Total War: THREE KINGDOMS

Total War: THREE KINGDOMS

Guv's Siege Battle and Settlement Defenses Overhaul Mod
23 Comments
Lunais 6 hours ago 
Will this make siege assaults too difficult for the AI?
HolyRedEye 12 Jan @ 9:11am 
Compatible with radious??
Guvenoren  [author] 10 Sep, 2024 @ 11:47pm 
No, I can't say I know how to do that
Dowdpride 20 Jul, 2024 @ 8:13am 
Really enjoy the changes to sieges, makes defending locations much more viable. On that note, I know armies being able to bypass gates by seiging them with 1 army is an engine issue that is impossible to resolve, but do you think its feasible to code the AI into prioritising taking a gate before moving past one?
Guvenoren  [author] 3 Jun, 2024 @ 11:06pm 
@†BERSERCUS†
You're right. Not hard to tweak to be honest. But I will likely not change it.

@Coocoodas
I wouldn't know. Never used Trom.
Coocoodas 8 Mar, 2024 @ 5:05pm 
This is the best gameplay changing mod I've seen, loving records mod gameplay with this. Would there be a chance to make a compatible version with TROM, another favourite mod of mine? I wanna use this mod for TROM but the balancewise it doesn't make much sense...
†BERSERCUS† 1 Feb, 2024 @ 8:58am 
Thanks for great work, I am a big fan of your mods. This one is great. But maybe it is a way to make more siege equipment to make battles mor massive and interesting? Like 1 ram and 3 towers or even more for 1 turn, coz mostly you wait only that 1 turn to start siege
Guvenoren  [author] 21 Dec, 2023 @ 12:04am 
hm, depends. In my testing I could still autoresolve a lot.
This mod exists to prevent autoresolve to be too easy. Which it was.
I will test this again sometime
Austere Hare 20 Dec, 2023 @ 11:49pm 
just my 2 cents, the auto-resolve is over-tuned.

makes every battle have to be manual,

i think it should be toned down 50% :steamthumbsup: :lunar2020halodragon:
Guvenoren  [author] 30 Nov, 2023 @ 5:14am 
Thanks buddy!!
Jarcaddy 29 Nov, 2023 @ 5:42pm 
You rock Guv!
Guvenoren  [author] 19 Nov, 2023 @ 9:34pm 
@Tau absolutely no clue
Tau 19 Nov, 2023 @ 8:47pm 
sorry if this is a dumb question but is it compatible with radious?
316094730 19 Nov, 2023 @ 5:23am 
nice mode, keep on
Guvenoren  [author] 18 Nov, 2023 @ 5:35am 
I guarentee 1 ram and 1 siege tower in only just 1 turn
Guvenoren  [author] 18 Nov, 2023 @ 5:35am 
@Nat
One turn siege equipment works for siege rams and siege towers. sapping is not 1 turn.
Nat 18 Nov, 2023 @ 5:22am 
No worries. Just FYI also, the one turn siege equipment doesn't work.
Guvenoren  [author] 18 Nov, 2023 @ 1:26am 
But maybe there is a method, I have yet to find such a thing
Guvenoren  [author] 18 Nov, 2023 @ 1:26am 
@Nat I cannot really find a line that suggests military supplies drop when constructing siege equipment sadly.
Nat 17 Nov, 2023 @ 3:37am 
Amazing mod. Would it be difficult to have an affect to reduce the attacking armies military supplies on building siege equipment?
Guvenoren  [author] 14 Nov, 2023 @ 11:28pm 
@Necro Sima
No startpos editing here.

@noided
No clue, give it a try :)
Feel Good Inc. 14 Nov, 2023 @ 1:59pm 
would this work with trom+tup?
Nero Sima 14 Nov, 2023 @ 11:58am 
Afect the start possition??