Space Engineers

Space Engineers

Homeworld Baserunner Suspension MK-1 and MK-2 (Vanilla and Offroad)
41 Comments
kennet0508  [author] 28 Jan @ 10:30am 
This is awesome!
TrueWhiteKnight 23 May, 2024 @ 9:34am 
soon? definitely ping me
kennet0508  [author] 23 May, 2024 @ 9:09am 
Preparing for the next update to this, MK-3 Soon(tm)
TrueWhiteKnight 12 Jan, 2024 @ 11:48am 
interesting. will definitely go with mk1 then, at least for now
kennet0508  [author] 12 Jan, 2024 @ 5:02am 
It is indeed a very functional piece, there are two perpendicular rods connected between the wheel and the body. Its function is to align the wheel suspension to be level with the base at any part of the suspension travel to keep steering aligned correctly to the body. (its only relevant for the wheels that will be steering, the wheels used purely for torque can be mk-1's or just remove the rotor all together making it a fixed wheel)

It is a lot more pcu intensive due to the added forces applied. i would reccomend the MK-1 to start fleshing your design out, and opting for the MK-II if you need to go scriptless for some reason or want to have it more "realistic"
TrueWhiteKnight 11 Jan, 2024 @ 9:09pm 
i was planning to use mk2 offroad, but if the small grid is functional, i will likely do the mk1 unless you can explain how it works. im interested to learn how to make such things
kennet0508  [author] 11 Jan, 2024 @ 8:34pm 
so the small grid is MK-2 mechanical
kennet0508  [author] 11 Jan, 2024 @ 8:32pm 
theres 2 versions, mk-1 and 2
MK-1 is simpler and relies on script to angle the wheels, MK-2 is mechanical and doesnt use scripts for alignement
TrueWhiteKnight 11 Jan, 2024 @ 6:06pm 
in my efforts to cut it in half i learned it has small grid. is that just decorative or is it functional?
TrueWhiteKnight 11 Jan, 2024 @ 5:55pm 
yeah, im gonna flex seal it and saw it in half, add a few blocks between then with the power of flex seal it will be good as new. if i ever upload it to the workshop ill paste a link here :)
kennet0508  [author] 11 Jan, 2024 @ 6:02am 
Thank you! id love to see what you do with it!
Ps, i noticed that the baserunner i took inspiration from has a wider base and shorter arms, so pro tip is to mix and match this a bit to your own design's needs.
TrueWhiteKnight 10 Jan, 2024 @ 9:57pm 
This, This is exacty what I need to fight my way off the hostile, worm infested, dust filled, dry rock that is pertam. Aww Scrap + eat drink sleep + sand worms + ACS x MES = bad time. aircraft unreliable, trenches eat lesser rovers, and minimal access to ice for fuel. This could change the tides and I greatly appreciate your time and effort in designing this beast of a chassis.
kennet0508  [author] 29 Dec, 2023 @ 1:19pm 
Thank you @bevhilk | FP, i appreciate the compliment!
bevhilk | FP 28 Dec, 2023 @ 4:19am 
that's a really nice piece, i actually used something alike in one of my old builds (Dredge it is). But yours looks and works quite better))
kennet0508  [author] 20 Oct, 2023 @ 6:39pm 
@Knightforeyes: Thank you, it sure feels like black magic. but it is vanilla black magic that can be done using a script or buildvision.

Also: It did have one gyroscope on it, but it could certainly could warrant more xD
KnightForEyes 20 Oct, 2023 @ 11:44am 
Looks like made with Black Magic.... a Suspension we wanted from keen but finally someone did put it into the game... sadly with black magic but that'll do! Thanks.

Also the ending of the video... Why no one puts Gyroscope in these Vehicles! Ugh no one heard "Safety First!"
kennet0508  [author] 14 Oct, 2023 @ 5:14pm 
or are you talking about the MK-2's double control arms?
kennet0508  [author] 14 Oct, 2023 @ 5:13pm 
Not really, i want the Wheels to move as little as possible and the swing arm to do most of the work. The reason for it is so theres a low chance of bottoming out.

