Counter-Strike 2

Counter-Strike 2

Workout (CS2) (unofficial port)
16 Comments
Super Shy Ashbury 23 Nov, 2024 @ 6:16am 
avangard
ⒽⓄⓈⓉ Ⓢ†Ⓔ@Ⓜ 19 Oct, 2024 @ 4:22am 
:steamthumbsup:
_Saul::Badman_ 12 Jul, 2024 @ 1:30pm 
#workoutforcs2
KriperoNio 4 Dec, 2023 @ 8:52am 
and add a fabric effect to the floor with toys-inflate? Because it really knocks you out of the game. And so thanks for the card

SHE'S SUPER
KriperoNio 4 Dec, 2023 @ 8:51am 
hello, please transfer the place of liberation in hostage mode so that there is no too easy victory
Gourd MeanMann 29 Nov, 2023 @ 7:07pm 
Can you do Zoo next, please?
Gourd MeanMann 29 Nov, 2023 @ 7:07pm 
Very good! :)
Jack5 17 Nov, 2023 @ 4:07pm 
I think you should at least Photoshop the radar to be more accurate to the true zone.
w1tcher  [author] 17 Nov, 2023 @ 4:05pm 
Strangely, Valve changed the rescue zone, but didn't update the radar. I might move the zone back - as in the original, but I feel like that would make the map too T-sided, which is how I remember it.
Jack5 16 Nov, 2023 @ 6:38pm 
This map feels really weird with the new hostage drop zone, and I wish that the HUD map's blue zone reflected the true area, but this is the most accurate port of this map to date and I thank you for that.
w1tcher  [author] 14 Nov, 2023 @ 6:19am 
Thanks gid! @mailman656, there are various tutorials on YouTube on how to get started with porting maps.
gid- 14 Nov, 2023 @ 1:57am 
love this map keep it up!!
mailguy656 13 Nov, 2023 @ 4:02pm 
Hey is there like a tutorial on how to port maps anywhere?
w1tcher  [author] 13 Nov, 2023 @ 8:44am 
I did not change the rescue zone location. I linked the original version by Skybex Original in the post, but ported the newest compatibility version by Valve Valve . The reason for that is that the latest compatibility version contains all the bug fixes done by Valve (such as clipping issues).

I will fix the broken sign, I didn't notice it to be honest.
Danny 13 Nov, 2023 @ 4:51am 
endlich
Wedge009 12 Nov, 2023 @ 9:00pm 
Is there a reason for bringing the rescue zone forwards? I'm pretty sure it used to be at the top of the stairs in the lobby. As it currently stands, I think there's far too many entry points for terrorists to cover.

Also, it looks like there's z-fighting on the sign for the building next to the Free Weights Area. You can see it in the second screenshot above.

In that same area, CT bots tend to get stuck on the drinking fountains opposite the Free Weights Area. Not sure if that's necessarily the fault of the port, however.