Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3203280763
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3219596926
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3240799928
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3109835541
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2878807817
it doesn't work for mod terrains.
Does the WorkTypeDef appear in the work tab?
and the WorkerGiverDef appears in the character tab. it's right? (they are both very similar to each other :v)
I also wonder if maybe a basket or something could be added that works the same as the spot but requires materials to make and is faster?
Klaus Schwab disapproves of this mod.