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I'd also be interested in making the reticle dynamic like it is in the original games, but I'm not very experienced writing fancy rendering code like that 😅 I've also got a pretty vague understanding of what the reticle even does, TBH - this is the first time I'm hearing that it changes based on target distance, that's news to me.
The first one takes place in gm_explore_tunnels by Diomonder: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1529025790
The second one takes place in Places from your Dreams by creepernator152: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2748835491