Total War: WARHAMMER III

Total War: WARHAMMER III

Greywulf 's Kislev Units Pack
63 Comments
Greywulf  [author] 17 Jun @ 1:13pm 
Updated for 6.2 :steamhappy:
EnumaEllis 11 May @ 3:50pm 
Is it possible for you to make a Ice Guard hero variant as well, and they can choose glaive or sword? That'll be really cool!
Greywulf  [author] 11 Feb @ 1:16am 
@soonfx - Thank you, I hope you have fun with them !
soonfx 9 Feb @ 11:40pm 
The units in this mode are very attractive. Thanks to you, I started playing Kislev again. Thank you for always making good mods thank you
The Dark Ranger 27 Jan @ 8:52am 
It works fine for me too and I've got a stupidly high number of mods.
Greywulf  [author] 25 Jan @ 3:10pm 
@Cynwulf - i just tested and game loaded up fine. Most likely another mod causing the issue
Cynewulf 25 Jan @ 1:25am 
Is anyone else having trouble loading the game with this mod activated?
The Dark Ranger 20 Jan @ 4:30pm 
The restriction is that she can't build a single standard military building or anything advanced that isn't from the animal tree without owning a major city of kislev or having a military alliance with someone who owns a major city of kislev.
Greywulf  [author] 20 Jan @ 12:39pm 
@The Dark Ranger - What are her recruitment restrictions? Adding Giant Wolves would be better as a standalone mod, and is easy to do if you wanted to learn, then you can do that with any unit you want to add to a faction
The Dark Ranger 19 Jan @ 11:14am 
Any chance you can remove Mother Ostankya's recruitment restrictions or give her entire faction vanguard deployment to make up for the ludicrous restrictions? She's underpowered and the AI usually kill her quickly, plus playing as her is a challenge.

Second request. Add giant wolves to the haunted forest or beasts building chains. Those things are useful.
Consaibot1 16 Jan @ 4:17pm 
Just found this mod. Love it. Only unit I wish this mod added was Tsar Guards with Pistols.
Greywulf  [author] 12 Dec, 2024 @ 5:58pm 
Updated for 6.0
Frodjo 31 Oct, 2024 @ 11:41am 
just found this mod and had fun, but now it needs an update :D
Greywulf  [author] 24 Aug, 2024 @ 3:35pm 
@Jopanis - Awesome!
Greywulf  [author] 20 Aug, 2024 @ 12:24pm 
Updated for 5.2 - please let me know if you encounter any bugs :)
SID 14 May, 2024 @ 7:51pm 
New update, giving you a reminder to update your mod as it broke a ton of them.
Skjaldbjorn 1 May, 2024 @ 1:19am 
@Greywulf Fair. I just think an Akshina lord or hero would be so damn fitting. Makes me sad they didn't go that route.
Greywulf  [author] 30 Apr, 2024 @ 4:12pm 
@Skjaldbjorn - I have never made a lord, but maybe when i have some more free time in the future i can figure it out
Skjaldbjorn 25 Apr, 2024 @ 10:48pm 
Hey Greywulf, love this mod man. Any chance you'd consider making the Druzhina for Stank's faction an Akshina instead? It'd make so much more sense, especially with a bear mount.
Greywulf  [author] 11 Mar, 2024 @ 4:46pm 
@wessidemassive - Thanks! For beginner modding i recommend watching Magnars tutorial series on youtube (theres a lot, 55). also Blind Leading the Colorblind has great guides once u grasp the basics. There is also the ModdingDen on discord , really good resource of information.
wessidemassive 10 Mar, 2024 @ 3:03pm 
Hi Greywulf, this mods great!

