Total War: WARHAMMER III

Total War: WARHAMMER III

Vampire Counts
18 Comments
technolibra 18 Feb @ 1:23am 
can you make a version where the blood knights always have their helmets on? the baldness
ZeButcher888 9 Sep, 2024 @ 3:19am 
Also, grave guards or blood knights with spear & shield on the same unit would be really useful
ZeButcher888 7 Sep, 2024 @ 1:21am 
Thanks. Great Mod.

Also, if i use a reskin for blood knights... would that reskin also affect the knights from your mod?

This one in particular: https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=2853280791
Ghildo  [author] 7 Sep, 2024 @ 12:03am 
yes
ZeButcher888 6 Sep, 2024 @ 9:39am 
Working now i hope?
Harman 21 Aug, 2024 @ 11:26pm 
seems to crash unfortunately
Soulefein 21 Aug, 2024 @ 5:15am 
Hey bro - thank you for such a great mod! Its exactly what the VCs desperately need!

The 5.2 version is causing my game to crash with the following error message though:

"The first invalid database item is
wh3_default_land_melee_infantry_main_frontline_spears_high_qualityghi_blood_alab in table cdir_military_generator_unit_qualities_tables and pack file ghi_vampiri_pack"

Any thoughts?
InserereInAsinum 7 Jul, 2024 @ 8:12am 
bro u did fantastic job
Olive 2 Mar, 2024 @ 11:25am 
@GanjaGodKing i'm like you lol
GanjaGodKing 11 Feb, 2024 @ 2:54pm 
thank you!!
Ghildo  [author] 3 Feb, 2024 @ 9:09am 
https://discord.gg/moddingden in this discord server you will find the necessary tools and all the help you may need
GanjaGodKing 3 Feb, 2024 @ 6:57am 
I know it would unbalance the game, but the epicness of Total War is lost when a units model number is below 100, as it is, against empire 2h swordsman you can expect to lose half of your 2h blood knights before the after battle heal effect kicks in. Is their any way that i could increase the model number for myself at least? I would greatly appreciate it, i've been coding Med 2 unit numbers and stats for years but i haven't figured out how to do it on the new TW games.
Ghildo  [author] 9 Jan, 2024 @ 1:04am 
Skeleton Reapers 160
Grave Guard 120
Blood Knights 60
FitnessGuru 8 Jan, 2024 @ 5:57pm 
How many models in each unit?
Ghildo  [author] 10 Dec, 2023 @ 1:22pm 
yes
KingSnack 9 Dec, 2023 @ 7:34am 
Do the dual wielding bloodknights use the depth guard animations?
Ghildo  [author] 14 Oct, 2023 @ 12:48am 
yes
A.Pot 13 Oct, 2023 @ 4:12pm 
Unrelated but I hope when you do a Dark Elves one, you can add a Witch Elves with spears and give them the same animations as the the Wardancers with spears. Hellebron sure could use some anti large for players who like to do themed armies.