Total War: WARHAMMER III

Total War: WARHAMMER III

Auto Learn Skills
131 kommentarer
SkebbZ 23 jun @ 4:43 
Played with this about 100 hours to and I love the reduced hassle.

Perhaps it's due to a mod, but Caravan masters always seem to have 4 skill points available that I'm unable to spend. (Not on Cathay, so probably from a mod). Also happened with certain dwarven heroes (slayers I think it was).

Would be nice to have a submod for Heroes of Legend.
Incata  [skapare] 8 maj @ 23:34 
@B flat I think I already gave an explanation of this in the previous comment, if a lord at level 2 already has 40 skills the gap with a level 15 one will not be that big, and the player can often have 5 or 1 level 30 lords when the AI ​​usually has 1 or none.
B flat 8 maj @ 22:44 
I love this mod. Is there any chance you might make getting skills a bit more distributed through the levels? Getting all the skills at 16 is just a bit too early imo. You said that it'd make high level lords OP, but that's already the case in vanilla.
No0bs_Satanic 8 maj @ 13:32 
@Incata no worries man ! thought it was some sort of unintendend behaviour. Thanks for the reply ! thanks for the mod !! :chug:
Incata  [skapare] 8 maj @ 12:39 
@No0bs_Satanic It's normal behavior for the mod. There are two reasons for this. The first is to avoid creating a big gap between low-level and high-level lords, which tends to benefit the player over the AI and makes the lords you get in the mid or late game pretty useless. The second reason is that I designed this system to be able to complete the mod in a reasonable amount of time. If I had to choose a skill for every level and every role, it could have taken me 100 times longer, and I probably still wouldn't have released it. From my point of view, it works quite well—I never felt like I needed to change the system or that it was unbalanced, and the AI can get some of its lords to level 15 without any issues.
No0bs_Satanic 8 maj @ 10:55 
sorry if this question/bug was discussed here. But today I started a new Elisabeth Campaign and after winning the 1st battle she had like 40 skills already unlocked while she is lvl2.
Keep in mind I do not have any other mod that has to do with skills whatsoever.
Is this issue already known and is there any fix for it ?
Violen 23 mar @ 8:40 
OHH ok, makes since. I knew mods like this tend to need an activator to work, But I thought it would be tied to the Turn advancing. My many hours in Civ7 doing the thinking xD
Incata  [skapare] 23 mar @ 8:23 
@Violen If it works mid-campaign, you need to level up after activating the mod, I don't understand what you mean
Violen 23 mar @ 7:52 
This does not work mid campaign! If there is anyway to change that please do so! As i mentioned, this would be a great addition - in the late game(which i am now in). Yah, leveling 6+ lords and 10+ hero's is tedious as hell.

