Total War: ATTILA

Total War: ATTILA

Beltane: Next Generation Campaign Maps
64 Comments
Rácz 16 Jun @ 3:02pm 
Any ideas why it gets so stuttery and just flickers whatever settings used, anti aliasing or not all texture quality? If i zoom out it looks really bad. I have no idea.
Delicia Suprema 18 Apr @ 7:23am 
For some reason using this mod. When i move the camera on the map and rotate at the same time theres a frame drop. Everytime.
Mingles 1 Apr @ 5:53pm 
yes thank you for clarifying, I was wrong that is my bad.
Tycherious 29 Jan @ 4:21pm 
@天使 At any rate, feel free to send me a message if there's anything you'd like or that you need. Thanks.
Tycherious 29 Jan @ 4:16pm 
@天使 Oh gosh, Mingles doesn’t know what he’s talking about. I cleared things up in a private chat, and I do NOT take credit for the assets in my asset update mods for 1212. I specifically removed certain elements, like buildings and boats, that didn’t fit so they could be used in 1212 AD.

There was a message from MercenaryofSomethingOrOther stating that these mods could be used as long as he was credited.

I’ve been crediting him since, but I wasn’t aware there were multiple creators involved. Can you help clarify this? Also, are you Mercenary?
天使  [author] 29 Jan @ 10:39am 
And it doesn't really bother me that other people used my mods, I totally don't care. But since HE has used the material and seems to continue my work he has decided not to update again or fix the problems.
天使  [author] 29 Jan @ 10:38am 
In fact, I'm about to release the version for Thrones of Britain. I guess when he releases a mod with the same material a year later you'll say it's his?
天使  [author] 29 Jan @ 10:37am 
My mods came out much earlier than the bag, and they come from my previous Rome 2 mod, from an even further year ago
Mingles 28 Jan @ 9:28am 
i am pretty sure the campaign map visuals come from tycherious campaign visual mod, i could be wrong i have commented on the mod that i first saw these at and ask tycherious to come take a look, if i am wrong im wrong and my bad but if im not well ill let the authors handle that. cheers
Mingles 28 Jan @ 8:53am 
when the author mentions getting rid of the medieval buildings it because they come from the original mod that this guy stole and re uploaded, crazy i had to do some snooping, but later i wiill post links to the original mod
Mingles 28 Jan @ 8:49am 
also i use the mod that changes the campaign colors and realized it was a different person who created and upload the mod, making atleast for one of these changes i can confirm they are stolen and renamed and re uploaded, dont know about other changes as i dont use them
Mingles 28 Jan @ 8:48am 
reading the comments the author takes things hella personally when someone asked to remove a flag, damn and then the other ones but thats awkward
Mingles 28 Jan @ 8:45am 
to the comment below this mentioning the lag, I went in a did some other modifications to the files to get rid of the stuttering, but i also run a 4090 and i noticed the grainy trees, but to be clear i use these mods for mk1212 and i love them
Player 17 Nov, 2024 @ 7:01pm 
Unfortunately this lags bad (on a 4090 & other top gear), with grainy trees. Not sure how to fix, but looks great regardless!
lukasz85122 28 Aug, 2024 @ 4:37pm 
no borders
Kyrylo Budanov 14 Aug, 2024 @ 1:27pm 
How to return standard buildings on the global map so that they are not medieval?
Swinky 13 Apr, 2024 @ 4:51pm 
Mod is unfortunately dead guys. Author hasn't uploaded or updated in 5 months
Charrubin 24 Mar, 2024 @ 2:16pm 
great mod-any update re the fix for the grain effect on the trees
唐木悠悠 13 Mar, 2024 @ 4:40pm 
Great Mod, all the details are great, especially the Kipchak steppe part. saved my eyes from CA's shit:steamthumbsup:
Nynex 10 Mar, 2024 @ 10:14am 
No borders tho
Akratos7 6 Feb, 2024 @ 7:25am 
Cant see the borders, help please
DrBor 21 Jan, 2024 @ 4:28am 
Remove medieval buildings, please
天使  [author] 31 Dec, 2023 @ 6:05pm 
prove it
TsundereSI2 31 Dec, 2023 @ 5:30pm 
Dude you literally add useless scripts in your broken mods to "confuse other modders", you add 2 lines of code in the ai battle planner and call a "overhaul" people need to delete 100 mb of files to make your AI submod to work.I rather go in a russian discord infested with keylogs links than click in another link made by you.

delete this comment bruv is getting emberassing
天使  [author] 31 Dec, 2023 @ 4:19pm 
Yes of course. Tell me, where else have you seen these files on the Internet?

I am happily waiting for your response.

