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I don't have the opportunity to test every mod from your list.
https://gist.github.com/HugsLibRecordKeeper/805afccbdca40e42f659f523adf314b6
Did not tested a lot, just few sessions - vanilla and HSK, looks everything works.
Feel free to open discussions if you meet a bug.
Can we relist version 1.5? I really need it
Load the original Rimfactory mod, and use the mod called "RIMMSqol" to get rid of the required materials, required research and optionally the work amount of the following buildings: Digital Storage Unit, Refrigerated Storage Unit, I/O Port, Advanced I/O Port
Then you can just use the Digital Storage Unit, and RimFactory has no performance impact as long as you don't spam stuff from it
And to be clear about what's happening, basically it'll accept more items than 9 stacks, but some items will just, for want of a better term, 'tumble out' out of the storage unit and land on the floor outside the unit. I'm able to adjust and fix the fridge version of it in DS/AS settings, but not the normal RFR one.
https://discord.gg/q6qtZW9u
https://i.imgur.com/FVHCLAo.png
An annoying problem with the continued version being removed is that it was actually completely safe to have both it and rimfactory loaded, which I did, then moved stuff from the bad DSU with data extenders to the good DSU, then got rid of the continued version of this mod, and now my game runs perfectly fine. But if the continued mod is completely gone, then that might screw over anyone that used it in their playthroughs, since destroying the DSU gets rid of all the items inside of it, and I don't know if removing the mod while there are items inside of the bad DSU will erase all your items or drop them on the floor.