Total War: WARHAMMER III

Total War: WARHAMMER III

Solland: Faction Overhaul SFO Submod(Updated for 6.0)
25 Comments
Maphus 9 Apr @ 1:41pm 
update?
lds8 28 Aug, 2024 @ 8:58am 
Thank you very much :)
AraNg  [author] 25 Jul, 2024 @ 3:53pm 
@Lord Commander Kane thanks for your report i'll check next update
Lord Commander Kane 25 Jul, 2024 @ 1:07pm 
@AraNg,

I really appreciate your efforts and your submods. However, there's one thing that most submodders seem to forget: the sizes of new legendary lords/heroes. They are all too tall and have vanilla sizing, not SFO's normalized one. As far as I can see, this is the case with all your mods. Please remember this for the future and consider adjusting it. Thank you very much! :WH3_nurgling:
AraNg  [author] 20 Jul, 2024 @ 4:13am 
@Ghostgg10 thank you for understanding
Ghostgg10 20 Jul, 2024 @ 4:08am 
understood mate. your efforts in making these mods are appreciated. sorry for bothering like this. just now got an understanding of how these submods work. how the stats are changed with db edits and stuff like that. so will make comments only regarding things like this. regarding solland knights i literally forgot about the MCT option. my bad.
AraNg  [author] 20 Jul, 2024 @ 4:02am 
@Ghostgg10 please report only the parts where unit A doesn't have any sfo-related skills, the stat is a little weird, the sfo technology is missing in the B-faction, or something like that
AraNg  [author] 20 Jul, 2024 @ 3:59am 
@Ghostgg10 and most of the functional parts are not problems with submod. In most cases, they are likely intended or problems with original mod
AraNg  [author] 20 Jul, 2024 @ 3:31am 
@Ghostgg10 change the mct option
Ghostgg10 20 Jul, 2024 @ 3:28am 
cant recruit knights of solland sword infantry even after building the required special building and having barracks in the province
Ghostgg10 20 Jul, 2024 @ 3:27am 
@insane_laughter yes
Insane_Laughter 4 Jul, 2024 @ 1:00pm 
does this work with the latest SFO update?
Ghostgg10 15 Jun, 2024 @ 4:05am 
Understood mate. Thanks for the update
AraNg  [author] 15 Jun, 2024 @ 3:21am 
@Ghostgg10 Oh, i read your comments too late. solland eternal has same key with other empire knight. and they don't have missile resistance. may be original mod author intended it because of other special abilities solland's shield
Ghostgg10 14 Apr, 2024 @ 3:40am 
thanks for the mod
Ghostgg10 14 Apr, 2024 @ 3:40am 
is the lance entry different for this knights unit in this mod. because this mod doesnt recognize it
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2974337112
Ghostgg10 14 Apr, 2024 @ 3:35am 
knight of solland eternal doesnt have missile resistance of 10% that is given to empire knights
AraNg  [author] 7 Apr, 2024 @ 7:48am 
@marc.on.pluto514 for what?
marc.on.pluto514 4 Apr, 2024 @ 11:23am 
update pls
AraNg  [author] 27 Feb, 2024 @ 6:02am 
New legendary hero, Ludwig von Mecklenburg, done
AraNg  [author] 15 Feb, 2024 @ 3:22pm 
@waimanian right, I haven't done it yet
Waimanian 15 Feb, 2024 @ 3:04pm 
I dont think the new Legendary hero has been balanced for sfo yet either
AraNg  [author] 15 Feb, 2024 @ 6:02am 
@asaryan fixed. thanks for your report
Asaryan 14 Feb, 2024 @ 2:01pm 
I have a problem with a unit: Solla Patrol, it cannot be recruited because its limit is 0.
I think that this porblem is caused by other mods, but even if I have only his + SFO still the problem still occurs other units work only this Patrol
neo-six 4 Nov, 2023 @ 8:07pm 
항상 고마워요