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However, the modems have been constantly updating new items
For example, expanding the technology tree mod https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3308603787
Added high-tech processor 5->50
workshop\content\799600\2946411143\resources\processora\processora.rules
DataDriven https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3308603787
Added Magic Crystal 20->200:
\workshop\content\799600\3308603787\Resources\Materia Crystal\materia.rules
There is another mod that I like: the shipborne calculator, although it currently looks like a semi-finished product and balance is a problem
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3444431379
The damaged processor and coolant are both 5->50
\workshop\content\799600\3444431379\resources\processor_damaged\processor_damaged.rules
\workshop\content\799600\3444431379\resources\coolant\coolant.rules
Additionally, could you assist in boosting the number of rocket and bullet_box components for Galactic Allegiance?
The initial quantity of ten per stack was woefully inadequate, prompting me to abandon the rocket. It truly should have been an intriguing device.
i just had to troubleshoot mine and the only thing that worked was purging the files of your mod entirely.
Not even launching Cosmoteer in "Temporarily disable mods" mode would prevent the errors...
i have the log file generated upon attempting to load a saved game if you need it to fix this issue.
Sorry, but it seems like the apple and peach were missed
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3423045244
please let me know if you are using modded ores - so we can add them
@drage - which version is your game on? which version of the mod are you using?
Gonna get the crash log quickly.
Error only happens when using both mods and starting a new career.
Resubbing to both mods didn't fix it.
A workaround i found is starting a career without your mod, saving and then loading it with your mod active.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2898104738
items to have them stack10x aswel ?
and yes, ressource drops are not multiplied, that is corrected. same goes for salvage rates when salvaging your own, or another ship
also does this lower the amount of resources dropped from enemy ship storages to balance things? because if you get same % amount as vanilla thats a 10x increase in drops too
just use one of the Crew Carry Larger Stacks mods
Would apreciate any help