect life spell when you are sneaking outdoors, but the distance is greater.
* Better sneaking when outdoors. Makes you 25% harder to detect outside.
* Faster skill increases. Archery and illusion skills increase 20% faster. Alchemy and sneak skills increase 10% faster.
And more!
Mod released! Check out the description and video HERE .
Btw sorry for my bad english its not my first language
I mean I'm all for a player home that isn't A. a castle fit for Akatosh, or B. a copy past of a vannilla building with all the crafting spaces and a secret basement with OP items.
BUT
its like seeing an ocean liner in a lake kinda makes me stop and think for a second. I dont like thinking.
1. Seems a bit too big and too bare.
2. Shouldn't the Fleet be in the ocean, not a river?
3. Its very basic. It would improve if you added more clutter and made it so its not just one big ass room.
4. It should have some sort of quest to it. Like kill some bandits in a near by cave and kill more bandits on the fleet itself.
I can see that you trying your best to make a cool mod and I respect that. I give this 6/10. Better then a good bit of the stuff on the Work Shop.