Total War: WARHAMMER III

Total War: WARHAMMER III

Chosen of Tomb Kings
28 Comments
lwhのsama 10 May @ 11:21pm 
加了两个单位,一个乌沙比特全面进阶的版本 砍步兵的,另一个远程威力堪比阿瓦隆姐妹的弓箭手:steamthumbsup::steamthumbsup:
Barrain 24 Feb @ 1:36pm 
PPS - and leave the copy of the line referencing the vanilla building so it will work with other Tomb King factions other mods add in
Barrain 24 Feb @ 12:51pm 
PS - steps 2 & 3 allows the buildings to add to the needed unit cap and to keep it active at each allowed level (3 & 4), while step 4 allows you to recruit the units at each allowed level. The building names need to be changed when using Tomb Kings Extended because it uses faction-specific names for the infantry building. NOTE: there's also a different name for the cavalry building should you come across a mod with such units; agemo_cav_redesign_1 through agemo_cav_redesign_4 (not faction-specific, so you just need a single swap for each appropriate level and not eight of them).
Barrain 24 Feb @ 12:43pm 
To make this compatible with Tomb Kings Extended:

1) Open the .pack file up in RPFM.

2) Go to db --> building_effects_ junction_tables. Duplicate the line for the chosen of asaph 8 times, then replace the building name in the lines with:

agemo_inf_redesign_khemri_3

agemo_inf_redesign_lybaras_3

agemo_inf_redesign_exiles_3

agemo_inf_redesign_followers_3

agemo_inf_redesign_sentinals_3

agemo_inf_redesign_numas_3

agemo_inf_redesign_dune_3

agemo_inf_redesign_rakaph_3

3) Do another 8 copies, and replace it with the same building name but ending in _4.

4) Go to db --> building_units_allowed_tables, do the SAME process (so 8 each of both _3 & _4 building sets).

5) Save the .pack file (and maybe save a copy).

6) Play! (it will need a new game)
HeroBob 10 Jan @ 11:12pm 
Is this mod still working with patch 6.0.2?
Veteran Mwannn 20 Dec, 2024 @ 2:11pm 
Can you make a uncapped variant
WelkinMason ウェルキン 20 Dec, 2024 @ 9:47am 
Sadly it seems this mod is not compatible with Tomb Kings Extended.
Big Sneeze 16 Oct, 2024 @ 8:12am 
Chosen of Asaph don't seem to be available when using Tomb Kings Extended, but Soul Reapers still show up.
SorXchi  [author] 4 Sep, 2024 @ 12:40am 
Updated! :WH3_skragHapp:
blackiswhite1 3 Sep, 2024 @ 6:08pm 
@SorXchi okay, thank you for the response.
SorXchi  [author] 2 Sep, 2024 @ 11:33pm 
Since I recently updated my PC, all assets and source files have disappeared, so when I have time I will have to download everything again and redo it, I also need to come to an agreement with the second author, since he makes good models:evesmile:
SorXchi  [author] 2 Sep, 2024 @ 11:30pm 
i don't really like tomb kings extended (but thanks to them for their great work, i steal their assets all the time), but i already had an idea to make compatibility when i was creating this mod
blackiswhite1 2 Sep, 2024 @ 11:13pm 
@SorXchi, if not, I understand. Sorry if i seemed demanding, I'm not intentionally. Have a good evening
blackiswhite1 2 Sep, 2024 @ 10:46pm 
@SorXchi thank you. and when you do, could you also make it compatible with Tomb Kings extended? I find Tomb Kings unplayable without it, and this mod fills the one major gap in Settra of Many Titles roster
SorXchi  [author] 2 Sep, 2024 @ 10:36pm 
if you found errors and bugs in my other modifications, write about them in the comments to these mods, I will be very grateful:WH3_clasp:
SorXchi  [author] 2 Sep, 2024 @ 10:35pm 
At the moment I don't follow total war warhammer, but when I have more time I will update the mod:er_sad:
Hidon 29 Aug, 2024 @ 9:03am 
needs an update
Xablagod 28 Aug, 2024 @ 8:03am 
Him great mod! Sadly, the last patch broke it for me.

The first invalid databse record is:
wh3_default_land_ranged_infantry_main_light_backlinewh2_dlc09_tmb_inf_skeleton_archers_asaph in table cdir_military_generator_unit_qualities_tables and pack file Chosen of Tomb Kings.pack
blackiswhite1 11 Aug, 2024 @ 10:24pm 
I second what Yaksirius said
Jahre Viking 17 Feb, 2024 @ 11:04pm 
these units dont rank up and cannot benefit from red line skills. :)
yaksirius 30 Jan, 2024 @ 5:58am 
thank you for your reply. I used Agemouk's TOMB KINGS: Extended, this mod changes the architecture, maybe that's why. I know this request is a bit presumptuous. Can you help me make a compatibility patch?PS: My native language is not English, please forgive me if I didn’t express myself clearly.
SorXchi  [author] 28 Jan, 2024 @ 4:11am 
Thank you! "Chosen of Asaph" requires Royal Barracks.

Perhaps you have incompatible modifications, but I'm not sure, try re-subscribing and changing the order in which modifications are loaded:bloodstain2:

it will look like this: (https://ibb.co/5rFf88h)
yaksirius 27 Jan, 2024 @ 10:11pm 
Great mod, but don't know why, Soul Reapers appears on the buildings, but Chosen of Asaph does not.
SorXchi  [author] 11 Dec, 2023 @ 12:13am 
yes compatible
TdizzleGod 10 Dec, 2023 @ 8:57pm 
is this mod save-game compatible
Bovril Knight 9 Dec, 2023 @ 5:36pm 
Great units but the chosen of asaph don't seem to gain experience?
SorXchi  [author] 21 Nov, 2023 @ 6:44pm 
They work with technology but I’m not sure about AI
lwhのsama 21 Nov, 2023 @ 6:43pm 
great units but available for ai and benefit from technology ?