@Incata I meant all lords - As in The AI would also switch to this function along with said lord.
Incata  [skapare] 23 mar @ 4:29 
@Violen Only the player's lords usually reach those levels. I did it this way so that the AI ​​would also benefit and there wouldn't be such a big difference depending on the lord's level.
Violen 22 mar @ 18:52 
Omg - A mod That i didnt know i needed - likely wont ever be able to live without.
Ill miss this mechanic for the beginning of the playthrough tho. Makes me think a good idea would be to make this a feature which only enables when a lord(any lord from any faction) Reaches rank 25 or 30. So long as this works mid playthrough i guess you could just enable it once you've left the early game.
Incata  [skapare] 14 mar @ 2:12 
@chuwbe It's probably because they modified something in the skill logic. I'm not interested in making a patch for it, but anyone has my blessing if they want to do it.
123 12 mar @ 9:28 
love the mod but i often play with radious mod, but the game crash if u try to run with both mods active would be cool to be able to use this mod with radious
Incata  [skapare] 11 mar @ 6:16 
@Griffox yes, The first level unlocks most of the skills at your first level.
Griffox 11 mar @ 5:52 
I started a campaign and the first level I gained simply released all the skills at once, is that right?
Incata  [skapare] 25 feb @ 13:10 
@acedan6879676 yes
@FireDogy I don't understand what you want to tell me
acedan6879676 25 feb @ 9:45 
hello, love this mod. does this also affect the AI?
FireDogy 18 feb @ 10:01 
So I just started using this mod midgame on a N'kari run. For some reason -all- of my heroes and LLs now have every talent available to them unlocked. (Turn 37)
LittleBird 15 feb @ 19:16 
never disabled mod!
Incata  [skapare] 27 jan @ 13:43 
@Seuvir I will try to review it when I can.
Seuvir 27 jan @ 13:08 
Awesome mod, thanks for making it. Not sure if this was mentioned before, but the mod doesn't work for few skills for Saytang the Watcher. I still got skill points so I was able to level him up - it just makes him weaker at start in comparison to other heroes.
Incata  [skapare] 26 jan @ 9:31 
@刀刀闪 It probably works, check the automatic points assignment box if you don't want to manage anything
刀刀闪 26 jan @ 8:26 
Hello author, can you be compatible with the Radious module?
Incata  [skapare] 17 jan @ 16:43 
@Smiling Knight Yes, but you won't start gaining skills until you level up
Smiling Knight 17 jan @ 16:37 
@Incata oh really? Gonna test it right now! Can I enable this mod in mid game?
Incata  [skapare] 17 jan @ 16:36 
@Smiling Knight all is all, No points will be lost.
Smiling Knight 17 jan @ 16:33 
@Incata but that means some skill points will be lost and some skills won't be learned in full, right?
Incata  [skapare] 17 jan @ 16:11 
@Smiling Knight You don't get skill points; all skills are learned automatically
Smiling Knight 17 jan @ 13:18 
@Incata there's no option to make it learn skill that you want? Otherwise it would be waste of skill points :(
Incata  [skapare] 13 jan @ 4:23 
@Razer All skills are learned; you don't have to decide.
Rejzer 13 jan @ 2:55 
How this mod know which ist the best skill to take?
Incata  [skapare] 26 dec, 2024 @ 4:23 
Happy holidays to all
Forista 25 dec, 2024 @ 23:22 
Thank you very much as always Incata!! :steamhappy:
Ooh-la-la, It's GAGA!! 24 dec, 2024 @ 13:10 
Truly one of the updatest updates of all time
ProJH 24 dec, 2024 @ 12:18 
Lore of Hag users such as Mother Ostankya & Hag Witches.
Incata  [skapare] 24 dec, 2024 @ 10:14 
@ProJH Who is that? :lunar2019crylaughingpig:
ProJH 24 dec, 2024 @ 9:52 
Hag Lore skills needs to be added.
Shadowslasher 24 dec, 2024 @ 4:59 
XD
Incata  [skapare] 24 dec, 2024 @ 4:30 
Updated for version 6
The skills for this DLC have been added, if any are missing, please feel free to comment. Donation page added for those who want to thank in that way.
Shadowslasher 21 dec, 2024 @ 5:30 
Update?
Incata  [skapare] 16 dec, 2024 @ 0:11 
@Forista @Salzmann Thanks for your comments, I will try to update it when I can, I may create a paypal account soon
Forista 15 dec, 2024 @ 6:24 
This it's the best Warhammer mod, period. Saves A LOT of time, make de AI quite more difficult (and actually use Lightning Strike), and there isn't blocked path and get all of the skills. It's just perfect, and I'm waiting too for the new lord and heroes (or some heroes with skills tweak and are "out" of the last mod patch).

Thank you very much as always @incata. Do you have any PayPal or something and I can donate you?
Salzmann 14 dec, 2024 @ 6:44 
I absolutely love this mod! I've been looking for something like this for quite some time, and it's such a relief not having to manage my skill points anymore. Would it be possible to update it to include the new lords and heroes from the most recent update? Of course, only when it's most convenient for you. We'd all really appreciate it! 😄
Incata  [skapare] 13 dec, 2024 @ 2:02 
@Ooh-la-la, It's GAGA!! 1 or 2 :lunar2019crylaughingpig:
Ooh-la-la, It's GAGA!! 12 dec, 2024 @ 13:21 
Some things were actually working?!
Incata  [skapare] 12 dec, 2024 @ 13:10 
@¡¡Ooh-la-la, es GAGA!! True... it's just that they only release 30 updates when they could release 60 and change things that work perfectly instead of fixing the ones that are broken, I don't know how they don't have a 10 on metacritic, damn haters
Ooh-la-la, It's GAGA!! 12 dec, 2024 @ 13:02 
True, how dare they update the game.
Incata  [skapare] 12 dec, 2024 @ 12:50 
@Ooh-la-la, It's GAGA!! I'll try not to but CA makes it difficult.
Ooh-la-la, It's GAGA!! 12 dec, 2024 @ 12:12 
Don't abandon us daddy modder pls sir.
Taste of Capitalism 27 nov, 2024 @ 6:17 
this mod helps AI, in vanila AI do dumb things tooooo much..