Now we have the new Kislevite soldiers models, Id love to see a version of them with Handguns, maybe using the stats of a deckhand handgunners just so they feel worse than Streltsi and more undisciplined maybe. Inspired by these pictures of a Kislevite conversion: https://www.pinterest.com/pin/810648001650611554/

I was wondering if you could point me in the direction of modding guides? as Id love to try may hand at adding these units.
Greywulf  [author] 2 Mar, 2024 @ 3:50pm 
updated for 4.2, no changes were necessary
Handsome Devil 2 Mar, 2024 @ 3:21pm 
Is this mod needs an update ??
Bones 19 Jan, 2024 @ 2:39pm 
Disregard that. Crash was caused by being subbed to your individual Axe Warriors pack.
Bones 19 Jan, 2024 @ 2:36pm 
Unfortunately still crashing. I assume it's conflicting with one of my mods.
Casual_Suspect34 11 Jan, 2024 @ 1:01am 
hi , it is possible to set the number of units to 50% or x2 please
Greywulf  [author] 22 Nov, 2023 @ 11:39pm 
updated for 4.1 - If your still getting a crash try unsubscribing and resubscribe, should do the trick
Greywulf  [author] 22 Nov, 2023 @ 10:20pm 
looks like yesterdays update broke the mod, i will look for what they changed
Budgy 22 Nov, 2023 @ 8:41pm 
Yea it keeps crashing with other mods as well for me and my brother
Pimmy 4 Nov, 2023 @ 2:37pm 
I also get a crash when running this mod along other kislev mods. Don't know specifically where the issue is.
InquisitorSergeius 31 Oct, 2023 @ 12:45pm 
Well, I've tried deactivating some of the mods, mostly Kislev ones, but it still crashes every time I try to select any of the units from this mod in the skirmish army menu. Still, thank you for the reply, will continue trying to solve the problem!
Greywulf  [author] 30 Oct, 2023 @ 1:59pm 
@InquisitorSergeius - Im not sure, i just tested a few skirmishs with all 5 units and worked fine for me. Usually i would say its a mod conflict that causes problems. If more people report a crash in skirmish then i will know for sure its this mod and try to figure out the cause
InquisitorSergeius 30 Oct, 2023 @ 10:56am 
This mod is great and the added units are awesome, but for some reason lately the game has been crashing when I am trying to recruit some of the units from this mod for Kislev in skirmish. When I deactivate it the game works perfectly fine. What could be the cause of the crash?
Greywulf  [author] 10 Oct, 2023 @ 2:06pm 
@BloodRaven - Im not sure. If your playing as Kislev and can build the Haunted Forest building chain then you should be able to recruit these Akshina units. Pretty certain you can recruit the Ice Guard units as they are from an already existing building before the dlc. If someone who does not own dlc lets me know if can build Haunted Forest or not, then i can post required dlc if necessary
BloodRaven 10 Oct, 2023 @ 2:19am 
Is the SoC DLC required for these units?
AlphaAmpersandOmega 8 Oct, 2023 @ 12:03pm 
@Wolfgang Like Greywulf said, you can technically run both, but then Tier 4 units from this mod will get beaten by Tier 2 stuff. You should wait for the upcoming SFO Lite mod, which won't touch unit balance, just campaign mechanics.
Greywulf  [author] 7 Oct, 2023 @ 10:12pm 
I have never played SFO, but i hear unit balance is very different from vanilla
Wolffang 7 Oct, 2023 @ 1:12pm 
Was curious, could this work with sfo?
Wolffang 7 Oct, 2023 @ 1:10pm 
Oh! He looked big to me haha! He's jumping in the fight he looked like some giant troop
Greywulf  [author] 7 Oct, 2023 @ 12:52am 
@Wolffang - Thanks ! Chaos Warrior of Tzeentch
Wolffang 6 Oct, 2023 @ 11:52pm 
what unit is that big metal armor guy on the 5 to last slide? Also dope mod!
Greywulf  [author] 6 Oct, 2023 @ 5:15pm 
Added a custom axe to the Akshina Great Axes. Will add more variants as soon as I finish them :)
Greywulf  [author] 6 Oct, 2023 @ 2:21pm 
@nikos5 - ?
nikos5 6 Oct, 2023 @ 11:13am 
Breaks the game
Greywulf  [author] 4 Oct, 2023 @ 2:16pm 
@Jukoshina - your welcome, hope they are fun units to play with

@The Guiding Light - none of the other 2h axes worked in their grip except marauder great axes and they did not look good. Im going to try and make them an axe that works
Nicious 4 Oct, 2023 @ 1:53pm 
this is great. thanks
The Guiding Light 4 Oct, 2023 @ 1:02pm 
...why are they using Asur weapons.....
Leondegrance 3 Oct, 2023 @ 6:44pm 
Thanks, Greywulf. It definitely fills out the roster.