RimWorld

RimWorld

The Army Of Fetid Corpses
620 Kommentare
Your Local Inquisitor 23. Juni um 20:21 
If Saw, DOOM, Silent Hill, Dead Space, COD Zombies, and Warhammer 40k had a child
luftwaffel 14. Apr. um 9:26 
Mods been dead for a while
Dedyshka_95 5. Apr. um 7:05 
to be honest mod is cool and idea is pretty fresh, but balance is very weird, my colony got attacked by Wendigo who have 1200 hp in body and 3327% wound healing buff, i had 40 000 wealth, how my 4 colonists supposed to beat that? Well still not bad mod but sometimes not balanced:captainsinful::brotherfist:
RandomEdits 3. Feb. um 5:59 
Do you have the original artwork for the power armors? I want to try and break the armor up into their own parts. Assuming the artwork had the parts already broken up.
PapaEnclave 24. Dez. 2024 um 15:23 
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Latex Santa 17. Okt. 2024 um 12:09 
@grimreaper7542
Honestly? Don't leave your colony unpaused then. I, personally, find those horrid enemies a refreshing challenge.
It keeps me in a siege mentality. The outside world is awful, we need to build strong walls to keep the horrors out.
And make the monsters pay for it. XD
Margie 5. Okt. 2024 um 5:43 
@grimreaper7542 "i left my toddler all alone in the kitchen and it stabbed itself in the eye with a fork. It's the forks fault" :zagsnooze:
grimreaper7542 28. Sep. 2024 um 13:16 
why is there no warning when random necroids spawn in i leave my computrer:steamthumbsdown: running for 5 minute and come back to half my colony dead or wounded cause no warning comes for the hag or howling spider i like this mod alot but its super annoying
zee 26. Aug. 2024 um 10:17 
for the official 1.5 release will we get cool genes and stuff? would be really really cool to have an infected playstyle :>
Theodore Masters Peterson 22. Juli 2024 um 1:19 
thank you for letting me play anomaly without anomaly
el magito explosivo 20. Juli 2024 um 18:56 
i love putting a guy with the best armor,a flamethrower from a mod and put him to burn everything lol
J_Gaming 27. Juni 2024 um 7:03 
...i don't want to know where the screaming is from...
I.A.N.A.S 3. Juni 2024 um 1:01 
i will likely stop playing this mod only really because of the stalker and imperial power armor it adds because of a graphic issue where it does not hide the head
Latex Santa 29. Mai 2024 um 3:26 
@Ferris
Very good news, really looking forward to it.
FerrisCG 24. Mai 2024 um 8:01 
Most of the work is done into porting this already, likely blackmarket will release soonish (when he has time) only 2 small graphic issues to solve rest of the edit already sent to him
Flash 23. Mai 2024 um 12:46 
anyone can do a fork version, will we are waiting for the oficial version come on?
Tiny Tony 23. Mai 2024 um 4:18 
I decided to abandon the play through to get rid of the mod.
Tiny Tony 23. Mai 2024 um 2:20 
This is actually the most unbalanced mod I have ever used.
Tiny Tony 23. Mai 2024 um 1:56 
Is it safe to remove this from a save it's active in?
I strongly dislike this mod, it is badly balanced and I do not like any of the events it offers, but there seems to be no way to disable it's functions with the mod configuration menu so I have to either cheat to kill their units, or just remove the mod entirely.
GK_QJY88 18. Mai 2024 um 20:33 
1.5 plz……
Gman 18. Mai 2024 um 19:57 
cool mod! Hope it gets a 1.5 update so i can try it out!
Muffl 9. Mai 2024 um 10:07 
finally got royalty so I hoped to play with this mod :( 1.5 would be awesome!
The Beast 8. Mai 2024 um 10:02 
Demand 1.5
luftwaffel 1. Mai 2024 um 15:00 
non
quipenn 1. Mai 2024 um 14:40 
is this still playable?
hoteldoor538 27. Apr. 2024 um 0:02 
How strong is the flesh tyrant?
MOON_MAN 26. Apr. 2024 um 5:08 
Would be great if you could integrate this into the anomaly capture system
Cultist ⁧⁧ ඞ 24. Apr. 2024 um 10:35 
Well crap, I just got the game and wanted to play with this :(
Mismagius 22. Apr. 2024 um 14:57 
he is not going to update this mod anymore, he's planning on working on a newer version.
Yatods 22. Apr. 2024 um 2:40 
1.5 !!!
CarlBpimpin 18. Apr. 2024 um 15:15 
1.5?
Nyarlathotep 18. Apr. 2024 um 12:26 
Please update to 1.5!
Latex Santa 17. Apr. 2024 um 23:23 
Playing on 1.4 right now. Corrupted drop ship is BRUTAL. It NEVER stops spawning. Ever.
The necro-turrets around their landing zone make rushing the ship a very dangerous prospect.
This is every bit as brutal as bug hives from Better Infestations, and I love it.
You NEED a kill box or turret perimeter if you have this mod active. No ifs or buts.
The necronoids have effectively infinite numbers.
And even the finest soldier HAS to stop to rest and eat sometimes.
Whereas the dead do not rest.
Latex Santa 17. Apr. 2024 um 23:20 
NO! KEEP IT SEPARATE FROM ANOMALY!
I want to have creepy flesh monsters around even when I am NOT using Anomaly.
Anomaly just takes over any mod list thematically. I DON'T WANT to have horror monsters / event every single game.
I may want horrible flesh monsters around even when I don't have other horror stuff.
Have this mod have compatibility with Anomaly WITHOUT requiring Anomaly. Please.
M0rr1s0n 14. Apr. 2024 um 7:19 
I instantly remebered this mod when playing Anomaly, it would be awesome to get some kind of integration with Anomaly DLC wit this mod (for example enemies from this mod spawning as entities)
Em26 13. Apr. 2024 um 21:03 
Hoping it gets updated
Silverbolttt 13. Apr. 2024 um 7:12 
This mod is must have, hope its gets updated ! :steamhappy:
Kizzycocoa 13. Apr. 2024 um 4:48 
Will you be updating this for 1.5?
Wilkin 12. Apr. 2024 um 19:37 
@KIEE i get it, its a great mod but just chill the update came out just recently and developers of mods have a life
KIEE 11. Apr. 2024 um 21:52 
1.5 plz. Don't wanna play rim without this mod :(
malsala23 11. Apr. 2024 um 21:38 
Really fun mod bro, but I found a bug. I was besieged by a group of bladed ghouls, and as you can imagine they weren't able to build any of their siege works with their knives-for-arms lol.

