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Found that SilentDragon's models used the head from the CS:GO updated SAS model for the gas mask straps and hood underneath.
Gonna give the models back the SAS S10 gas mask as the textures used in this mod still have the full texture for the S10 gasmask.
Absolutely loved the idea behind this mod when it was first released and I'm glad that you have fixed it.
However I'm not fully content, so I'm gonna crowbar 'em open and try giving them a backpack ripped from one of the CT units from CS:GO.
Position the medkit to either sit on the side or front of the backpack and possibly move the players primary weapon to be slung from the front.
As well as give the first person models sleeve textures a rougher looking fabric and highlighting the edges to make it look more rugged.
Gonna also remove the US flag patch. Might not from the first release, but my plan is to make a bleached out colorless version to have an easy template for different edits.
L4D1 only and separate survivor versions are giving me a shit ton of vertex errors for now but I'll keep experimenting
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2858099635
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2494608291
If you could add a slight difference between the survivors that would be great! An example I can give you is to put a band on their arms of a different color to differentiate the characters.