Total War: WARHAMMER III

Total War: WARHAMMER III

AI Declares War
169 Komentar
Ooh-la-la, It's GAGA!! 7 Jul @ 4:12am 
No need in updates?
warbossrok 12 Jun @ 5:56pm 
Same, this mod is absolutely amazing.
Slaanesh 27 Mei @ 2:30am 
This mod is one of the most important mods in my personal setup. One can mixture about with the campaign AI trying to improve it's performance but without atleast one constant war target the AI starts to perform poorly. This mod has given me several great campaigns that have been more brutal than any unmodded Legendary campaign before it has. It does have the issue of not seeing the war declarations but that's a minor price to pay.
Espritviril`` 24 Mei @ 12:53am 
Goated mod.
warbossrok 31 Mar @ 2:07pm 
Anyone worked out how to fix this?
MJD 18 Mar @ 1:30am 
Is there a way to add back in the diplomacy screen when the AI declares war on you?
BulleTgt 19 Feb @ 8:20am 
Nice mod. But it seems that script doesn't work when Base opinion Threshhold (-200) equals opinion floor (-200). As soon as I changed it to -175 and -200 I got 20+ war declarations in a single turn lol
Gyrofrax 21 Jan @ 5:10pm 
mod works great but theres no war declaration pop up when the script triggers. You basically have to manually check your diplomacy tab to see who has declared war on you each turn. Mod works great otherwise.
Nexion 3 Jan @ 3:16am 
there is a bug where it wont show anymore if someone declared war on you. The Window which appears when someone declared war wont show up.
Ben 29 Des 2024 @ 11:55am 
is there any way to force all AI to be at war with everyone? :)
ThotPocket 22 Des 2024 @ 10:25am 
Does this mod still work? I'm hesitant to try it because it's been a while since it was updated and new DLC just dropped, but this is my favorite mod for making the AI declare more wars without going overboard.
Tottisimo 19 Nov 2024 @ 6:45am 
This mod doesn't work it seems. Playing as Tamurkhan and factions around me for numerous turns are not at war with anyone.
BardInThePurple 2 Nov 2024 @ 3:03pm 
This mod is essential, thanks for keeping it supported
Think Critically  [pembuat] 28 Sep 2024 @ 11:42pm 
I can fix that, thanks!
Vaxar Kun 27 Sep 2024 @ 9:09pm 
at least such was the case on TOW
Vaxar Kun 27 Sep 2024 @ 9:09pm 
the challenger armies from norsca (when you reach lvl 3 allegiance) arent immune to war declaration either, meaning they dont really b-line towards the player and can be killed by other AI
Think Critically  [pembuat] 23 Sep 2024 @ 11:57pm 
Actually, I'm not sure why vassals are having war declared on them, I had checks in place that should have prevented vassals declaring or being declared on by the script. I'll do some testing.
Think Critically  [pembuat] 23 Sep 2024 @ 11:32pm 
@Hecleas the mod should be working at the moment
@muikku I'm currently 20 turns into a MP SFO game with 300 mods so this mod likely isn't the cause.
@Pimpin Pippin and @Azerty I can fix that, oops. Forgot that vassals don't technically count as allies.
It's Pei NOT Pie 23 Sep 2024 @ 6:13pm 
This mod resolved a big pain in my ass that somehow there was a faction I cannot declare war against. This mod made that faction declared war on me, what a wonderful outcome!
Vurcingetorix 15 Sep 2024 @ 7:54pm 
Thank you, thumbs up and award sent!
BardInThePurple 16 Agu 2024 @ 12:05pm 
Hoping for an update soon. Great mod thanks for your work!
Azerty 21 Jul 2024 @ 1:47am 
there seems to be a glitch where this mod bypasses the restictions against declaring war on vassals and since you don't "respond" to the call to war (which doesnt trigger) it tanks your reliability while still keeping your vassal contract up.