Besides that, you should also include the regular and airborn infections in the perfect immunity gene, and maybe add full/partial protection for both infections to all the warcasket helmets and armor from pirates expanded.

As for a recommendation, maybe a sort of full hazmat protection variant to standard marine armor. Thanks again for your mod.
Elgate 5. Apr. 2024 um 6:37 
Alright, interesting mod. Here's my take on it: It join the list of mods that very much put itself at the center of the experience. It has its own difficulty curve and the tool you need to survive in here are within the mod itself. While it is nice, it also mean that many other mods will simply be invalidated by this one being present. one simple example is that a raid from this mod is 88 bladed abominations with very high resistances, while a normal raid from a medieval ratkin faction... Is 18 of them scattered and waiting to attack. None of my mods can compare with this one in terms of power and basically nothing else matters.

So if you want to play this mod, you do not need other gear mods and they'll probably be useless. This mod alone is great, but it's not very balanced with the rest of the workshop.
Poised 4. Apr. 2024 um 22:36 
The Corrupted ship infected literally EVERYTHING with airborne necrnoid disease. all of wild animals have it and im getting swarmed
Raggsockan 4. Apr. 2024 um 10:37 
Super cool mod, awesome design and mechanics, but also only use if you want hardcore no warning raids and an op enemy to fight.
自Smeengie由 3. Apr. 2024 um 12:59 
Mod is great but please nerf the corrupted ship. If it spawns before you got any of the op weapons or flamethrowers it's a death sentence for even the most developed colony due to the enemy spawns.
luftwaffel 2. Apr. 2024 um 3:13 
Can you reduce the fetid parasite spawns please its lagging my game to no end its annoying as hell.
ShivKnight 27. März 2024 um 12:57 
This is a neat mod with alot of cool ideas and content but absolutely 0 balance makes it unplayable with flesh pits opening inside your base without warning and corrupted ships just overwhelming everything with spam.
KX 24. März 2024 um 12:17 
You should add compatibility for your Kraltech mod where the helmets/gas masks are able to provide resistance against necroid fallout as well. :v
Wilius1428 23. März 2024 um 12:19 
Bruh, why can the little parasites that come from animals set things on fire like normal pawns?