The instant you bottom out the wheel suspension something will most likely blows up. So the swing arm will have just enough strength to lift the vehicle and the wheel's own suspension will have about double so they kick in later.
Nobody 14 Oct, 2023 @ 3:29pm 
Thanks Kennet!!! Another question I have would be the meaning of your bases having the always uprighting mechanisms where the Wheels meet the swing arm, is the reason to allow for the wheel suspension to take more of the small bumps while saving the larger swing arm for bigger obstacles and thus it needs to be alligned more up and down?
kennet0508  [author] 14 Oct, 2023 @ 2:00pm 
Hey, check out your item, i left my initial feedback on it there, looks good :) i also posted a screenshot of something id add personally
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3051012783
Nobody 12 Oct, 2023 @ 1:58am 
Hey Kennet, Awesome collection of Vehicle Bases you got here man, was just wondering if you could look at my little rover here and critique it a lil bit or suggest some changes? :)

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2946396704
kennet0508  [author] 9 Oct, 2023 @ 2:48pm 
Thank you! :D
Fat7i Bonané 9 Oct, 2023 @ 9:26am 
This is... Impressive..
kennet0508  [author] 8 Oct, 2023 @ 12:41pm 
Should work fine with both Mk-1 and Mk-2 as the Mk-1 has scripts that only aligns the rotors and a subgrid wheel controller, while the Mk-2 doesnt need any scripts apart from wheel control
kennet0508  [author] 8 Oct, 2023 @ 12:39pm 
I cant see why not, given the correct input values, does the DAS control all suspensions? or can you group them for better control?

Im asking since you probably want more strength on the 5x5 wheel suspensions than the 1x1 wheel suspensions to give it the best posibility you can to avoid bottoming out the 5x5 before the suspension arm
'KeithFromCanada' Olson 8 Oct, 2023 @ 12:28pm 
That looks very useful! Is it compatible with DAS? (https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1089115113) To be honest, I won't build rovers when I can't use it. It has saved my butt too many times, and its ability to automate massive cargo haulers moving across rough planetary surfaces is too good to give up.
kennet0508  [author] 24 Sep, 2023 @ 1:23am 
Thanks for all the comments and likes! It means a lot
Massacror 23 Sep, 2023 @ 9:07am 
:steamthumbsup:
Keep working m8 its perfect
miyuted 22 Sep, 2023 @ 9:48pm 
Very interesting
Souls 22 Sep, 2023 @ 4:32pm 
damn that's clever engineering
Unruly 22 Sep, 2023 @ 10:28am 
@an egg cultist: there's multigrid projector, of course, but nothing for server. Dunno why keen keeps fighting that one. last I heard xocliw on the subject, he kept banging on about 'still too many edge cases'. MGP has been doing fine for over a year and half or more..
Bactoid Hersch Engineering 22 Sep, 2023 @ 9:11am 
Cool:selike:
an egg cultist 21 Sep, 2023 @ 1:07pm 
Love this idea, its a shame there is no subgrid printers...
ZEN_2255 21 Sep, 2023 @ 4:55am 
Quite an old scheme, but a working one nonetheless.
Thanks for giving it a makeover. :se:
BIV 21 Sep, 2023 @ 3:06am 
All good mate, it's great work, looks good and works well. Perfect. :steamthumbsup:
kennet0508  [author] 21 Sep, 2023 @ 2:48am 
Thank you BIV, it was something i was trying to get working a few years back, but with the introduction of the new short suspensions, and Whips script, i finally managed to get it up and running.

then the script inspired me to make the mechanical scriptless version of MK-2 (still needs the subgrid wheel controller ofc)
BIV 20 Sep, 2023 @ 11:39pm 
Looks great, the way it moved across the terrain in the video was mesmerising, until it blew up of course, but fantastic work IMO. Way above my level but I reckon folks will be considering strongly the use of your design. Cheers mate.
kennet0508  [author] 18 Sep, 2023 @ 9:58pm 
<3
Praetor Paktu 18 Sep, 2023 @ 5:38pm 
There shall be Baserunners.
Strong Hoov ✅ 17 Sep, 2023 @ 2:10pm 
sweet!