Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem
or do you have configs depending on JSRS?
also note there is a new version of JSRS out - JSRS 2025
Some homogenization amongst all the WW2 mods is sorely needed, and thanks for brining it. With a lot of the dev work ceasing across the board on for all WW2 mods, a mod that gets them all under the same roof and makes them place nicely together is fucking rad.
CBA and CUP Terrains core are needed.
The classnames should be sab_fl_bomb_allies_1rnd_divebomber_500_mag, sab_fl_bomb_allies_1rnd_divebomber_1000_mag, sab_fl_bomb_axis_1rnd_divebomber_1000_mag, sab_fl_bomb_axis_1rnd_divebomber_500_mag, sab_fl_bomb_ijn_1rnd_divebomber_550_mag
As stated prior in another comment response, I will not be removing the ACE dependency.
The entire point of this mod is to cater what I believe the best experience. ACE is a major part of the experience, so at this time I'm sorry but I will not be removing the ACE Dependency. I might make a version without ace later on but that's way down on the list of stuff I'm working on.