By the way, in my discord there are all the editable files for public use if you want to use them, including the .max ones😘

I forgot to mention.

YouTube videos from someone who is not even a modder are not true, otherwise they would be banned from the Agora on Discord. 😘
TsundereSI2 31 Dec, 2023 @ 11:05am 
do not support this Enkeli guy he steals assets that belong from other people without permission even ones that have copyright, he changes name all the time and even lies to get more donations in patreon, and to finish you will probably have game-breaking bugs in game because he doesn't know what caused the issue because he stole the script from someone else :steamthumbsdown:
天使  [author] 30 Dec, 2023 @ 1:02pm 
@Lys Albus
Of course, I'm going to remove 80 hours of work and my own vision of my work because you didn't like it.

@Davin_Aradit
Yes :3
Napoleon Blownapart 30 Dec, 2023 @ 9:38am 
is this compatible with Medieval 1212AD? great work btw
Lys Albus 29 Dec, 2023 @ 1:06pm 
hello, can you remove setllement flag on campaign please?
天使  [author] 28 Dec, 2023 @ 5:40pm 
Hello, write to me on discord.
CommonMax 28 Dec, 2023 @ 5:17pm 
Hi! May I get your personal E-mail. I would want to see if it would be possible to create a MOD using the features of Ancient Empires, BUT with the campaign of Alexander the Great. I know there is a Rome 2 Alexander MOD, but I would like to see Alexander with the Attila engine. Thank you!
Necromenta 25 Dec, 2023 @ 8:39am 
Your mods have changed my life playing rome 2 and now attila, is sad how much comments are people thinking you work for them, lol. Many thanks for your hard work!!!
BastosFC 12 Dec, 2023 @ 7:39am 
The trees look very very grainy, it's a shame. The ground is also completely black during battles with your Vegetation mod.
Your mods would be best in slot if you fixed these issues
天使  [author] 4 Dec, 2023 @ 7:33am 
God, sorry, my monitor exploded and I just bought a new one yesterday.

The medieval buildings thing was for another mod, sorry, I'll remove them as soon as I can.

Meanwhile at the edges tonight they are available. Sorry.
MEXI 4 Dec, 2023 @ 12:48am 
I have a bug, when i launch the mod i have medieval buildings but i desoved the mod MK1212 why i still have medieval buildings ? I have only your mod.
Ismawell 1 Dec, 2023 @ 12:11pm 
where are there the files for the borders?
Ismawell 27 Nov, 2023 @ 2:47pm 
maybe you forgot 天使, but the file for showing borders is not posted ;)
EnemyOnline 25 Nov, 2023 @ 4:13pm 
absolutely fantastic mod, really brings life to the campaign map! (the only mod to do so too)

however, only 2 issues i am facing:
1. territory borders have disappeared
2. bit of a grain effect when zoomed out and panning the camera around

any possible future fix for this?
Rex.Nano 24 Nov, 2023 @ 2:33am 
nice mod, but I have some problems with graininess, I hope a fix will be released soon
天使  [author] 22 Nov, 2023 @ 4:08pm 
this saturday
Ismawell 22 Nov, 2023 @ 2:26pm 
where is the pack for the border lines between territories on campaign maps?
Kamikaze_Egg 19 Nov, 2023 @ 12:52pm 
Great new look with this mod, only problem i have with it is the territory borders. I cant see the borders of my territory or the neighbors. Getting some bad impressions with them with my troops accidentally parking on their lands lol.
darthjoe35 19 Nov, 2023 @ 2:21am 
It is possible to make appear on the map more small villages ? In one region is only the big city and nothing else . So sad and poor ...
Cristiano Ronaldo 18 Nov, 2023 @ 2:29pm 
I love this mod very much, but can you make Himyar/Yemen more fertile near the Marib Dam? this would make it way more accurate to how Yemen is in real life
180HZ.d0g 18 Nov, 2023 @ 1:25pm 
cmon guys i just uninstalled attila yesterday :D
yocho 18 Nov, 2023 @ 5:15am 
The mod looks great, but did campaign borders disappear ?
jack 17 Nov, 2023 @ 1:26am 
is this realy ????????????????:steambored::steamthumbsup:
AugustDrake 16 Nov, 2023 @ 5:34pm 
Hey, you. You reading this. Stop doing what you're doing and get this. Great for 12-year playthroughs as it actually changes the look of the map every month!
天使  [author] 15 Nov, 2023 @ 4:41pm 
If they told me about it, I'll fix it this weekend.
🙏BASED SURAEL🙏 15 Nov, 2023 @ 1:41pm 
Looks very beautiful, but as some others pointed out, desert areas look very jarring. Is the design what you intend?