this makes playing as N'kari basically impossible.
muikku 29 Jun 2024 @ 9:47am 
For some reason gives desyncs and ccrashes in MP with SFO
Pimpin Pippin 11 Jun 2024 @ 8:42am 
Thank you for this mod!
Would it please be possible to make Ice Court and Orthodoxy not declare war on one another from this mod?
By game design those two factions can not declare war on one another despite hating each other, but this mod can bypass that restriction and so the entire Kislev area always falls apart in civil war.
Thanks!
Ontological Silliness 21 Mei 2024 @ 11:45am 
Thank you for making this mod, I made it so AI will only do one war at a time rather than making many multi-front wars. This more human-like behavior leads to AI factions growing a lot more powerful overall from what I've seen!
Hecleas 18 Mei 2024 @ 5:36pm 
"Reverted my change from February 3 that broke the script entirely. Haven't had time to do modding stuff but I plan to update my mods for the new 4.2 SFO update."
Your last update don't work for the moment?
CK 16 Mei 2024 @ 7:19am 
yay, thank you for the update
loki 13 Mei 2024 @ 12:32pm 
Is the new update working with IEE by any chance?
Charun Drakarus 13 Mei 2024 @ 12:02pm 
Yay, thanks for the update.
Vaxar Kun 12 Mei 2024 @ 11:34pm 
thanks for the reversion/update!
JP 10 Mei 2024 @ 8:52am 
@AceTheGreat, I've tried FifTifty's mod but everyone declares a war on everyone next to them from turn 1 if their relationship is slightly negative. I tried to lower the threshold but still doesn't seem to do anything.
AceTheGreat 9 Mei 2024 @ 2:20pm 
FiftyTifty has a similar mod on Nexusmods, but it has fewer features. The war declaration chance is constant and does not scale and there's no limit for concurrent wars, but it achieves a similar result.
JP 9 Mei 2024 @ 2:17pm 
I would really love this mod to be updated!
Shadowslasher 5 Mei 2024 @ 7:51am 
Update
Nighon 5 Mei 2024 @ 6:01am 
Hello is it true about not working with IEE ?
Gunthaa 4 Mei 2024 @ 2:46pm 
I download this mod and the next round, my good friend Arkhan the Black comes running for a defensive alliance with 5 wars to his name.

I'm sold :MMForFun:

(Only issue I can see thus far is that 10 rounds may not be enough time to recover from the negative relations of waging a war. Peace treaties should probably give a relations boost similar to when an AI becomes your vassal)
Jimmy Cracker 4 Mei 2024 @ 2:00am 
Does this work with new update?
iDon'tSpeakRussian! 2 Apr 2024 @ 8:40am 
No idea what happened, but this worked fine for IEE, I seen it work like month ago, but probably 4.2 broke something. Does not seem to work for me anymore on IEE.
Pimpin Pippin 22 Mar 2024 @ 5:19am 
I am not sure what is going on but sometimes this mod just refuses to work.
I have it set to -1 max wars, grace 0, base opinion -50, opinion floor -50, base chance 100, max chance 100.
Yet i see multiple AI that have -300 opinion with one another and yet they just refuse to declare war with each other.
Chaos dwarves living peacefully next to greenskins and cathay living in harmony next to warriors of chaos and skaven.
If you can please take a look.
Bop 22 Mar 2024 @ 5:13am 
Unfortunately does not seem to work in IEE
Vaxar Kun 19 Mar 2024 @ 3:32am 
if you dont have time to check into it (which would be understandable), could you perhaps revert to previous versions?
Bashula 7 Mar 2024 @ 8:51pm 
Good mod please update For IEE
Lelouch 7 Mar 2024 @ 8:47am 
Maybe I was wrong but perhaps It doesn't work with IEE?
Vaxar Kun 4 Mar 2024 @ 2:26pm 
have you perhaps had some time to look into the reports of it not working?
Pimpin Pippin 4 Mar 2024 @ 5:22am 
Can someone please help me understand the options in a simple way.
I just want to make the mod force the AI to declare war with anyone as soon as it has an opinion of -50 or worse.
So i set the Base Chance to 100 and Max Scaling Chance to 100.
But i am not sure about "Base Opinion Threshold" and "Opinion Floor", i read the description many times but i just get lost in the complex words.
For the AI to 100% instant declare war as soon as the opinion hits -50 do i need to set the "Base Opinion Threshold" and "Opinion Floor" both to -50 or both to -25 or something else?
Thank you!
金花 3 Mar 2024 @ 9:39pm 
AI forced declaration of war can lead to extremely poor player credit
Tim 28 Feb 2024 @ 12:49am 
Such a great mod,CA should let this mod's function become a configurable option in the Pre-campaign menu
rockyalthor 25 Feb 2024 @ 2:10am 
Please update
Я Русский 23 Feb 2024 @ 1:03am 
Good afternoon (evening), after the official update, an update to this modification is required.
Vaxar Kun 18 Feb 2024 @ 11:08am 
for anyone wondering, FiftyTifty's version is available on nexusmods - a decent alternative until Think Critically has some free time to look into this - assuming it is even a bug and not some weird ass conflict